Player Matchup

Hades
Hades
Ale-Blood-Angel
Hades
Level 6
God Stats
7W - 5L
1,500 SR
Queue Stats
185W - 195L
1,500 Elo+
Solo
Medusa
Medusa
El Dark YS
Medusa
Level 14
God Stats
14W - 10L
1,584 SR
Queue Stats
77W - 83L
1,353 Elo+
Party 1
Apollo
Apollo
Rafapoot
Apollo
Level 18
God Stats
2W - 6L
1,286 SR
Queue Stats
60W - 39L
1,258 Elo+
Party 2
Sylvanus
Sylvanus
Servetus_Fetus
Sylvanus
Level 21
God Stats
0W - 5L
1,349 SR
Queue Stats
91W - 108L
1,320 Elo+
Party 2
Danzaburou
Danzaburou
Shad0wGlance
Danzaburou
Level 26
God Stats
83W - 85L
1,522 SR
Queue Stats
165W - 234L
1,344 Elo+
Party 1
Team Averages
Level 17
1,448 SR
1,355 Elo+

VS

Team Averages
Level 22
1,400 SR
1,432 Elo+
Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ezepalm12345
Morgan Le Fay
Level 48
God Stats
1W - 0L
1,451 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Loki
Loki
Jon_Gallagher
Loki
Level 13
God Stats
181W - 193L
1,300 SR
Queue Stats
188W - 203L
1,314 Elo+
Solo
Sun Wukong
Sun Wukong
Pseudo_IAm
Sun Wukong
Level 16
God Stats
1W - 1L
1,250 SR
Queue Stats
37W - 44L
1,347 Elo+
Solo
Kukulkan
Kukulkan
ghost_hunter43xX
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 7
14,312
842
7,847
29,216
13,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
El Dark YS
Medusa
20
1 / 5 / 9
14,024
825
25,098
19,836
8,498
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
Rafapoot
Apollo
20
13 / 6 / 6
17,211
1,012
38,021
30,279
12,839
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
20
0 / 3 / 9
13,746
809
9,567
28,799
30,029
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Shad0wGlance
Danzaburou
20
5 / 2 / 6
14,759
868
21,624
20,412
8,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
3 / 2 / 12
15,161
892
22,640
32,254
70,317
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
Ezepalm12345
Morgan Le Fay
20
10 / 4 / 11
16,832
990
42,556
25,678
12,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 9 / 15
13,789
811
3,053
20,218
7,984
Sun Wukong
Pseudo_IAm
Sun Wukong
20
7 / 1 / 10
16,709
983
19,632
19,182
25,150
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
4 / 4 / 12
15,064
886
30,242
12,360
5,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
84
20
Kills
24
24
Deaths
20
37
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
2
12
4.5
L
1
8
7
0.56
L
Medusa
El Dark YS
Medusa
1
5
9
1.1
W
Morgan Le Fay
Ezepalm12345
Morgan Le Fay
10
4
11
3.88
W
0
9
15
0.83
W
Sun Wukong
Pseudo_IAm
Sun Wukong
7
1
10
12
L
Apollo
Rafapoot
Apollo
13
6
6
2.67
L
Sylvanus
0
3
9
1.5
L
Danzaburou
Shad0wGlance
Danzaburou
5
2
6
4
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,157
Damage
118,123
128,542
Taken
109,692
73,321
Mitigated
121,865
29,635
Healing
10,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
22,640
934
0
4,327
32,254
70,317
0
2,894
29,360
52,834
0
L
7,847
503
828
3,074
29,216
13,498
0
20,871
8,345
28,925
0
L
Medusa
El Dark YS
Medusa
25,098
14,802
527
3,074
19,836
8,498
0
16,354
3,482
0
57,768
W
Morgan Le Fay
Ezepalm12345
Morgan Le Fay
42,556
1,485
387
3,995
25,678
12,439
0
3,371
22,307
72,356
0
W
3,053
563
0
0
20,218
7,984
0
4,429
15,789
0
7,088
W
Sun Wukong
Pseudo_IAm
Sun Wukong
19,632
4,525
0
917
19,182
25,150
0
3,781
15,401
0
55,584
L
Apollo
Rafapoot
Apollo
38,021
27,588
0
5,727
30,279
12,839
0
20,292
9,987
0
77,554
L
Sylvanus
9,567
1,166
5,582
6,593
28,799
30,029
0
22,624
6,175
20,080
0
L
Danzaburou
Shad0wGlance
Danzaburou
21,624
13,466
314
3,916
20,412
8,457
0
15,297
5,115
0
53,353
W
30,242
2,536
0
768
12,360
5,975
0
2,939
9,421
64,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,052
Gold Earned
77,555
305
Minions Killed
334
10
Camps Cleared
10
1,457,533
Distance Traveled
1,590,206
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
15,161
892
54
3
1
352,180
6
L
Hades
14,312
842
42
2
6
295,698
1
L
Medusa
14,024
825
75
4
1
273,518
0
W
Morgan Le Fay
16,832
990
79
5
0
333,217
1
W
Loki
13,789
811
7
0
0
306,844
0
W
Sun Wukong
16,709
983
90
5
9
337,300
0
L
Apollo
17,211
1,012
92
5
3
326,612
0
L
Sylvanus
13,746
809
15
1
0
283,267
0
L
Danzaburou
14,759
868
81
5
0
278,438
0
W
Kukulkan
15,064
886
104
6
0
260,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role