Player Matchup

Hel
Hel
El_Guate_Louie
Hel
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,498 Elo+
Solo
Tyr
Tyr
NiippleZombie
Tyr
Level 153
God Stats
1W - 1L
1,585 SR
Queue Stats
5W - 3L
1,763 Elo+
Party 1
Tiamat
Tiamat
PhilPhillans
Tiamat
Level 25
God Stats
4W - 2L
1,631 SR
Queue Stats
6W - 3L
1,727 Elo+
Party 1
Izanami
Izanami
Taldath
Izanami
Level 7
God Stats
0W - 1L
1,701 SR
Queue Stats
4W - 1L
1,894 Elo+
Party 1
Thor
Thor
TwelveTailed
Thor
Level 86
God Stats
0W - 1L
1,271 SR
Queue Stats
7W - 5L
1,682 Elo+
Party 1
Team Averages
Level 63
1,538 SR
1,712 Elo+

VS

Team Averages
Level 55
1,523 SR
1,566 Elo+
Hachiman
Hachiman
AllYourDisdain
Hachiman
Level 37
God Stats
2W - 4L
1,292 SR
Queue Stats
222W - 248L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BigBeasty_x
Morgan Le Fay
Level 44
God Stats
2W - 3L
1,538 SR
Queue Stats
256W - 273L
1,574 Elo+
Solo
Athena
Athena
Investigator_MNK
Athena
Level 132
God Stats
6W - 4L
1,562 SR
Queue Stats
61W - 56L
1,598 Elo+
Party 2
Guan Yu
Guan Yu
kilometraje
Guan Yu
Level 42
God Stats
14W - 13L
1,534 SR
Queue Stats
646W - 581L
1,575 Elo+
Solo
Izanami
Izanami
uhlissuh
Izanami
Level 18
God Stats
34W - 19L
1,688 SR
Queue Stats
43W - 27L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 15
12,842
917
11,196
18,882
8,047
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 2 / 14
15,055
1,075
24,567
23,410
19,724
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
20
11 / 7 / 12
16,385
1,170
36,192
20,832
23,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Taldath
Izanami
20
2 / 9 / 15
13,366
955
22,460
18,634
7,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 11 / 12
14,289
1,021
18,031
21,993
10,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
13 / 9 / 14
15,031
1,074
21,391
25,527
8,679
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
BigBeasty_x
Morgan Le Fay
20
4 / 7 / 17
13,372
955
15,730
21,520
12,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 5 / 23
15,410
1,101
16,282
26,672
40,926
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
kilometraje
Guan Yu
20
7 / 3 / 30
14,999
1,071
27,535
25,080
30,276
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
uhlissuh
Izanami
20
5 / 4 / 18
13,846
989
17,643
18,433
7,003
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
141
28
Kills
39
39
Deaths
28
68
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Hachiman
13
9
14
2.22
W
Morgan Le Fay
BigBeasty_x
Morgan Le Fay
4
7
17
1.79
L
0
10
15
0.75
W
10
5
23
4.3
L
8
2
14
7.5
L
Tiamat
11
7
12
2.43
L
Izanami
Taldath
Izanami
2
9
15
1.06
L
7
11
12
1.18
W
Guan Yu
kilometraje
Guan Yu
7
3
30
7.33
W
Izanami
uhlissuh
Izanami
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,446
Damage
98,581
103,751
Taken
117,232
70,275
Mitigated
99,322
20,752
Healing
18,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
21,391
12,382
0
5,052
25,527
8,679
0
12,423
13,104
0
61,395
W
Morgan Le Fay
BigBeasty_x
Morgan Le Fay
15,730
1,206
582
2,231
21,520
12,438
0
5,836
15,684
44,809
0
L
11,196
1,365
6,423
3,617
18,882
8,047
0
4,825
13,978
44,283
0
W
16,282
2,848
0
0
26,672
40,926
0
11,111
15,561
31,679
0
L
24,567
2,024
0
3,283
23,410
19,724
0
7,121
15,997
0
36,003
L
Tiamat
36,192
3,162
0
5,903
20,832
23,918
0
5,268
15,273
68,646
0
L
Izanami
Taldath
Izanami
22,460
11,560
0
1,526
18,634
7,954
0
6,856
11,496
0
61,624
L
18,031
2,175
0
0
21,993
10,632
0
6,865
14,995
0
26,579
W
Guan Yu
kilometraje
Guan Yu
27,535
3,035
4,346
4,798
25,080
30,276
0
10,513
14,567
0
39,593
W
Izanami
uhlissuh
Izanami
17,643
10,481
0
1,856
18,433
7,003
0
7,505
10,928
0
43,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,937
Gold Earned
72,658
291
Minions Killed
277
4
Camps Cleared
10
1,378,816
Distance Traveled
1,261,077
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,031
1,074
84
6
4
231,146
1
W
Morgan Le Fay
13,372
955
79
6
1
230,101
0
L
Hel
12,842
917
74
5
0
252,305
0
W
Athena
15,410
1,101
32
2
4
275,220
1
L
Tyr
15,055
1,075
22
2
0
371,687
0
L
Tiamat
16,385
1,170
81
6
2
257,056
0
L
Izanami
13,366
955
94
7
0
233,292
0
L
Thor
14,289
1,021
20
1
2
264,476
0
W
Guan Yu
14,999
1,071
24
2
1
293,977
0
W
Izanami
13,846
989
58
4
0
230,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role