Player Matchup

Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BrennenVonEis
Nemesis
Level 10
God Stats
4W - 2L
1,729 SR
Queue Stats
49W - 20L
1,679 Elo+
Solo
Xbalanque
Xbalanque
XIIIas
Xbalanque
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,400 Elo+
Solo
Ra
Ra
bigkill32
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
skammyy
Bakasura
Level 28
God Stats
3W - 3L
1,322 SR
Queue Stats
3W - 8L
1,224 Elo+
Solo
Team Averages
Level 16
1,510 SR
1,461 Elo+

VS

Team Averages
Level 17
1,516 SR
1,592 Elo+
Cthulhu
Cthulhu
AzraelMello
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Thor
Thor
GarutoUnicórnio
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,624 Elo+
Party 1
Nemesis
Nemesis
IllusionalDazle
Nemesis
Level 13
God Stats
23W - 21L
1,467 SR
Queue Stats
25W - 27L
1,376 Elo+
Solo
Zhong Kui
Zhong Kui
MisterMacroroni
Zhong Kui
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 69L
1,742 Elo+
Party 2
Khepri
Khepri
Tancong
Khepri
Level 22
God Stats
7W - 1L
1,615 SR
Queue Stats
101W - 45L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
8 / 6 / 6
12,842
1,167
32,899
17,534
6,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
17
7 / 9 / 5
12,472
1,134
15,894
19,928
11,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
XIIIas
Xbalanque
18
1 / 6 / 15
11,586
1,053
11,518
19,992
7,355
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 12 / 7
10,997
1,000
9,040
16,579
7,089
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
skammyy
Bakasura
16
1 / 3 / 5
9,638
876
2,140
5,401
1,794
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

53

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AzraelMello
Cthulhu
19
4 / 4 / 21
11,945
1,086
10,901
16,872
23,466
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 2 / 15
11,025
1,002
9,169
15,705
6,191
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
8 / 8 / 12
12,316
1,120
15,750
19,299
8,463
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
MisterMacroroni
Zhong Kui
19
18 / 4 / 9
14,571
1,325
30,731
18,603
15,282
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
Tancong
Khepri
20
3 / 1 / 23
12,411
1,128
8,249
10,619
14,421
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
116
19
Kills
36
36
Deaths
19
38
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
8
6
6
1.83
W
Cthulhu
AzraelMello
Cthulhu
4
4
21
3.63
L
Nemesis
7
9
5
1.06
W
3
2
15
5.25
W
8
8
12
1.75
W
Zhong Kui
MisterMacroroni
Zhong Kui
18
4
9
5.63
W
Khepri
Tancong
Khepri
3
1
23
14.5
L
Xbalanque
XIIIas
Xbalanque
1
6
15
1.42
L
2
12
7
0.46
L
Bakasura
skammyy
Bakasura
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,491
Damage
74,800
79,434
Taken
81,098
33,936
Mitigated
67,823
8,008
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
32,899
1,573
160
2,144
17,534
6,033
0
12,685
4,849
68,541
0
W
Cthulhu
AzraelMello
Cthulhu
10,901
1,168
362
0
16,872
23,466
0
9,581
7,203
30,285
0
L
Nemesis
15,894
8,100
0
1,251
19,928
11,665
0
9,847
9,942
0
21,876
W
9,169
2,205
0
0
15,705
6,191
0
8,805
6,735
0
22,956
W
15,750
9,292
0
1,478
19,299
8,463
0
7,601
11,686
0
28,466
W
Zhong Kui
MisterMacroroni
Zhong Kui
30,731
5,903
147
7,501
18,603
15,282
0
9,270
8,983
51,746
0
W
Khepri
Tancong
Khepri
8,249
651
0
0
10,619
14,421
0
6,682
3,912
22,863
0
L
Xbalanque
XIIIas
Xbalanque
11,518
6,929
0
2,018
19,992
7,355
0
13,302
6,690
0
34,187
L
9,040
2,078
219
1,196
16,579
7,089
0
10,221
6,171
18,536
0
L
Bakasura
skammyy
Bakasura
2,140
1,298
158
862
5,401
1,794
0
3,500
1,901
0
3,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,535
Gold Earned
62,268
166
Minions Killed
178
6
Camps Cleared
5
847,106
Distance Traveled
1,108,362
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,842
1,167
66
6
2
220,543
1
W
Cthulhu
11,945
1,086
47
4
1
218,483
3
L
Nemesis
12,472
1,134
12
1
2
233,186
1
W
Thor
11,025
1,002
20
2
0
228,736
0
W
Nemesis
12,316
1,120
26
2
1
232,674
0
W
Zhong Kui
14,571
1,325
59
5
3
198,606
0
W
Khepri
12,411
1,128
26
2
0
229,863
3
L
Xbalanque
11,586
1,053
48
4
1
198,489
0
L
Ra
10,997
1,000
26
2
0
110,604
1
L
Bakasura
9,638
876
14
1
1
84,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role