Player Matchup

Athena
Athena
Black Ranger707
Athena
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,467 Elo+
Party 1
Anubis
Anubis
MadDarkness4
Anubis
Level 10
God Stats
2W - 3L
1,690 SR
Queue Stats
3W - 5L
1,714 Elo+
Party 1
Izanami
Izanami
Tahnu
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,352 Elo+
Solo
Hou Yi
Hou Yi
bendanklin
Hou Yi
Level 28
God Stats
28W - 26L
1,535 SR
Queue Stats
30W - 26L
1,471 Elo+
Solo
Hun Batz
Hun Batz
demigod844
Hun Batz
Level 24
God Stats
0W - 1L
1,640 SR
Queue Stats
77W - 84L
1,439 Elo+
Solo
Team Averages
Level 25
1,573 SR
1,489 Elo+

VS

Team Averages
Level 32
1,479 SR
1,444 Elo+
Jormungandr
Jormungandr
DTPloli
Jormungandr
Level 7
God Stats
1W - 0L
1,725 SR
Queue Stats
5W - 5L
1,373 Elo+
Party 2
Arachne
Arachne
Ledisi
Arachne
Level 27
God Stats
9W - 6L
1,448 SR
Queue Stats
215W - 231L
1,415 Elo+
Solo
Zeus
Zeus
Lobstafish
Zeus
Level 67
God Stats
3W - 3L
1,525 SR
Queue Stats
90W - 76L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
MarbleFoxx
Baron Samedi
Level 13
God Stats
1W - 3L
1,199 SR
Queue Stats
8W - 13L
1,435 Elo+
Party 2
Rama
Rama
Quikyheals
Rama
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 4
11,489
500
9,405
18,780
24,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
17
5 / 12 / 4
11,788
513
11,800
20,087
8,287
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Tahnu
Izanami
19
3 / 7 / 6
11,944
519
17,610
25,196
11,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
bendanklin
Hou Yi
12
1 / 7 / 3
9,561
416
6,052
13,474
5,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
demigod844
Hun Batz
17
8 / 11 / 5
11,742
511
14,330
21,442
9,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DTPloli
Jormungandr
17
1 / 4 / 8
12,234
532
6,939
20,482
22,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
Ledisi
Arachne
20
11 / 2 / 6
15,138
658
11,119
18,776
8,417
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
18 / 6 / 2
14,980
651
31,836
15,757
5,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
MarbleFoxx
Baron Samedi
18
4 / 6 / 12
12,059
524
13,927
17,157
8,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 5 / 1
12,307
535
15,549
17,548
6,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
70
23
Kills
41
41
Deaths
23
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
6
4
4
2
W
Jormungandr
DTPloli
Jormungandr
1
4
8
1.25
W
Arachne
Ledisi
Arachne
11
2
6
7
W
18
6
2
3.17
L
Anubis
5
12
4
0.58
W
Baron Samedi
MarbleFoxx
Baron Samedi
4
6
12
1.67
W
7
5
1
1.5
L
Izanami
Tahnu
Izanami
3
7
6
0.86
L
Hou Yi
bendanklin
Hou Yi
1
7
3
0.36
L
Hun Batz
demigod844
Hun Batz
8
11
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,197
Damage
79,370
98,979
Taken
89,720
59,781
Mitigated
50,835
23,001
Healing
20,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,405
2,487
470
2,301
18,780
24,984
170
9,935
8,744
28,149
0
W
Jormungandr
DTPloli
Jormungandr
6,939
2,214
0
1,222
20,482
22,285
1,179
5,731
14,751
39,852
0
W
Arachne
Ledisi
Arachne
11,119
8,692
0
5,203
18,776
8,417
1,151
2,277
16,375
0
134,204
W
31,836
4,605
0
4,376
15,757
5,079
3,623
4,126
11,207
87,916
0
L
Anubis
11,800
409
0
4,101
20,087
8,287
440
16,349
3,478
48,199
0
W
Baron Samedi
MarbleFoxx
Baron Samedi
13,927
843
1,190
3,027
17,157
8,241
1,527
5,904
11,253
53,253
0
W
15,549
13,292
0
5,140
17,548
6,813
7,325
3,167
14,381
0
79,039
L
Izanami
Tahnu
Izanami
17,610
12,713
0
11,338
25,196
11,007
75
5,678
19,496
0
112,900
L
Hou Yi
bendanklin
Hou Yi
6,052
2,399
0
3,235
13,474
5,650
147
8,011
4,918
0
35,271
L
Hun Batz
demigod844
Hun Batz
14,330
4,893
0
1,556
21,442
9,853
0
11,628
9,582
0
48,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,524
Gold Earned
66,718
422
Minions Killed
572
0
Camps Cleared
0
1,670,426
Distance Traveled
1,939,720
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,489
500
40
2
0
412,000
4
W
Jormungandr
12,234
532
47
2
0
359,276
1
W
Arachne
15,138
658
178
8
0
489,374
3
W
Zeus
14,980
651
130
6
0
375,772
4
L
Anubis
11,788
513
78
3
0
324,081
2
W
Baron Samedi
12,059
524
80
3
0
351,647
0
W
Rama
12,307
535
137
6
0
363,651
3
L
Izanami
11,944
519
160
7
0
346,512
1
L
Hou Yi
9,561
416
68
3
0
221,582
0
L
Hun Batz
11,742
511
76
3
0
366,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role