Player Matchup

Neith
Neith
DiabloDLC
Neith
Level 3
God Stats
0W - 2L
1,216 SR
Queue Stats
0W - 2L
1,137 Elo+
Solo
Tsukuyomi
Tsukuyomi
JloXmaTblu
Tsukuyomi
Level 11
God Stats
8W - 10L
1,379 SR
Queue Stats
15W - 14L
1,531 Elo+
Solo
Olorun
Olorun
KacpiPROD
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,137 Elo+
Solo
Nu Wa
Nu Wa
Mallina
Nu Wa
Level 30
God Stats
30W - 45L
1,440 SR
Queue Stats
44W - 57L
1,401 Elo+
Solo
Guan Yu
Guan Yu
Viwol
Guan Yu
Level 16
God Stats
11W - 12L
1,561 SR
Queue Stats
17W - 20L
1,464 Elo+
Solo
Team Averages
Level 13
1,419 SR
1,334 Elo+

VS

Team Averages
Level 18
1,461 SR
1,397 Elo+
Hades
Hades
Alixandrines
Hades
Level 27
God Stats
7W - 6L
1,528 SR
Queue Stats
118W - 106L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
Crayzyllord
Nu Wa
Level 16
God Stats
2W - 2L
1,246 SR
Queue Stats
9W - 13L
1,374 Elo+
Solo
Cu Chulainn
Cu Chulainn
LogKeeper
Cu Chulainn
Level 25
God Stats
3W - 0L
1,622 SR
Queue Stats
36W - 35L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
a1stok
Tsukuyomi
Level 16
God Stats
7W - 4L
1,517 SR
Queue Stats
25W - 21L
1,553 Elo+
Solo
Ymir
Ymir
ВисячийПапка
Ymir
Level 7
God Stats
2W - 2L
1,391 SR
Queue Stats
4W - 9L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DiabloDLC
Neith
8
1 / 12 / 2
5,454
420
2,896
11,397
2,679
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
JloXmaTblu
Tsukuyomi
12
9 / 7 / 2
8,184
630
6,679
11,573
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
KacpiPROD
Olorun
7
0 / 5 / 3
5,247
404
1,896
5,887
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
Mallina
Nu Wa
6
0 / 5 / 1
4,666
359
2,568
4,588
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Viwol
Guan Yu
9
2 / 8 / 1
5,735
441
3,506
10,457
3,104
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 8
6,667
513
4,158
5,405
4,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
3 / 4 / 9
7,885
607
6,693
5,576
1,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
LogKeeper
Cu Chulainn
15
18 / 0 / 2
9,550
735
12,973
7,977
6,572
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
a1stok
Tsukuyomi
12
10 / 3 / 6
7,992
615
9,180
7,016
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 4 / 6
6,746
519
2,603
7,749
4,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
12
Kills
37
37
Deaths
12
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
3
4
9
1.88
L
Neith
DiabloDLC
Neith
1
12
2
0.17
L
Tsukuyomi
JloXmaTblu
Tsukuyomi
9
7
2
1.43
L
Olorun
KacpiPROD
Olorun
0
5
3
0.3
W
Cu Chulainn
LogKeeper
Cu Chulainn
18
0
2
19
L
Nu Wa
Mallina
Nu Wa
0
5
1
0.1
L
Guan Yu
Viwol
Guan Yu
2
8
1
0.31
W
Tsukuyomi
a1stok
Tsukuyomi
10
3
6
4.33
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,545
Damage
35,607
43,902
Taken
33,723
12,335
Mitigated
19,081
4,318
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,158
820
499
1,929
5,405
4,043
607
288
5,117
15,245
0
W
6,693
1,231
82
699
5,576
1,633
2,669
1,437
4,139
41,379
0
L
Neith
DiabloDLC
Neith
2,896
1,568
0
361
11,397
2,679
0
3,934
7,248
0
13,709
L
Tsukuyomi
JloXmaTblu
Tsukuyomi
6,679
2,175
0
1,488
11,573
3,480
0
2,384
9,091
0
29,303
L
Olorun
KacpiPROD
Olorun
1,896
1,180
0
1,150
5,887
1,923
0
2,734
3,011
13,880
2,325
W
Cu Chulainn
LogKeeper
Cu Chulainn
12,973
2,144
0
750
7,977
6,572
766
1,165
6,812
10,080
51,977
L
Nu Wa
Mallina
Nu Wa
2,568
927
70
356
4,588
1,149
0
1,042
3,457
13,627
0
L
Guan Yu
Viwol
Guan Yu
3,506
2,619
259
634
10,457
3,104
0
4,835
5,127
0
18,133
W
Tsukuyomi
a1stok
Tsukuyomi
9,180
2,971
0
2,249
7,016
2,176
1,348
741
6,275
0
28,168
W
2,603
1,079
0
168
7,749
4,657
664
473
7,276
10,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,286
Gold Earned
38,840
169
Minions Killed
277
0
Camps Cleared
0
910,885
Distance Traveled
1,174,770
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,667
513
29
2
0
228,097
0
W
Nu Wa
7,885
607
88
7
0
200,938
2
L
Neith
5,454
420
30
2
0
192,766
0
L
Tsukuyomi
8,184
630
44
3
0
236,450
2
L
Olorun
5,247
404
37
3
0
112,407
0
W
Cu Chulainn
9,550
735
109
8
0
270,503
1
L
Nu Wa
4,666
359
21
2
0
162,609
5
L
Guan Yu
5,735
441
37
3
0
206,653
0
W
Tsukuyomi
7,992
615
42
3
0
259,803
5
W
Ymir
6,746
519
9
1
0
215,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role