Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
BackHandYou
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Jazlyn09
Scylla
Level 42
God Stats
12W - 34L
1,397 SR
Queue Stats
54W - 77L
1,401 Elo+
Party 1
Team Averages
Level 62
1,466 SR
1,467 Elo+

VS

Team Averages
Level 85
1,485 SR
1,482 Elo+
Kuzenbo
Kuzenbo
aHugePwner
Kuzenbo
Level 102
God Stats
17W - 24L
1,497 SR
Queue Stats
242W - 385L
1,440 Elo+
Solo
Izanami
Izanami
bossminaz
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 169L
1,637 Elo+
Solo
Sol
Sol
傲娇女神小惠
Sol
Level 23
God Stats
85W - 104L
1,457 SR
Queue Stats
95W - 127L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 2 / 2
7,556
687
8,078
15,117
13,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
BackHandYou
Jing Wei
10
1 / 3 / 4
6,854
623
2,404
7,080
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Jazlyn09
Scylla
9
0 / 3 / 5
6,610
601
5,557
7,230
2,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
aHugePwner
Kuzenbo
9
0 / 1 / 7
7,458
678
4,457
11,063
9,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
bossminaz
Izanami
13
7 / 3 / 1
9,186
835
13,420
7,732
2,782
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 6
7,580
689
7,080
9,111
3,441
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
5
Kills
8
8
Deaths
6
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
2
2
2.5
L
Jing Wei
BackHandYou
Jing Wei
1
3
4
1
L
Scylla
Jazlyn09
Scylla
0
3
5
0.83
W
Kuzenbo
aHugePwner
Kuzenbo
0
1
7
3.5
W
Izanami
bossminaz
Izanami
7
3
1
2.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,039
Damage
24,957
29,427
Taken
27,906
18,593
Mitigated
16,064
3,234
Healing
6,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,078
492
0
765
15,117
13,714
0
5,787
9,330
0
23,693
L
Jing Wei
BackHandYou
Jing Wei
2,404
1,342
0
1,017
7,080
2,580
0
3,292
3,788
0
13,332
L
Scylla
Jazlyn09
Scylla
5,557
1,455
631
821
7,230
2,299
0
2,458
4,772
18,443
0
W
Kuzenbo
aHugePwner
Kuzenbo
4,457
2,142
0
2,230
11,063
9,841
24
1,519
9,544
9,761
0
W
Izanami
bossminaz
Izanami
13,420
10,468
0
250
7,732
2,782
2,096
1,305
6,427
0
47,950
W
7,080
2,737
553
3,408
9,111
3,441
453
2,733
6,378
28,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,020
Gold Earned
24,224
82
Minions Killed
137
0
Camps Cleared
0
573,535
Distance Traveled
585,363
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,556
687
26
2
0
228,965
2
L
Jing Wei
6,854
623
24
2
0
166,413
0
L
Scylla
6,610
601
32
3
0
178,157
2
W
Kuzenbo
7,458
678
8
1
0
216,394
0
W
Izanami
9,186
835
85
8
0
176,963
1
W
Sol
7,580
689
44
4
0
192,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role