Player Matchup

Cthulhu
Cthulhu
CHOW CHOW 3243
Cthulhu
Level 17
God Stats
12W - 7L
1,654 SR
Queue Stats
48W - 39L
1,410 Elo+
Solo
Kukulkan
Kukulkan
Jaykidd0322
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
RhinoStampedes
Geb
Level 26
God Stats
15W - 11L
1,498 SR
Queue Stats
94W - 107L
1,344 Elo+
Solo
Izanami
Izanami
XxGodOfWar13xX
Izanami
Level 26
God Stats
3W - 2L
1,402 SR
Queue Stats
8W - 15L
1,174 Elo+
Solo
Loki
Loki
daily_prophet09
Loki
Level 28
God Stats
3W - 7L
1,216 SR
Queue Stats
167W - 228L
1,316 Elo+
Solo
Team Averages
Level 20
1,454 SR
1,349 Elo+

VS

Team Averages
Level 13
1,470 SR
1,226 Elo+
Izanami
Izanami
Elchi_rrete
Izanami
Level 16
God Stats
1W - 2L
1,406 SR
Queue Stats
10W - 11L
1,202 Elo+
Solo
Nike
Nike
FemaleWeeb
Nike
Level 13
God Stats
0W - 2L
1,432 SR
Queue Stats
2W - 9L
1,003 Elo+
Party 1
Medusa
Medusa
Gigylie9477
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,202 Elo+
Solo
Ratatoskr
Ratatoskr
PopTartPanda08
Ratatoskr
Level 23
God Stats
16W - 14L
1,510 SR
Queue Stats
32W - 45L
1,223 Elo+
Party 1
Mulan
Mulan
angelmask111
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
10,038
456
10,327
15,931
14,271
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Jaykidd0322
Kukulkan
16
6 / 6 / 6
11,607
528
7,045
9,896
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
6 / 2 / 6
11,947
543
4,210
13,939
25,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
11 / 5 / 5
12,955
589
19,960
17,400
7,911
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 3 / 8
12,311
560
7,144
17,959
12,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elchi_rrete
Izanami
19
8 / 3 / 7
12,032
547
17,099
14,612
5,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 9 / 3
9,148
416
4,454
15,726
9,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
9
1 / 0 / 0
7,634
347
3,757
2,002
650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
PopTartPanda08
Ratatoskr
13
1 / 11 / 2
8,820
401
2,319
18,536
8,701
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

16
8 / 10 / 3
10,852
493
13,875
22,300
27,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
32
Kills
19
21
Deaths
33
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
5
2
1
L
Izanami
Elchi_rrete
Izanami
8
3
7
3.83
L
1
9
3
0.28
L
Medusa
1
0
0
1
W
Kukulkan
Jaykidd0322
Kukulkan
6
6
6
1.5
L
Ratatoskr
PopTartPanda08
Ratatoskr
1
11
2
0.18
W
6
2
6
4.5
W
11
5
5
2.7
L
8
10
3
0.95
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,686
Damage
41,504
75,125
Taken
73,176
63,976
Mitigated
51,788
21,920
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,327
1,046
0
2,920
15,931
14,271
364
0
15,607
43,257
0
L
Izanami
Elchi_rrete
Izanami
17,099
12,929
0
5,306
14,612
5,494
178
5,658
8,682
0
64,737
L
4,454
1,050
0
0
15,726
9,282
961
2,756
12,969
0
27,553
L
Medusa
3,757
1,624
0
879
2,002
650
0
1,153
673
0
21,781
W
Kukulkan
Jaykidd0322
Kukulkan
7,045
1,748
0
778
9,896
4,470
828
0
9,868
44,382
0
L
Ratatoskr
PopTartPanda08
Ratatoskr
2,319
66
0
360
18,536
8,701
1,534
3,389
15,098
0
42,590
W
4,210
207
837
2,212
13,939
25,321
1,578
0
13,896
31,673
0
W
19,960
14,580
0
6,989
17,400
7,911
8,546
0
17,400
0
93,816
L
13,875
2,704
0
1,731
22,300
27,661
77
8,038
14,172
0
45,636
W
7,144
3,414
707
7,477
17,959
12,003
4,223
0
17,914
0
89,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,858
Gold Earned
48,486
508
Minions Killed
341
0
Camps Cleared
0
2,002,858
Distance Traveled
1,725,653
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,038
456
57
3
0
397,204
2
L
Izanami
12,032
547
128
6
0
430,418
0
L
Nike
9,148
416
53
2
0
419,856
0
L
Medusa
7,634
347
44
2
0
138,269
4
W
Kukulkan
11,607
528
96
4
0
359,774
0
L
Ratatoskr
8,820
401
72
3
0
436,826
0
W
Geb
11,947
543
44
2
0
461,092
0
W
Izanami
12,955
589
151
7
0
334,813
0
L
Mulan
10,852
493
44
2
0
300,284
1
W
Loki
12,311
560
160
7
0
449,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role