Player Matchup

Hou Yi
Hou Yi
Corbatelo
Hou Yi
Level 21
God Stats
2W - 5L
1,486 SR
Queue Stats
32W - 28L
1,542 Elo+
Party 3
Tiamat
Tiamat
Gabrantth
Tiamat
Level 25
God Stats
84W - 57L
1,594 SR
Queue Stats
114W - 73L
1,534 Elo+
Party 3
Gilgamesh
Gilgamesh
Jaynuke79
Gilgamesh
Level 42
God Stats
38W - 28L
1,727 SR
Queue Stats
435W - 303L
1,682 Elo+
Party 4
Baron Samedi
Baron Samedi
TopBananaBasu
Baron Samedi
Level 137
God Stats
1W - 0L
1,917 SR
Queue Stats
265W - 182L
1,657 Elo+
Party 3
Athena
Athena
WeeabooWithDownz
Athena
Level 89
God Stats
28W - 18L
1,781 SR
Queue Stats
100W - 98L
1,561 Elo+
Party 4
Team Averages
Level 63
1,701 SR
1,595 Elo+

VS

Team Averages
Level 65
1,520 SR
1,561 Elo+
Scylla
Scylla
 
Scylla
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
CarnitaAsada16
Nemesis
Level 29
God Stats
1W - 4L
1,334 SR
Queue Stats
109W - 74L
1,632 Elo+
Party 2
Achilles
Achilles
SCYLLCURY
Achilles
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
pyrofx
Sylvanus
Level 28
God Stats
1W - 3L
1,509 SR
Queue Stats
123W - 108L
1,577 Elo+
Party 1
Jing Wei
Jing Wei
wilwheaton
Jing Wei
Level 65
God Stats
0W - 1L
1,756 SR
Queue Stats
130W - 119L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Corbatelo
Hou Yi
17
1 / 6 / 0
10,573
503
5,214
14,818
5,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Gabrantth
Tiamat
16
1 / 5 / 6
9,714
463
7,602
12,449
12,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Jaynuke79
Gilgamesh
18
11 / 0 / 8
11,977
570
22,207
17,808
23,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
TopBananaBasu
Baron Samedi
19
5 / 2 / 7
11,744
559
18,422
15,480
6,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 2 / 9
10,588
504
5,286
16,635
14,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 3 / 6
9,336
445
6,473
12,733
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 3 / 5
11,628
554
14,092
18,109
9,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
SCYLLCURY
Achilles
14
1 / 7 / 4
8,649
412
5,500
14,971
10,668
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
pyrofx
Sylvanus
13
2 / 3 / 7
8,504
405
8,436
18,143
17,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
wilwheaton
Jing Wei
16
7 / 6 / 2
10,232
487
13,598
18,882
7,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
22
Kills
15
15
Deaths
22
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
6
1
L
5
3
5
2.5
W
Hou Yi
Corbatelo
Hou Yi
1
6
0
0.17
W
Tiamat
Gabrantth
Tiamat
1
5
6
0.8
W
Gilgamesh
Jaynuke79
Gilgamesh
11
0
8
15
L
Achilles
SCYLLCURY
Achilles
1
7
4
0.43
W
Baron Samedi
TopBananaBasu
Baron Samedi
5
2
7
4.25
W
4
2
9
4.25
L
Sylvanus
pyrofx
Sylvanus
2
3
7
1.83
L
Jing Wei
wilwheaton
Jing Wei
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,731
Damage
48,099
77,190
Taken
82,838
61,872
Mitigated
49,642
24,528
Healing
19,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,473
432
0
1,770
12,733
4,700
84
5,273
7,192
59,700
0
L
14,092
7,728
0
2,225
18,109
9,055
0
6,448
11,343
0
106,717
W
Hou Yi
Corbatelo
Hou Yi
5,214
3,561
0
2,496
14,818
5,449
328
440
14,231
0
74,771
W
Tiamat
Gabrantth
Tiamat
7,602
914
0
2,771
12,449
12,431
296
3,415
8,770
53,197
0
W
Gilgamesh
Jaynuke79
Gilgamesh
22,207
5,799
0
5,932
17,808
23,067
1,332
3,756
13,850
0
68,085
L
Achilles
SCYLLCURY
Achilles
5,500
1,025
0
3,112
14,971
10,668
46
3,763
10,473
0
42,476
W
Baron Samedi
TopBananaBasu
Baron Samedi
18,422
2,160
2,020
8,597
15,480
6,681
1,320
2,432
12,794
104,526
0
W
5,286
677
0
2,712
16,635
14,244
459
3,546
12,454
22,387
0
L
Sylvanus
pyrofx
Sylvanus
8,436
2,562
4,399
5,399
18,143
17,397
179
8,489
9,038
24,722
0
L
Jing Wei
wilwheaton
Jing Wei
13,598
11,895
0
3,038
18,882
7,822
1,390
6,701
11,715
0
71,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,596
Gold Earned
48,349
518
Minions Killed
560
0
Camps Cleared
0
2,042,030
Distance Traveled
2,024,070
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,336
445
147
7
0
379,712
6
L
Nemesis
11,628
554
161
8
0
464,282
1
W
Hou Yi
10,573
503
122
6
0
367,339
4
W
Tiamat
9,714
463
103
5
0
386,537
11
W
Gilgamesh
11,977
570
93
4
0
433,503
6
L
Achilles
8,649
412
83
4
0
401,923
4
W
Baron Samedi
11,744
559
167
8
0
401,378
5
W
Athena
10,588
504
33
2
0
453,273
3
L
Sylvanus
8,504
405
40
2
0
385,438
8
L
Jing Wei
10,232
487
129
6
0
392,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role