Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FreehandHobo
Hera
Level 109
God Stats
5W - 1L
1,400 SR
Queue Stats
21W - 25L
1,291 Elo+
Party 2
Fenrir
Fenrir
Rabbit210
Fenrir
Level 14
God Stats
8W - 6L
1,796 SR
Queue Stats
30W - 47L
1,272 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
malicious-chine
Morgan Le Fay
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 41L
1,327 Elo+
Solo
Bacchus
Bacchus
yogibear1211
Bacchus
Level 14
God Stats
6W - 3L
1,500 SR
Queue Stats
26W - 28L
1,290 Elo+
Party 2
Team Averages
Level 36
1,539 SR
1,336 Elo+

VS

Team Averages
Level 13
1,552 SR
1,255 Elo+
Baron Samedi
Baron Samedi
BubbaTrass
Baron Samedi
Level 15
God Stats
0W - 3L
1,239 SR
Queue Stats
51W - 74L
1,232 Elo+
Party 1
Set
Set
Jibbyjubba
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 72L
1,230 Elo+
Party 1
Ratatoskr
Ratatoskr
SgtSanders
Ratatoskr
Level 12
God Stats
1W - 4L
1,678 SR
Queue Stats
49W - 63L
1,231 Elo+
Party 1
Anubis
Anubis
Swayze6059
Anubis
Level 18
God Stats
6W - 3L
1,842 SR
Queue Stats
28W - 15L
1,469 Elo+
Solo
Neith
Neith
あるめいだ
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
3 / 1 / 11
11,919
993
9,274
5,389
2,574
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
24 / 3 / 13
16,952
1,413
45,188
10,394
3,376
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Rabbit210
Fenrir
18
3 / 11 / 12
11,210
934
8,280
18,185
7,734
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
malicious-chine
Morgan Le Fay
20
10 / 3 / 17
13,792
1,149
14,568
12,210
4,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
yogibear1211
Bacchus
20
4 / 5 / 30
13,397
1,116
14,994
19,173
24,072
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BubbaTrass
Baron Samedi
19
3 / 9 / 15
12,374
1,031
12,312
23,914
11,360
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
3 / 15 / 9
11,260
938
8,102
21,596
6,922
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
SgtSanders
Ratatoskr
19
12 / 8 / 7
14,348
1,196
19,867
19,481
6,598
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Swayze6059
Anubis
19
5 / 5 / 13
12,495
1,041
15,522
21,438
9,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
0 / 7 / 9
10,286
857
2,965
14,721
4,767

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
76
44
Kills
23
23
Deaths
44
83
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
11
8.5
L
Baron Samedi
BubbaTrass
Baron Samedi
3
9
15
1.17
W
24
3
13
10.17
L
3
15
9
0.5
W
Fenrir
Rabbit210
Fenrir
3
11
12
0.82
L
Ratatoskr
SgtSanders
Ratatoskr
12
8
7
1.94
L
Anubis
Swayze6059
Anubis
5
5
13
2.3
W
Morgan Le Fay
malicious-chine
Morgan Le Fay
10
3
17
6.17
W
Bacchus
yogibear1211
Bacchus
4
5
30
3.8
L
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,304
Damage
58,768
65,351
Taken
101,150
42,642
Mitigated
39,396
7,173
Healing
15,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,274
1,520
9
1,437
5,389
2,574
0
917
4,472
35,103
0
L
Baron Samedi
BubbaTrass
Baron Samedi
12,312
2,136
2,541
3,630
23,914
11,360
0
20,274
3,586
29,579
0
W
45,188
12,957
0
1,379
10,394
3,376
0
4,887
5,507
74,984
0
L
8,102
2,974
0
0
21,596
6,922
0
17,757
3,785
0
18,209
W
Fenrir
Rabbit210
Fenrir
8,280
2,645
0
477
18,185
7,734
0
9,968
8,217
0
12,721
L
Ratatoskr
SgtSanders
Ratatoskr
19,867
7,284
0
1,449
19,481
6,598
0
16,440
2,982
0
39,236
L
Anubis
Swayze6059
Anubis
15,522
112
0
7,161
21,438
9,749
0
17,461
3,924
63,722
0
W
Morgan Le Fay
malicious-chine
Morgan Le Fay
14,568
4,708
38
3,018
12,210
4,886
0
3,610
8,600
34,032
0
W
Bacchus
yogibear1211
Bacchus
14,994
3,122
0
815
19,173
24,072
0
8,452
10,721
22,664
0
L
2,965
717
0
366
14,721
4,767
0
11,760
2,849
0
11,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,270
Gold Earned
60,763
199
Minions Killed
199
2
Camps Cleared
4
1,018,842
Distance Traveled
1,042,961
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,919
993
70
6
0
188,980
0
L
Baron Samedi
12,374
1,031
30
3
1
180,242
1
W
Hera
16,952
1,413
78
7
0
227,698
2
L
Set
11,260
938
8
1
1
215,960
2
W
Fenrir
11,210
934
2
0
0
184,500
0
L
Ratatoskr
14,348
1,196
27
2
2
253,723
0
L
Anubis
12,495
1,041
123
10
0
201,351
0
W
Morgan Le Fay
13,792
1,149
37
3
2
174,772
3
W
Bacchus
13,397
1,116
12
1
0
242,892
1
L
Neith
10,286
857
11
1
0
191,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role