Player Matchup

Neith
Neith
Begejret
Neith
Level 7
God Stats
1W - 1L
1,186 SR
Queue Stats
4W - 6L
1,348 Elo+
Solo
Agni
Agni
Betrae
Agni
Level 5
God Stats
1W - 0L
1,275 SR
Queue Stats
3W - 1L
1,803 Elo+
Solo
Apollo
Apollo
COPSHOOTBLACKMAN
Apollo
Level 21
God Stats
3W - 4L
1,489 SR
Queue Stats
99W - 100L
1,407 Elo+
Party 2
Bakasura
Bakasura
MasterOogway67
Bakasura
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 127L
1,443 Elo+
Party 2
Ymir
Ymir
Vincenzo45
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,443 Elo+
Solo
Team Averages
Level 19
1,390 SR
1,489 Elo+

VS

Team Averages
Level 41
1,378 SR
1,457 Elo+
Fenrir
Fenrir
Eddytoowavy
Fenrir
Level 29
God Stats
0W - 3L
1,202 SR
Queue Stats
96W - 100L
1,501 Elo+
Solo
Danzaburou
Danzaburou
FlokiTheGreat999
Danzaburou
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,532 Elo+
Party 1
Sylvanus
Sylvanus
Gaboo2257
Sylvanus
Level 138
God Stats
29W - 34L
1,415 SR
Queue Stats
577W - 561L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
Mylzee
Baron Samedi
Level 17
God Stats
4W - 1L
1,641 SR
Queue Stats
15W - 19L
1,348 Elo+
Solo
Neith
Neith
aceaz
Neith
Level 12
God Stats
2W - 5L
1,134 SR
Queue Stats
132W - 152L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Begejret
Neith
11
1 / 5 / 7
7,902
395
3,383
8,067
2,689
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
Betrae
Agni
16
9 / 4 / 5
10,436
522
12,649
10,575
6,244
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 3 / 6
11,221
561
4,384
12,504
4,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
18
5 / 5 / 7
10,933
547
12,716
17,553
7,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 3 / 11
9,514
476
6,842
13,922
13,756
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 2 / 5
10,089
504
5,889
12,491
6,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
FlokiTheGreat999
Danzaburou
13
5 / 4 / 4
9,178
459
7,694
10,269
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Gaboo2257
Sylvanus
16
4 / 4 / 7
10,048
502
13,877
15,672
13,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Mylzee
Baron Samedi
16
6 / 5 / 4
9,950
498
9,397
10,530
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
aceaz
Neith
11
1 / 8 / 3
7,864
393
5,993
14,789
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
43
23
Kills
20
20
Deaths
23
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
Begejret
Neith
1
5
7
0.9
W
Agni
Betrae
Agni
9
4
5
2.88
W
4
3
6
2.33
L
Fenrir
4
2
5
3.25
L
Danzaburou
FlokiTheGreat999
Danzaburou
5
4
4
1.75
L
Sylvanus
Gaboo2257
Sylvanus
4
4
7
1.88
W
Bakasura
5
5
7
1.7
L
Baron Samedi
Mylzee
Baron Samedi
6
5
4
1.6
W
4
3
11
3.17
L
Neith
aceaz
Neith
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,974
Damage
42,850
62,621
Taken
63,751
35,201
Mitigated
33,108
14,747
Healing
19,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Begejret
Neith
3,383
560
0
667
8,067
2,689
874
2,955
5,112
0
19,062
W
Agni
Betrae
Agni
12,649
1,385
0
2,417
10,575
6,244
2,240
4,713
5,862
60,514
0
W
4,384
3,002
0
4,714
12,504
4,718
1,321
2,949
9,555
0
80,076
L
Fenrir
5,889
1,191
0
4,568
12,491
6,599
168
4,917
7,564
0
70,716
L
Danzaburou
FlokiTheGreat999
Danzaburou
7,694
2,091
0
1,777
10,269
4,246
576
2,139
7,576
0
37,628
L
Sylvanus
Gaboo2257
Sylvanus
13,877
3,227
1,421
4,676
15,672
13,162
893
6,132
9,421
49,994
9,492
W
Bakasura
12,716
9,737
0
5,247
17,553
7,794
484
6,184
11,197
0
84,903
L
Baron Samedi
Mylzee
Baron Samedi
9,397
481
1,351
2,316
10,530
4,522
280
4,053
5,993
52,953
0
W
6,842
732
590
1,112
13,922
13,756
524
5,669
8,253
29,641
0
L
Neith
aceaz
Neith
5,993
2,133
0
3,344
14,789
4,579
1,210
2,665
11,949
0
41,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,006
Gold Earned
47,129
470
Minions Killed
458
0
Camps Cleared
0
1,881,337
Distance Traveled
1,718,615
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,902
395
33
2
0
371,044
0
W
Agni
10,436
522
101
5
0
353,354
2
W
Apollo
11,221
561
156
8
0
406,102
3
L
Fenrir
10,089
504
122
6
0
419,152
2
L
Danzaburou
9,178
459
69
3
0
325,814
1
L
Sylvanus
10,048
502
117
6
0
325,079
2
W
Bakasura
10,933
547
142
7
0
405,291
1
L
Baron Samedi
9,950
498
93
5
0
346,084
2
W
Ymir
9,514
476
38
2
0
345,546
0
L
Neith
7,864
393
57
3
0
302,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role