Player Matchup

Hel
Hel
Blizzard_Wind777
Hel
Level 20
God Stats
1W - 3L
1,438 SR
Queue Stats
7W - 11L
1,241 Elo+
Solo
Serqet
Serqet
DEADDERPY
Serqet
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 59L
1,496 Elo+
Solo
Apollo
Apollo
DiamondTeeth
Apollo
Level 7
God Stats
3W - 7L
1,343 SR
Queue Stats
23W - 23L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
Esay clapss
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,386 Elo+
Solo
Zeus
Zeus
GizModo4956
Zeus
Level 21
God Stats
332W - 332L
1,621 SR
Queue Stats
384W - 440L
1,549 Elo+
Solo
Team Averages
Level 16
1,480 SR
1,442 Elo+

VS

Team Averages
Level 24
1,558 SR
1,572 Elo+
Cernunnos
Cernunnos
AdrianVonEpic
Cernunnos
Level 26
God Stats
2W - 0L
1,583 SR
Queue Stats
5W - 2L
1,558 Elo+
Solo
Anubis
Anubis
Itzshowwtiime
Anubis
Level 23
God Stats
14W - 10L
1,285 SR
Queue Stats
76W - 61L
1,560 Elo+
Solo
Cthulhu
Cthulhu
Kogasamaru_
Cthulhu
Level 27
God Stats
10W - 7L
1,464 SR
Queue Stats
15W - 12L
1,571 Elo+
Solo
Osiris
Osiris
SideEfftect44
Osiris
Level 28
God Stats
26W - 11L
1,850 SR
Queue Stats
174W - 154L
1,533 Elo+
Solo
Ares
Ares
nice_cream_guy
Ares
Level 18
God Stats
2W - 0L
1,610 SR
Queue Stats
2W - 0L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 7 / 1
5,843
344
813
6,323
2,664
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
DEADDERPY
Serqet
12
4 / 9 / 1
8,148
479
4,457
15,486
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
13
0 / 3 / 0
7,912
465
6,472
10,020
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Esay clapss
Sun Wukong
8
0 / 13 / 1
5,679
334
1,842
13,003
3,774
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 9 / 4
7,735
455
13,075
12,684
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AdrianVonEpic
Cernunnos
14
8 / 1 / 7
9,930
584
8,593
11,548
3,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
14 / 4 / 9
10,982
646
15,724
9,956
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Kogasamaru_
Cthulhu
16
3 / 0 / 2
9,812
577
7,665
10,189
7,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
14 / 1 / 7
10,769
633
11,134
10,104
8,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 9
7,771
457
1,897
11,305
7,405
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
75
8
Kills
41
41
Deaths
8
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AdrianVonEpic
Cernunnos
8
1
7
11.5
L
1
7
1
0.21
L
Serqet
DEADDERPY
Serqet
4
9
1
0.5
L
Apollo
0
3
0
0
L
Sun Wukong
Esay clapss
Sun Wukong
0
13
1
0.04
L
3
9
4
0.56
W
14
4
9
4.63
W
Cthulhu
Kogasamaru_
Cthulhu
3
0
2
4
W
14
1
7
17.5
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,659
Damage
45,013
57,516
Taken
53,102
15,573
Mitigated
30,794
6,238
Healing
14,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AdrianVonEpic
Cernunnos
8,593
4,853
0
3,256
11,548
3,956
724
3,411
7,951
0
53,888
L
813
323
163
103
6,323
2,664
0
1,383
4,880
3,857
0
L
Serqet
DEADDERPY
Serqet
4,457
1,664
0
3,106
15,486
3,462
0
4,847
10,409
0
27,372
L
Apollo
6,472
3,027
0
1,423
10,020
3,603
0
4,822
4,145
0
55,357
L
Sun Wukong
Esay clapss
Sun Wukong
1,842
1,150
0
0
13,003
3,774
0
7,680
4,875
0
8,683
L
13,075
1,781
0
1,443
12,684
2,070
0
4,846
7,464
38,350
0
W
15,724
1,139
0
3,793
9,956
3,882
1,976
2,939
5,752
66,917
0
W
Cthulhu
Kogasamaru_
Cthulhu
7,665
754
0
2,819
10,189
7,543
654
84
10,105
49,888
0
W
11,134
4,549
0
3,990
10,104
8,008
1,952
3,295
6,615
1,973
64,436
W
1,897
292
75
517
11,305
7,405
474
3,229
7,826
16,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,317
Gold Earned
49,264
262
Minions Killed
424
0
Camps Cleared
0
1,398,216
Distance Traveled
1,621,981
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,930
584
63
4
0
284,602
0
L
Hel
5,843
344
11
1
0
303,326
0
L
Serqet
8,148
479
58
3
0
274,788
2
L
Apollo
7,912
465
117
7
0
302,909
0
L
Sun Wukong
5,679
334
11
1
0
250,819
0
L
Zeus
7,735
455
65
4
0
266,374
1
W
Anubis
10,982
646
123
7
0
294,555
0
W
Cthulhu
9,812
577
88
5
0
359,161
2
W
Osiris
10,769
633
125
7
0
356,092
1
W
Ares
7,771
457
25
1
0
327,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role