Player Matchup

Guan Yu
Guan Yu
Dodge94ops
Guan Yu
Level 13
God Stats
5W - 5L
1,493 SR
Queue Stats
6W - 7L
1,404 Elo+
Party 1
Anubis
Anubis
HeyFamm
Anubis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
LiL_Thef_11
Baron Samedi
Level 66
God Stats
0W - 2L
1,328 SR
Queue Stats
7W - 9L
1,378 Elo+
Party 1
Bellona
Bellona
RngAllDay
Bellona
Level 40
God Stats
1W - 2L
1,551 SR
Queue Stats
133W - 144L
1,439 Elo+
Solo
Thor
Thor
Showmeyotiddy
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,378 Elo+
Party 1
Team Averages
Level 41
1,474 SR
1,395 Elo+

VS

Team Averages
Level 41
1,590 SR
1,445 Elo+
Artemis
Artemis
Bubbles8Kitties
Artemis
Level 17
God Stats
24W - 14L
1,881 SR
Queue Stats
89W - 93L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
FLAMINGPENILE
Kukulkan
Level 44
God Stats
14W - 13L
1,391 SR
Queue Stats
58W - 81L
1,362 Elo+
Solo
Nike
Nike
Gorgon309
Nike
Level 44
God Stats
13W - 14L
1,518 SR
Queue Stats
404W - 376L
1,468 Elo+
Solo
Fenrir
Fenrir
Odakhi
Fenrir
Level 42
God Stats
11W - 12L
1,515 SR
Queue Stats
143W - 161L
1,476 Elo+
Party 2
Ao Kuang
Ao Kuang
ZephyrF10
Ao Kuang
Level 57
God Stats
50W - 23L
1,646 SR
Queue Stats
224W - 239L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dodge94ops
Guan Yu
14
3 / 6 / 1
9,083
433
4,232
16,269
15,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
HeyFamm
Anubis
14
3 / 8 / 1
9,435
449
6,703
12,832
4,710
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
LiL_Thef_11
Baron Samedi
14
1 / 8 / 0
8,344
397
3,151
13,995
5,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
RngAllDay
Bellona
12
1 / 7 / 1
7,876
375
8,868
15,498
10,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 7 / 5
9,136
435
6,921
17,141
12,648
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 8
11,499
548
12,131
13,611
7,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
FLAMINGPENILE
Kukulkan
19
2 / 3 / 8
12,177
580
11,645
8,506
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
17
5 / 2 / 14
11,882
566
9,812
16,360
15,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Odakhi
Fenrir
16
3 / 1 / 11
11,279
537
5,110
10,798
10,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
ZephyrF10
Ao Kuang
20
20 / 2 / 6
13,614
648
21,403
15,016
5,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
9
Kills
36
36
Deaths
9
8
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
Guan Yu
Dodge94ops
Guan Yu
3
6
1
0.58
W
Kukulkan
FLAMINGPENILE
Kukulkan
2
3
8
2
W
Nike
5
2
14
6
L
Anubis
HeyFamm
Anubis
3
8
1
0.44
L
Baron Samedi
LiL_Thef_11
Baron Samedi
1
8
0
0.13
W
Fenrir
Odakhi
Fenrir
3
1
11
8.5
L
Bellona
RngAllDay
Bellona
1
7
1
0.21
L
1
7
5
0.5
W
Ao Kuang
ZephyrF10
Ao Kuang
20
2
6
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,875
Damage
60,101
75,735
Taken
64,291
48,722
Mitigated
43,271
15,013
Healing
19,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,131
6,739
0
3,135
13,611
7,037
2,814
3,231
10,380
0
91,082
L
Guan Yu
Dodge94ops
Guan Yu
4,232
700
1,217
4,812
16,269
15,588
111
5,603
9,947
0
26,110
W
Kukulkan
FLAMINGPENILE
Kukulkan
11,645
842
0
1,107
8,506
4,836
1,381
2,296
6,210
97,966
0
W
Nike
9,812
1,448
0
5,588
16,360
15,113
330
1,425
14,935
0
61,775
L
Anubis
HeyFamm
Anubis
6,703
142
0
1,912
12,832
4,710
554
7,248
5,531
42,142
0
L
Baron Samedi
LiL_Thef_11
Baron Samedi
3,151
67
1,116
3,012
13,995
5,677
0
5,633
8,122
45,221
0
W
Fenrir
Odakhi
Fenrir
5,110
1,019
0
2,026
10,798
10,652
150
1,488
9,310
0
23,357
L
Bellona
RngAllDay
Bellona
8,868
1,975
0
1,372
15,498
10,099
0
7,010
8,435
0
36,499
L
6,921
1,870
0
1,572
17,141
12,648
296
7,766
9,239
0
52,877
W
Ao Kuang
ZephyrF10
Ao Kuang
21,403
6,634
0
7,446
15,016
5,633
618
2,337
12,679
103,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,874
Gold Earned
60,451
374
Minions Killed
578
0
Camps Cleared
0
1,576,856
Distance Traveled
1,939,361
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,499
548
137
7
0
366,620
2
L
Guan Yu
9,083
433
45
2
0
341,078
5
W
Kukulkan
12,177
580
167
8
0
355,085
0
W
Nike
11,882
566
110
5
0
402,343
2
L
Anubis
9,435
449
87
4
0
306,583
0
L
Baron Samedi
8,344
397
82
4
0
285,161
0
W
Fenrir
11,279
537
35
2
0
404,911
1
L
Bellona
7,876
375
63
3
0
310,588
2
L
Thor
9,136
435
97
5
0
333,446
3
W
Ao Kuang
13,614
648
129
6
0
410,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role