Player Matchup

Scylla
Scylla
ErebusTheBlack
Scylla
Level 28
God Stats
6W - 8L
1,412 SR
Queue Stats
210W - 223L
1,454 Elo+
Solo
Amaterasu
Amaterasu
L2K_Too_Complex
Amaterasu
Level 27
God Stats
4W - 0L
1,678 SR
Queue Stats
40W - 47L
1,427 Elo+
Solo
Neith
Neith
ThunderMonkeyK
Neith
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 16L
1,495 Elo+
Solo
Bakasura
Bakasura
Velesohunt
Bakasura
Level 31
God Stats
8W - 8L
1,484 SR
Queue Stats
12W - 12L
1,445 Elo+
Solo
Ganesha
Ganesha
Zudi4
Ganesha
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
210W - 190L
1,469 Elo+
Solo
Team Averages
Level 25
1,515 SR
1,458 Elo+

VS

Team Averages
Level 13
1,537 SR
1,527 Elo+
Sun Wukong
Sun Wukong
FusionT9nk
Sun Wukong
Level 8
God Stats
1W - 1L
1,740 SR
Queue Stats
2W - 1L
1,696 Elo+
Party 1
Cupid
Cupid
GrK_Kevo_08
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,696 Elo+
Party 1
Apollo
Apollo
JimmySteelRat
Apollo
Level 28
God Stats
3W - 7L
1,411 SR
Queue Stats
106W - 107L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OmarTorrex111
Morgan Le Fay
Level 18
God Stats
8W - 7L
1,533 SR
Queue Stats
66W - 70L
1,532 Elo+
Solo
Susano
Susano
marmeyy
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 25
13,211
1,101
25,836
5,966
2,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
L2K_Too_Complex
Amaterasu
20
6 / 0 / 29
12,948
1,079
12,661
9,864
10,546
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

20
16 / 0 / 23
14,390
1,199
30,861
10,159
5,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Velesohunt
Bakasura
20
17 / 2 / 18
14,391
1,199
20,177
13,482
7,568
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Zudi4
Ganesha
20
1 / 4 / 40
13,802
1,150
13,860
17,776
25,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FusionT9nk
Sun Wukong
17
1 / 11 / 5
10,522
877
9,398
32,840
27,024
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 10 / 3
11,171
931
10,593
19,008
6,502
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 10 / 3
10,598
883
14,174
22,962
8,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
OmarTorrex111
Morgan Le Fay
17
1 / 6 / 3
10,678
890
8,708
15,851
5,915
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
marmeyy
Susano
18
1 / 15 / 5
11,132
928
8,211
22,526
7,278
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
26
52
Kills
7
7
Deaths
52
135
Assists
19
Player
Kills
Deaths
Assists
KDA
W
12
1
25
24.5
L
Sun Wukong
FusionT9nk
Sun Wukong
1
11
5
0.32
L
2
10
3
0.35
L
2
10
3
0.35
W
Amaterasu
L2K_Too_Complex
Amaterasu
6
0
29
20.5
L
Morgan Le Fay
OmarTorrex111
Morgan Le Fay
1
6
3
0.42
W
16
0
23
27.5
W
Bakasura
Velesohunt
Bakasura
17
2
18
13
W
Ganesha
Zudi4
Ganesha
1
4
40
5.25
L
Susano
marmeyy
Susano
1
15
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,395
Damage
51,084
57,247
Taken
113,187
51,912
Mitigated
54,992
11,514
Healing
5,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,836
1,874
0
0
5,966
2,458
0
1,111
4,855
42,281
0
L
Sun Wukong
FusionT9nk
Sun Wukong
9,398
1,536
0
998
32,840
27,024
0
9,956
21,849
0
31,431
L
10,593
4,118
720
875
19,008
6,502
0
6,951
11,500
0
34,731
L
14,174
6,898
0
837
22,962
8,273
0
8,009
14,219
0
26,706
W
Amaterasu
L2K_Too_Complex
Amaterasu
12,661
6,907
63
4,117
9,864
10,546
0
1,717
8,147
0
29,913
L
Morgan Le Fay
OmarTorrex111
Morgan Le Fay
8,708
1,232
0
1,876
15,851
5,915
0
5,699
9,610
34,937
0
W
30,861
15,564
0
4,078
10,159
5,355
0
1,449
8,710
0
57,394
W
Bakasura
Velesohunt
Bakasura
20,177
12,918
0
1,518
13,482
7,568
0
2,035
11,447
0
32,516
W
Ganesha
Zudi4
Ganesha
13,860
2,204
0
1,738
17,776
25,985
0
2,396
15,380
22,707
0
L
Susano
marmeyy
Susano
8,211
3,037
0
0
22,526
7,278
0
8,174
13,656
0
29,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,742
Gold Earned
54,101
203
Minions Killed
207
9
Camps Cleared
4
1,171,464
Distance Traveled
1,056,411
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,211
1,101
49
4
1
234,633
0
L
Sun Wukong
10,522
877
48
4
0
231,130
0
L
Cupid
11,171
931
54
5
1
211,837
0
L
Apollo
10,598
883
29
2
3
201,534
2
W
Amaterasu
12,948
1,079
41
3
2
253,354
0
L
Morgan Le Fay
10,678
890
35
3
0
216,306
5
W
Neith
14,390
1,199
67
6
0
184,207
2
W
Bakasura
14,391
1,199
46
4
6
275,006
1
W
Ganesha
13,802
1,150
0
0
0
224,264
0
L
Susano
11,132
928
41
3
0
195,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role