Player Matchup

Ra
Ra
AngelxDeathxBY
Ra
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,270 Elo+
Solo
Loki
Loki
Cragmites
Loki
Level 20
God Stats
12W - 21L
1,439 SR
Queue Stats
33W - 43L
1,451 Elo+
Party 2
Izanami
Izanami
JackRussel11
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LEMKINADE
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Tiamat
Tiamat
SmileMinimum
Tiamat
Level 27
God Stats
1W - 3L
1,350 SR
Queue Stats
47W - 50L
1,439 Elo+
Solo
Team Averages
Level 15
1,458 SR
1,432 Elo+

VS

Team Averages
Level 40
1,579 SR
1,438 Elo+
Cerberus
Cerberus
 
Cerberus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
De8t0r
Da Ji
Level 26
God Stats
5W - 3L
1,896 SR
Queue Stats
127W - 169L
1,333 Elo+
Party 1
Poseidon
Poseidon
Lunalikii
Poseidon
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 197L
1,343 Elo+
Party 1
Ra
Ra
RaGeCylo
Ra
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 70L
1,517 Elo+
Solo
Izanami
Izanami
raging-ria
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,449
461
5,407
8,092
2,564
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
13
3 / 3 / 3
7,423
530
5,279
12,502
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
JackRussel11
Izanami
1
0 / 0 / 0
4,295
307
0
429
53
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Guan Yu
LEMKINADE
Guan Yu
8
0 / 4 / 0
5,096
364
1,144
6,056
2,332
Tiamat
12
5 / 4 / 1
7,447
532
7,492
9,994
9,599
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
7 / 0 / 2
9,231
659
6,770
7,647
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
De8t0r
Da Ji
12
2 / 6 / 1
7,741
553
4,035
10,807
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Lunalikii
Poseidon
12
0 / 4 / 4
7,266
519
7,031
6,894
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 1
9,687
692
6,746
6,599
5,156
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
raging-ria
Izanami
12
1 / 1 / 3
7,470
534
1,818
6,080
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
10
Kills
16
16
Deaths
11
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
0
2
8
L
2
5
0
0.4
L
Loki
3
3
3
1.5
W
Da Ji
De8t0r
Da Ji
2
6
1
0.42
L
Izanami
JackRussel11
Izanami
0
0
0
0
L
Guan Yu
LEMKINADE
Guan Yu
0
4
0
0
W
Poseidon
Lunalikii
Poseidon
0
4
4
0.5
W
6
0
1
6.5
L
Tiamat
5
4
1
1.38
W
Izanami
raging-ria
Izanami
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,322
Damage
26,400
37,073
Taken
38,027
18,278
Mitigated
18,997
7,651
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,770
423
916
3,252
7,647
5,710
542
2,979
4,668
37,783
0
L
5,407
270
67
1,107
8,092
2,564
0
6,494
1,598
33,448
0
L
Loki
5,279
1,051
0
4,005
12,502
3,730
584
4,061
8,441
0
48,917
W
Da Ji
De8t0r
Da Ji
4,035
922
0
2,432
10,807
3,829
1,954
1,590
9,217
0
37,825
L
Izanami
JackRussel11
Izanami
0
0
0
0
429
53
0
0
429
0
1,506
L
Guan Yu
LEMKINADE
Guan Yu
1,144
224
132
666
6,056
2,332
0
3,884
2,172
0
10,437
W
Poseidon
Lunalikii
Poseidon
7,031
1,385
0
0
6,894
2,152
463
3,725
3,169
39,017
0
W
6,746
303
49
3,874
6,599
5,156
1,705
1,671
4,928
60,333
0
L
Tiamat
7,492
910
0
1,674
9,994
9,599
731
6,108
3,886
31,991
0
W
Izanami
raging-ria
Izanami
1,818
1,213
0
878
6,080
2,150
1,331
2,934
3,146
0
28,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,710
Gold Earned
41,395
232
Minions Killed
412
0
Camps Cleared
0
1,014,270
Distance Traveled
1,203,527
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,231
659
81
6
0
247,407
5
L
Ra
6,449
461
44
3
0
230,026
0
L
Loki
7,423
530
95
7
0
279,580
0
W
Da Ji
7,741
553
72
5
0
223,043
0
L
Izanami
4,295
307
2
0
0
31,145
1
L
Guan Yu
5,096
364
20
1
0
238,145
0
W
Poseidon
7,266
519
61
4
0
272,079
0
W
Ra
9,687
692
139
10
0
243,480
2
L
Tiamat
7,447
532
71
5
0
235,374
0
W
Izanami
7,470
534
59
4
0
217,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role