Player Matchup

Cthulhu
Cthulhu
Ale-Blood-Angel
Cthulhu
Level 7
God Stats
31W - 28L
1,103 SR
Queue Stats
185W - 195L
1,158 Elo+
Solo
Izanami
Izanami
GrownSheet56299
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 123L
1,345 Elo+
Solo
Nemesis
Nemesis
Probobman
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,409 Elo+
Solo
Hades
Hades
Pseudo_IAm
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,374 Elo+
Solo
Thor
Thor
cKaptan_KoolAid
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,421 SR
1,357 Elo+

VS

Team Averages
Level 16
1,464 SR
1,401 Elo+
Artemis
Artemis
LordAlddon
Artemis
Level 30
God Stats
14W - 14L
1,563 SR
Queue Stats
224W - 250L
1,486 Elo+
Party 1
Bellona
Bellona
Nth beanz
Bellona
Level 4
God Stats
1W - 2L
1,318 SR
Queue Stats
1W - 2L
1,241 Elo+
Party 2
Susano
Susano
SRGTMUFFINTOP
Susano
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
237W - 282L
1,532 Elo+
Party 1
Ah Puch
Ah Puch
monstergengar
Ah Puch
Level 14
God Stats
6W - 7L
1,440 SR
Queue Stats
14W - 25L
1,244 Elo+
Solo
Sun Wukong
Sun Wukong
xDex0rx
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 5
10,053
1,005
9,556
33,264
18,135
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

15
1 / 11 / 6
9,223
922
11,435
24,691
10,829
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Probobman
Nemesis
14
0 / 5 / 1
8,101
810
2,885
7,345
2,476
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
15
4 / 7 / 3
10,341
1,034
15,157
21,027
13,155
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 10 / 3
8,589
859
5,705
11,117
4,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LordAlddon
Artemis
19
22 / 2 / 11
14,104
1,410
43,481
10,018
4,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Nth beanz
Bellona
18
7 / 1 / 22
11,066
1,107
12,782
12,070
9,999
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 4 / 19
10,526
1,053
10,620
9,783
4,237
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
18
3 / 0 / 30
10,448
1,045
6,335
7,119
2,629
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sun Wukong
xDex0rx
Sun Wukong
18
4 / 2 / 25
10,768
1,077
12,188
12,486
9,983
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
149
9
Kills
42
43
Deaths
9
18
Assists
107
Player
Kills
Deaths
Assists
KDA
L
3
10
5
0.55
L
1
11
6
0.36
W
Artemis
LordAlddon
Artemis
22
2
11
13.75
W
Bellona
Nth beanz
Bellona
7
1
22
18
L
Nemesis
Probobman
Nemesis
0
5
1
0.1
L
Hades
4
7
3
0.79
W
6
4
19
3.88
L
1
10
3
0.25
W
Ah Puch
3
0
30
18
W
Sun Wukong
xDex0rx
Sun Wukong
4
2
25
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,738
Damage
85,406
97,444
Taken
51,476
48,598
Mitigated
30,883
6,574
Healing
7,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,556
737
36
595
33,264
18,135
0
655
32,262
20,123
0
L
11,435
6,834
333
1,120
24,691
10,829
0
2,266
22,425
0
27,467
W
Artemis
LordAlddon
Artemis
43,481
32,217
0
4,235
10,018
4,035
0
6,327
3,691
0
71,391
W
Bellona
Nth beanz
Bellona
12,782
4,369
0
172
12,070
9,999
0
6,036
6,034
0
26,022
L
Nemesis
Probobman
Nemesis
2,885
1,005
0
354
7,345
2,476
0
516
6,829
0
6,309
L
Hades
15,157
934
257
3,879
21,027
13,155
0
1,346
19,681
32,657
0
W
10,620
4,557
0
0
9,783
4,237
0
4,399
5,274
0
19,995
L
5,705
1,845
0
0
11,117
4,003
0
1,205
9,912
0
11,970
W
Ah Puch
6,335
1,245
0
2,394
7,119
2,629
0
2,343
4,776
18,174
0
W
Sun Wukong
xDex0rx
Sun Wukong
12,188
3,965
0
701
12,486
9,983
0
5,608
6,878
0
19,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,307
Gold Earned
56,912
125
Minions Killed
170
3
Camps Cleared
6
639,112
Distance Traveled
896,005
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,053
1,005
14
1
2
169,351
0
L
Izanami
9,223
922
34
3
1
136,850
0
W
Artemis
14,104
1,410
74
7
5
162,359
0
W
Bellona
11,066
1,107
33
3
0
209,445
0
L
Nemesis
8,101
810
7
1
0
94,163
0
L
Hades
10,341
1,034
60
6
0
142,940
0
W
Susano
10,526
1,053
25
3
1
169,327
0
L
Thor
8,589
859
10
1
0
95,808
0
W
Ah Puch
10,448
1,045
19
2
0
155,258
2
W
Sun Wukong
10,768
1,077
19
2
0
199,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role