Player Matchup

Ra
Ra
IPK KillerI
Ra
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 50L
1,552 Elo+
Solo
Hades
Hades
Louvel123
Hades
Level 23
God Stats
41W - 26L
1,656 SR
Queue Stats
174W - 134L
1,594 Elo+
Solo
Kali
Kali
SLICK GANK
Kali
Level 8
God Stats
6W - 5L
1,769 SR
Queue Stats
10W - 9L
1,763 Elo+
Solo
Hel
Hel
TheGTDark
Hel
Level 24
God Stats
37W - 22L
1,581 SR
Queue Stats
41W - 31L
1,609 Elo+
Solo
Anhur
Anhur
waggly4
Anhur
Level 6
God Stats
4W - 1L
1,215 SR
Queue Stats
6W - 6L
1,649 Elo+
Solo
Team Averages
Level 16
1,544 SR
1,633 Elo+

VS

Team Averages
Level 18
1,671 SR
1,595 Elo+
Izanami
Izanami
DivineHydreigon
Izanami
Level 23
God Stats
2W - 3L
1,463 SR
Queue Stats
50W - 37L
1,589 Elo+
Solo
Cu Chulainn
Cu Chulainn
JornsonGard
Cu Chulainn
Level 28
God Stats
25W - 20L
1,644 SR
Queue Stats
99W - 107L
1,546 Elo+
Solo
Tiamat
Tiamat
Pastrami_pat
Tiamat
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
72W - 46L
1,589 Elo+
Solo
Fenrir
Fenrir
fearless_SZNZ_YT
Fenrir
Level 10
God Stats
3W - 5L
1,874 SR
Queue Stats
3W - 5L
1,792 Elo+
Party 1
Sol
Sol
xXSZNZXx
Sol
Level 23
God Stats
9W - 6L
1,874 SR
Queue Stats
88W - 90L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
16 / 2 / 5
8,691
790
12,431
7,413
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
Louvel123
Hades
11
2 / 1 / 4
6,606
601
5,440
6,828
3,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 6
6,811
619
2,464
7,595
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 4 / 2
5,704
519
3,596
5,516
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
waggly4
Anhur
7
1 / 2 / 1
4,890
445
1,124
3,751
723
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 0
7,626
693
6,945
5,810
2,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
JornsonGard
Cu Chulainn
9
0 / 3 / 1
5,418
493
2,400
7,254
3,589
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
9
1 / 2 / 2
6,442
586
2,160
5,261
2,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 8 / 2
5,370
488
3,810
10,221
3,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
0 / 9 / 1
4,678
425
4,176
10,669
3,638
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
23
Kills
9
10
Deaths
23
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
8
1
0
8
W
16
2
5
9.25
L
Cu Chulainn
JornsonGard
Cu Chulainn
0
3
1
0.17
W
Hades
Louvel123
Hades
2
1
4
4
L
Tiamat
1
2
2
1
W
3
1
6
6
W
1
4
2
0.5
L
0
8
2
0.13
W
Anhur
waggly4
Anhur
1
2
1
0.75
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,055
Damage
19,491
31,103
Taken
39,215
11,540
Mitigated
15,471
12,288
Healing
7,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,945
2,941
0
1,597
5,810
2,080
238
2,228
3,562
0
58,144
W
12,431
2,114
230
2,455
7,413
2,465
657
3,008
4,405
36,718
0
L
Cu Chulainn
JornsonGard
Cu Chulainn
2,400
188
0
1,263
7,254
3,589
0
3,886
3,284
2,700
18,818
W
Hades
Louvel123
Hades
5,440
605
45
4,452
6,828
3,669
734
840
5,988
34,260
0
L
Tiamat
2,160
219
0
1,000
5,261
2,497
0
3,129
2,053
17,088
0
W
2,464
1,276
0
2,894
7,595
3,440
0
1,563
6,032
0
38,563
W
3,596
126
755
1,377
5,516
1,243
542
758
4,758
26,506
0
L
3,810
1,497
0
967
10,221
3,667
282
5,021
4,908
0
15,004
W
Anhur
waggly4
Anhur
1,124
839
0
80
3,751
723
160
418
3,333
0
11,633
L
4,176
1,122
0
2,599
10,669
3,638
147
6,493
3,883
17,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,702
Gold Earned
29,534
298
Minions Killed
237
0
Camps Cleared
0
1,057,482
Distance Traveled
1,005,087
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,626
693
103
9
0
196,990
3
W
Ra
8,691
790
71
6
0
208,288
2
L
Cu Chulainn
5,418
493
54
5
0
198,133
3
W
Hades
6,606
601
81
7
0
216,305
3
L
Tiamat
6,442
586
28
3
0
196,270
2
W
Kali
6,811
619
68
6
0
236,920
1
W
Hel
5,704
519
52
5
0
201,135
0
L
Fenrir
5,370
488
25
2
0
218,713
1
W
Anhur
4,890
445
26
2
0
194,834
1
L
Sol
4,678
425
27
2
0
194,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role