Player Matchup

Merlin
Merlin
HamtaroIsOP
Merlin
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 18L
1,425 Elo+
Solo
Olorun
Olorun
Lucian20000
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,208 Elo+
Solo
Hun Batz
Hun Batz
Mourtegn
Hun Batz
Level 10
God Stats
3W - 7L
1,367 SR
Queue Stats
5W - 12L
1,241 Elo+
Party 2
Cthulhu
Cthulhu
Rojo1543887
Cthulhu
Level 9
God Stats
4W - 6L
1,441 SR
Queue Stats
5W - 12L
1,241 Elo+
Party 2
Tiamat
Tiamat
Tainy1285
Tiamat
Level 8
God Stats
3W - 5L
1,536 SR
Queue Stats
6W - 14L
1,241 Elo+
Party 2
Team Averages
Level 10
1,469 SR
1,271 Elo+

VS

Team Averages
Level 18
1,557 SR
1,451 Elo+
Cupid
Cupid
GarutoUnicórnio
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Odin
Odin
Jsmiley
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,202 Elo+
Solo
Heimdallr
Heimdallr
LoganRages
Heimdallr
Level 26
God Stats
29W - 17L
1,525 SR
Queue Stats
97W - 93L
1,530 Elo+
Party 1
Loki
Loki
Muffinbean
Loki
Level 28
God Stats
13W - 15L
1,525 SR
Queue Stats
142W - 135L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
Vektx
Cthulhu
Level 16
God Stats
17W - 7L
1,737 SR
Queue Stats
75W - 60L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
4 / 3 / 9
13,203
943
18,709
21,548
7,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
19
4 / 8 / 10
11,922
852
15,115
25,189
9,929
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Mourtegn
Hun Batz
19
2 / 11 / 7
12,060
861
18,451
25,363
9,325
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Rojo1543887
Cthulhu
19
2 / 9 / 9
11,979
856
14,597
27,460
31,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Tainy1285
Tiamat
19
4 / 7 / 8
12,816
915
17,640
21,135
11,948
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 13
12,593
900
10,102
10,841
3,969
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
Jsmiley
Odin
19
0 / 11 / 9
11,197
800
9,945
24,155
11,173
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
LoganRages
Heimdallr
20
15 / 1 / 14
16,418
1,173
39,774
19,878
7,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
17 / 3 / 9
15,528
1,109
21,775
15,984
5,791
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Vektx
Cthulhu
20
4 / 0 / 26
14,666
1,048
34,074
19,001
10,388
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
109
16
Kills
38
38
Deaths
16
43
Assists
71
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
L
Merlin
4
3
9
2.83
W
Odin
Jsmiley
Odin
0
11
9
0.41
W
Heimdallr
LoganRages
Heimdallr
15
1
14
22
L
Olorun
4
8
10
1.13
L
Hun Batz
Mourtegn
Hun Batz
2
11
7
0.5
W
17
3
9
7.17
L
Cthulhu
Rojo1543887
Cthulhu
2
9
9
0.72
L
Tiamat
Tainy1285
Tiamat
4
7
8
1.14
W
Cthulhu
Vektx
Cthulhu
4
0
26
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,512
Damage
115,670
120,695
Taken
89,859
70,329
Mitigated
38,968
14,457
Healing
17,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,102
5,809
2,177
2,199
10,841
3,969
0
5,916
4,925
0
26,627
L
Merlin
18,709
934
1,129
2,212
21,548
7,798
0
4,006
17,542
71,457
0
W
Odin
Jsmiley
Odin
9,945
5,816
234
955
24,155
11,173
0
18,508
5,647
0
17,007
W
Heimdallr
LoganRages
Heimdallr
39,774
22,347
708
6,745
19,878
7,647
0
15,004
4,874
0
81,029
L
Olorun
15,115
7,939
2,617
4,181
25,189
9,929
0
8,739
16,450
32,844
0
L
Hun Batz
Mourtegn
Hun Batz
18,451
5,097
0
21
25,363
9,325
0
5,922
19,441
0
24,062
W
21,775
8,122
0
0
15,984
5,791
0
10,199
5,785
0
35,429
L
Cthulhu
Rojo1543887
Cthulhu
14,597
850
644
0
27,460
31,329
0
9,185
18,275
26,325
0
L
Tiamat
Tainy1285
Tiamat
17,640
653
156
3,497
21,135
11,948
0
6,222
14,913
37,886
0
W
Cthulhu
Vektx
Cthulhu
34,074
1,284
1,664
2,941
19,001
10,388
0
16,434
2,567
57,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,980
Gold Earned
70,402
238
Minions Killed
241
3
Camps Cleared
4
1,333,524
Distance Traveled
1,319,825
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,593
900
49
4
0
240,242
1
L
Merlin
13,203
943
118
8
1
259,959
0
W
Odin
11,197
800
15
1
0
197,604
0
W
Heimdallr
16,418
1,173
99
7
1
286,813
0
L
Olorun
11,922
852
30
2
0
233,990
2
L
Hun Batz
12,060
861
11
1
1
282,133
1
W
Loki
15,528
1,109
13
1
3
290,700
0
L
Cthulhu
11,979
856
36
3
0
291,814
1
L
Tiamat
12,816
915
43
3
1
265,628
2
W
Cthulhu
14,666
1,048
65
5
0
304,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role