Player Matchup

Osiris
Osiris
Clap-tiste
Osiris
Level 18
God Stats
21W - 26L
1,312 SR
Queue Stats
641W - 618L
1,298 Elo+
Party 3
Mercury
Mercury
Dilducks
Mercury
Level 27
God Stats
6W - 3L
1,623 SR
Queue Stats
51W - 50L
1,482 Elo+
Party 3
Ra
Ra
Greybeard_0352
Ra
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 25L
1,355 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Silverbull
Kumbhakarna
Level 32
God Stats
1W - 0L
1,265 SR
Queue Stats
5W - 3L
1,577 Elo+
Party 4
Artemis
Artemis
Zayaman
Artemis
Level 10
God Stats
2W - 1L
1,282 SR
Queue Stats
3W - 1L
1,263 Elo+
Party 4
Team Averages
Level 20
1,396 SR
1,395 Elo+

VS

Team Averages
Level 38
1,455 SR
1,387 Elo+
Bacchus
Bacchus
ErOmE13
Bacchus
Level 16
God Stats
10W - 12L
1,382 SR
Queue Stats
22W - 31L
1,467 Elo+
Party 1
Izanami
Izanami
Hellz6ellz
Izanami
Level 13
God Stats
1W - 1L
1,292 SR
Queue Stats
11W - 21L
1,327 Elo+
Party 2
Tiamat
Tiamat
SpasmCrafter
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,353 Elo+
Party 2
Sol
Sol
ffsEileenn
Sol
Level 118
God Stats
0W - 4L
1,500 SR
Queue Stats
240W - 259L
1,414 Elo+
Party 1
Thanatos
Thanatos
ryxmnuwu
Thanatos
Level 17
God Stats
2W - 2L
1,601 SR
Queue Stats
5W - 6L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Clap-tiste
Osiris
19
4 / 3 / 1
12,858
584
6,038
13,737
15,898
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Dilducks
Mercury
20
26 / 3 / 5
15,623
710
31,914
21,356
9,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 10 / 15
11,311
514
12,698
16,388
12,323
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kumbhakarna
Silverbull
Kumbhakarna
17
3 / 1 / 16
12,768
580
8,602
14,833
13,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Zayaman
Artemis
19
9 / 2 / 6
12,645
575
11,278
9,778
3,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ErOmE13
Bacchus
11
1 / 5 / 2
8,614
392
5,985
17,170
18,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Hellz6ellz
Izanami
13
2 / 12 / 4
9,447
429
7,289
16,626
5,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
17
8 / 12 / 3
11,637
529
16,278
25,278
14,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
4 / 8 / 1
10,352
471
11,049
17,798
5,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
ryxmnuwu
Thanatos
12
2 / 8 / 3
8,463
385
3,578
12,891
4,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
45
Kills
17
19
Deaths
45
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
Clap-tiste
Osiris
4
3
1
1.5
W
Mercury
Dilducks
Mercury
26
3
5
9.5
L
Bacchus
ErOmE13
Bacchus
1
5
2
0.4
W
3
10
15
1.05
L
Izanami
Hellz6ellz
Izanami
2
12
4
0.33
W
Kumbhakarna
Silverbull
Kumbhakarna
3
1
16
11
L
Tiamat
8
12
3
0.79
W
Artemis
Zayaman
Artemis
9
2
6
6
L
4
8
1
0.56
L
Thanatos
ryxmnuwu
Thanatos
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,530
Damage
44,179
76,092
Taken
89,763
55,039
Mitigated
48,677
23,653
Healing
20,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Clap-tiste
Osiris
6,038
2,400
0
3,965
13,737
15,898
3,895
4,356
9,255
0
73,995
W
Mercury
Dilducks
Mercury
31,914
18,656
0
10,451
21,356
9,219
2,666
9,023
12,107
0
146,003
L
Bacchus
ErOmE13
Bacchus
5,985
386
0
1,916
17,170
18,838
0
2,878
14,292
15,028
0
W
12,698
2,674
288
3,981
16,388
12,323
657
8,295
7,761
42,184
0
L
Izanami
Hellz6ellz
Izanami
7,289
5,840
0
1,686
16,626
5,227
535
4,550
12,076
0
41,247
W
Kumbhakarna
Silverbull
Kumbhakarna
8,602
1,901
0
3,448
14,833
13,651
709
8,259
6,552
27,489
0
L
Tiamat
16,278
3,094
972
7,813
25,278
14,577
859
6,486
18,792
60,237
0
W
Artemis
Zayaman
Artemis
11,278
6,966
0
1,520
9,778
3,948
2,693
6,174
3,566
0
62,559
L
11,049
2,770
0
4,327
17,798
5,913
1,061
3,870
13,928
60,660
0
L
Thanatos
ryxmnuwu
Thanatos
3,578
812
68
4,184
12,891
4,122
0
3,516
9,375
0
22,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,205
Gold Earned
48,513
492
Minions Killed
315
0
Camps Cleared
0
1,960,703
Distance Traveled
1,652,548
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,858
584
142
6
0
407,888
3
W
Mercury
15,623
710
158
7
0
474,732
0
L
Bacchus
8,614
392
12
1
0
381,877
0
W
Ra
11,311
514
57
3
0
319,159
2
L
Izanami
9,447
429
76
3
0
239,099
0
W
Kumbhakarna
12,768
580
29
1
0
396,982
3
L
Tiamat
11,637
529
94
4
0
295,179
4
W
Artemis
12,645
575
106
5
0
361,942
3
L
Sol
10,352
471
102
5
0
357,874
3
L
Thanatos
8,463
385
31
1
0
378,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role