Player Matchup

Geb
Geb
 
Geb
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Parkensoos4
Amaterasu
Level 5
God Stats
1W - 7L
1,045 SR
Queue Stats
1W - 8L
1,055 Elo+
Solo
Jormungandr
Jormungandr
kaesbear
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,114 Elo+
Party 1
Olorun
Olorun
kakashi123876
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
lucijandame
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Team Averages
Level 8
1,409 SR
1,334 Elo+

VS

Team Averages
Level 9
1,499 SR
1,232 Elo+
Neith
Neith
IceBirb
Neith
Level 7
God Stats
4W - 4L
1,470 SR
Queue Stats
6W - 10L
1,017 Elo+
Solo
Jormungandr
Jormungandr
ME4TATEJb
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,352 Elo+
Solo
Thanatos
Thanatos
Mirantis
Thanatos
Level 8
God Stats
2W - 5L
1,148 SR
Queue Stats
20W - 37L
1,238 Elo+
Solo
Arachne
Arachne
Stup1dGame
Arachne
Level 12
God Stats
3W - 0L
1,789 SR
Queue Stats
54W - 50L
1,280 Elo+
Solo
Discordia
Discordia
minjuzevir
Discordia
Level 15
God Stats
3W - 1L
1,587 SR
Queue Stats
7W - 9L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 0 / 0
4,467
447
1,788
3,306
2,212
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Parkensoos4
Amaterasu
7
1 / 3 / 0
4,663
466
1,163
5,351
2,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
kaesbear
Jormungandr
8
1 / 5 / 2
5,368
537
2,003
10,066
7,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 5 / 0
3,966
397
1,644
4,090
1,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
lucijandame
Izanami
6
1 / 7 / 1
4,472
447
1,064
5,915
2,671
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IceBirb
Neith
9
4 / 3 / 2
5,581
558
5,196
3,569
1,112
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
ME4TATEJb
Jormungandr
9
1 / 0 / 7
6,170
617
2,738
4,628
2,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Mirantis
Thanatos
7
0 / 0 / 1
4,811
481
728
6,387
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Stup1dGame
Arachne
11
8 / 0 / 0
6,797
680
6,166
3,884
1,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
minjuzevir
Discordia
9
7 / 0 / 3
6,357
636
4,361
2,494
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
20
20
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
W
Neith
IceBirb
Neith
4
3
2
1.67
W
Jormungandr
ME4TATEJb
Jormungandr
1
0
7
4.5
W
Thanatos
Mirantis
Thanatos
0
0
1
0.5
L
Amaterasu
Parkensoos4
Amaterasu
1
3
0
0.33
W
Arachne
Stup1dGame
Arachne
8
0
0
8
L
Jormungandr
kaesbear
Jormungandr
1
5
2
0.4
L
0
5
0
0
L
Izanami
lucijandame
Izanami
1
7
1
0.21
W
Discordia
minjuzevir
Discordia
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,662
Damage
19,189
28,728
Taken
20,962
16,093
Mitigated
7,672
1,675
Healing
7,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,788
281
0
500
3,306
2,212
86
547
2,759
11,202
0
W
Neith
IceBirb
Neith
5,196
3,358
0
366
3,569
1,112
844
1,172
2,397
0
23,503
W
Jormungandr
ME4TATEJb
Jormungandr
2,738
1,407
0
250
4,628
2,595
481
1,528
3,100
19,791
0
W
Thanatos
Mirantis
Thanatos
728
402
0
4,228
6,387
1,723
126
793
5,594
0
18,541
L
Amaterasu
Parkensoos4
Amaterasu
1,163
669
0
531
5,351
2,213
0
758
4,521
0
14,944
W
Arachne
Stup1dGame
Arachne
6,166
4,601
0
2,003
3,884
1,576
378
1,178
2,706
0
32,326
L
Jormungandr
kaesbear
Jormungandr
2,003
736
0
330
10,066
7,716
284
1,158
8,830
22,225
0
L
1,644
731
0
314
4,090
1,281
0
1,854
2,062
8,943
1,351
L
Izanami
lucijandame
Izanami
1,064
933
0
0
5,915
2,671
0
2,276
3,457
0
8,513
W
Discordia
minjuzevir
Discordia
4,361
794
0
500
2,494
666
281
505
1,989
21,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,936
Gold Earned
29,716
115
Minions Killed
205
0
Camps Cleared
0
831,747
Distance Traveled
935,558
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,467
447
24
2
0
186,194
1
W
Neith
5,581
558
29
3
0
146,338
2
W
Jormungandr
6,170
617
38
4
0
186,579
0
W
Thanatos
4,811
481
43
4
0
168,909
0
L
Amaterasu
4,663
466
32
3
0
183,696
0
W
Arachne
6,797
680
63
6
0
209,824
0
L
Jormungandr
5,368
537
22
2
0
181,988
1
L
Olorun
3,966
397
20
2
0
107,099
0
L
Izanami
4,472
447
17
2
0
172,770
1
W
Discordia
6,357
636
32
3
0
223,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role