Player Matchup

Ra
Ra
JerryWang666
Ra
Level 29
God Stats
4W - 5L
1,296 SR
Queue Stats
294W - 347L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
karambitz12
Heimdallr
Level 22
God Stats
0W - 1L
1,164 SR
Queue Stats
3W - 5L
1,604 Elo+
Solo
Kukulkan
Kukulkan
luisgffh
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,279 Elo+
Solo
Ares
Ares
smiley83love
Ares
Level 5
God Stats
1W - 2L
1,405 SR
Queue Stats
2W - 2L
1,562 Elo+
Solo
Thanatos
Thanatos
twitchDEELODEELO
Thanatos
Level 28
God Stats
7W - 13L
1,500 SR
Queue Stats
272W - 330L
1,497 Elo+
Party 1
Team Averages
Level 18
1,373 SR
1,489 Elo+

VS

Team Averages
Level 18
1,491 SR
1,488 Elo+
Kukulkan
Kukulkan
Aphron
Kukulkan
Level 24
God Stats
24W - 15L
1,350 SR
Queue Stats
69W - 61L
1,417 Elo+
Solo
Bellona
Bellona
MaddJayee
Bellona
Level 6
God Stats
3W - 1L
1,698 SR
Queue Stats
37W - 24L
1,660 Elo+
Solo
Cthulhu
Cthulhu
OmegaGreenD
Cthulhu
Level 20
God Stats
3W - 5L
1,221 SR
Queue Stats
214W - 228L
1,447 Elo+
Solo
Loki
Loki
SterlingPenn
Loki
Level 18
God Stats
8W - 7L
1,687 SR
Queue Stats
175W - 198L
1,509 Elo+
Solo
Pele
Pele
nightmare_swift7
Pele
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
107W - 124L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 2
12,972
998
17,246
21,713
8,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
karambitz12
Heimdallr
16
0 / 0 / 0
9,698
746
194
470
118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
luisgffh
Kukulkan
17
1 / 5 / 3
11,489
884
12,113
20,202
7,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 10 / 3
10,598
815
6,476
23,769
21,781
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 12 / 3
11,435
880
10,821
19,419
7,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aphron
Kukulkan
20
8 / 0 / 15
13,478
1,037
18,620
7,759
2,535
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
MaddJayee
Bellona
20
7 / 2 / 18
14,174
1,090
19,210
19,516
10,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
OmegaGreenD
Cthulhu
20
7 / 2 / 20
13,397
1,031
20,466
10,014
10,950
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 3 / 14
12,567
967
9,625
7,733
2,438
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 0 / 15
12,962
997
12,875
10,487
4,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
117
7
Kills
35
35
Deaths
7
11
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aphron
Kukulkan
8
0
15
15.5
L
4
8
2
0.63
W
Bellona
MaddJayee
Bellona
7
2
18
8
W
Cthulhu
OmegaGreenD
Cthulhu
7
2
20
8.5
W
6
3
14
4.33
L
Heimdallr
karambitz12
Heimdallr
0
0
0
0
L
Kukulkan
luisgffh
Kukulkan
1
5
3
0.5
W
7
0
15
14.5
L
0
10
3
0.15
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,850
Damage
80,796
85,573
Taken
55,509
45,151
Mitigated
30,049
6,033
Healing
3,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aphron
Kukulkan
18,620
722
0
285
7,759
2,535
0
5,208
2,551
43,100
0
L
17,246
1,678
1,229
1,500
21,713
8,286
0
10,595
11,118
63,917
0
W
Bellona
MaddJayee
Bellona
19,210
10,128
0
483
19,516
10,080
0
11,037
8,479
1,939
35,650
W
Cthulhu
OmegaGreenD
Cthulhu
20,466
1,805
1,702
308
10,014
10,950
0
7,231
2,783
39,757
0
W
9,625
2,812
0
0
7,733
2,438
0
5,122
2,093
0
31,422
L
Heimdallr
karambitz12
Heimdallr
194
86
0
71
470
118
0
108
362
0
2,401
L
Kukulkan
luisgffh
Kukulkan
12,113
1,239
0
384
20,202
7,443
0
12,324
7,878
26,519
0
W
12,875
3,944
0
731
10,487
4,046
0
7,237
3,250
0
24,710
L
6,476
694
0
0
23,769
21,781
0
6,830
16,939
14,878
0
L
10,821
3,950
0
2,849
19,419
7,523
0
10,422
8,997
0
18,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,192
Gold Earned
66,578
172
Minions Killed
233
5
Camps Cleared
11
851,730
Distance Traveled
1,340,864
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,478
1,037
78
6
1
274,214
0
L
Ra
12,972
998
112
9
1
239,707
0
W
Bellona
14,174
1,090
46
4
4
260,090
0
W
Cthulhu
13,397
1,031
30
2
0
237,356
0
W
Loki
12,567
967
49
4
3
265,778
5
L
Heimdallr
9,698
746
3
0
0
32,676
0
L
Kukulkan
11,489
884
35
3
1
207,342
0
W
Pele
12,962
997
30
2
3
303,426
0
L
Ares
10,598
815
14
1
1
165,301
0
L
Thanatos
11,435
880
8
1
2
206,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role