Player Matchup

Ra
Ra
LytNik
Ra
Level 5
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
TYBBOSSJOE
Bakasura
Level 61
God Stats
2W - 10L
1,422 SR
Queue Stats
311W - 272L
1,485 Elo+
Party 1
Achilles
Achilles
Taino Chief Raf
Achilles
Level 126
God Stats
2W - 9L
1,204 SR
Queue Stats
396W - 360L
1,519 Elo+
Party 1
Team Averages
Level 64
1,447 SR
1,501 Elo+

VS

Team Averages
Level 56
1,532 SR
1,455 Elo+
Ah Puch
Ah Puch
CaramelBlizzard
Ah Puch
Level 67
God Stats
6W - 11L
1,400 SR
Queue Stats
213W - 247L
1,436 Elo+
Party 2
Ganesha
Ganesha
CyanideHen1ai
Ganesha
Level 94
God Stats
2W - 3L
1,500 SR
Queue Stats
288W - 304L
1,428 Elo+
Party 2
Jing Wei
Jing Wei
MCTedder
Jing Wei
Level 7
God Stats
1W - 0L
1,697 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
0 / 9 / 0
6,433
585
3,883
9,293
4,795
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
TYBBOSSJOE
Bakasura
12
3 / 3 / 0
8,209
746
6,819
11,406
5,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
10
0 / 4 / 1
6,931
630
6,171
13,106
9,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 5
9,540
867
13,797
5,667
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
12
0 / 0 / 13
8,822
802
4,738
8,298
6,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
MCTedder
Jing Wei
12
7 / 2 / 4
8,709
792
6,918
7,980
2,773
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
16
16
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
W
Ganesha
0
0
13
6.5
L
Ra
0
9
0
0
W
Jing Wei
MCTedder
Jing Wei
7
2
4
4.5
L
Bakasura
TYBBOSSJOE
Bakasura
3
3
0
1
L
Achilles
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,873
Damage
25,453
33,805
Taken
21,945
19,522
Mitigated
11,872
3,641
Healing
4,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,797
1,013
0
1,523
5,667
2,185
548
180
5,397
52,349
0
W
Ganesha
4,738
1,008
885
2,514
8,298
6,914
135
2,226
5,975
11,472
0
L
Ra
3,883
765
60
12
9,293
4,795
0
5,259
4,034
20,099
0
W
Jing Wei
MCTedder
Jing Wei
6,918
5,517
0
0
7,980
2,773
350
1,477
6,357
0
20,912
L
Bakasura
TYBBOSSJOE
Bakasura
6,819
3,668
0
1,792
11,406
5,051
172
5,970
5,436
0
22,994
L
Achilles
6,171
979
228
1,549
13,106
9,676
0
7,306
5,800
0
20,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,573
Gold Earned
27,071
111
Minions Killed
141
0
Camps Cleared
0
549,918
Distance Traveled
648,533
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,540
867
95
9
0
218,371
1
W
Ganesha
8,822
802
2
0
0
221,995
0
L
Ra
6,433
585
30
3
0
136,132
0
W
Jing Wei
8,709
792
44
4
0
208,167
2
L
Bakasura
8,209
746
50
5
0
231,140
1
L
Achilles
6,931
630
31
3
0
182,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role