Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
TaJIycMaH
Ah Puch
Level 160
God Stats
4W - 4L
1,351 SR
Queue Stats
488W - 463L
1,462 Elo+
Solo
Hachiman
Hachiman
Vehyr
Hachiman
Level 127
God Stats
2W - 6L
1,344 SR
Queue Stats
472W - 529L
1,355 Elo+
Solo
Yemoja
Yemoja
cassboss
Yemoja
Level 69
God Stats
4W - 1L
1,674 SR
Queue Stats
168W - 164L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
prinsie
Tsukuyomi
Level 62
God Stats
4W - 4L
1,494 SR
Queue Stats
12W - 22L
1,341 Elo+
Solo
Team Averages
Level 97
1,473 SR
1,423 Elo+

VS

Team Averages
Level 114
1,463 SR
1,472 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DinardoAjax
Chaac
Level 127
God Stats
6W - 8L
1,613 SR
Queue Stats
270W - 303L
1,447 Elo+
Solo
Anhur
Anhur
NoamL
Anhur
Level 122
God Stats
0W - 1L
1,594 SR
Queue Stats
2W - 2L
1,555 Elo+
Solo
Loki
Loki
Snoif
Loki
Level 48
God Stats
2W - 6L
1,107 SR
Queue Stats
167W - 214L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
8 / 1 / 0
9,415
628
12,140
10,509
8,196
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
TaJIycMaH
Ah Puch
14
2 / 0 / 1
8,281
552
6,064
5,237
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Vehyr
Hachiman
14
3 / 1 / 1
8,123
542
10,464
12,387
3,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
cassboss
Yemoja
11
1 / 0 / 5
7,833
522
4,013
10,152
8,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
prinsie
Tsukuyomi
14
0 / 0 / 4
8,045
536
2,978
8,713
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
1 / 1 / 0
8,153
544
2,178
5,160
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
 
Geb
10
1 / 2 / 1
6,802
453
5,473
10,614
7,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 5 / 1
7,215
481
5,319
15,395
13,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
NoamL
Anhur
10
0 / 3 / 1
5,856
390
5,299
8,799
1,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
Snoif
Loki
10
0 / 3 / 0
6,222
415
3,917
10,177
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
2
2
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
1
0
8
L
Baba Yaga
 
Baba Yaga
1
1
0
1
L
Geb
 
Geb
1
2
1
0.75
L
0
5
1
0.1
L
Anhur
NoamL
Anhur
0
3
1
0.17
L
Loki
Snoif
Loki
0
3
0
0
W
Ah Puch
TaJIycMaH
Ah Puch
2
0
1
2.5
W
Hachiman
Vehyr
Hachiman
3
1
1
3.5
W
Yemoja
cassboss
Yemoja
1
0
5
3.5
W
Tsukuyomi
prinsie
Tsukuyomi
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,659
Damage
22,186
46,998
Taken
50,145
25,130
Mitigated
27,373
21,346
Healing
15,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,140
1,081
0
3,250
10,509
8,196
68
815
9,656
71
55,130
L
Baba Yaga
 
Baba Yaga
2,178
105
40
2,618
5,160
1,937
0
3,265
1,895
48,586
0
L
Geb
 
Geb
5,473
363
0
2,357
10,614
7,123
0
3,193
7,421
23,922
0
L
5,319
869
0
5,216
15,395
13,480
216
182
15,213
0
41,874
L
Anhur
NoamL
Anhur
5,299
2,028
402
1,572
8,799
1,997
0
1,699
7,100
0
28,916
L
Loki
Snoif
Loki
3,917
969
0
3,304
10,177
2,836
0
1,809
8,368
0
34,957
W
Ah Puch
TaJIycMaH
Ah Puch
6,064
269
0
3,588
5,237
1,962
311
2,216
2,817
59,755
0
W
Hachiman
Vehyr
Hachiman
10,464
6,561
0
6,479
12,387
3,249
1,959
1,503
10,884
0
53,432
W
Yemoja
cassboss
Yemoja
4,013
908
1,328
1,609
10,152
8,704
174
1,848
8,292
22,934
0
W
Tsukuyomi
prinsie
Tsukuyomi
2,978
972
0
5,092
8,713
3,019
267
975
7,698
0
49,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,697
Gold Earned
34,248
431
Minions Killed
355
0
Camps Cleared
0
1,474,692
Distance Traveled
1,391,325
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,415
628
101
7
0
316,914
1
L
Baba Yaga
8,153
544
121
8
0
290,782
2
L
Geb
6,802
453
30
2
0
279,226
4
L
Chaac
7,215
481
93
6
0
272,062
4
L
Anhur
5,856
390
46
3
0
233,421
2
L
Loki
6,222
415
65
4
0
315,834
3
W
Ah Puch
8,281
552
111
7
0
314,523
7
W
Hachiman
8,123
542
90
6
0
249,225
0
W
Yemoja
7,833
522
27
2
0
266,395
1
W
Tsukuyomi
8,045
536
102
7
0
327,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role