Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
GGNOREKTHANXBYEe
Baba Yaga
Level 160
God Stats
3W - 1L
1,917 SR
Queue Stats
186W - 159L
1,544 Elo+
Party 2
Izanami
Izanami
JefeSko
Izanami
Level 160
God Stats
1W - 1L
1,689 SR
Queue Stats
92W - 74L
1,515 Elo+
Party 2
Ares
Ares
blackbeard32xx
Ares
Level 44
God Stats
2W - 0L
1,731 SR
Queue Stats
47W - 42L
1,473 Elo+
Party 2
Ra
Ra
johansikva
Ra
Level 110
God Stats
4W - 11L
1,350 SR
Queue Stats
735W - 753L
1,474 Elo+
Solo
Team Averages
Level 116
1,637 SR
1,501 Elo+

VS

Team Averages
Level 89
1,417 SR
1,544 Elo+
Chiron
Chiron
PartYahweh
Chiron
Level 136
God Stats
0W - 1L
1,629 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Steel__hate227
Loki
Level 32
God Stats
0W - 1L
1,359 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
Sukey Dog
Vamana
Level 118
God Stats
0W - 2L
1,280 SR
Queue Stats
324W - 307L
1,505 Elo+
Solo
Cabrakan
Cabrakan
aotd99
Cabrakan
Level 43
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
oBanging-
Baron Samedi
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
9 / 4 / 11
8,903
890
9,083
10,685
5,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
17
7 / 1 / 25
9,963
996
14,230
10,662
5,777
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
JefeSko
Izanami
15
9 / 3 / 17
9,656
966
16,242
9,892
5,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 22
8,138
814
4,486
13,313
13,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
8 / 1 / 19
10,134
1,013
9,748
7,685
3,902
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
PartYahweh
Chiron
15
7 / 6 / 4
9,401
940
16,127
10,521
3,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 9 / 4
7,886
789
3,023
10,701
4,356
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
Sukey Dog
Vamana
16
2 / 4 / 3
9,016
902
5,222
13,657
14,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
aotd99
Cabrakan
13
2 / 7 / 5
7,945
795
3,661
14,835
16,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
oBanging-
Baron Samedi
15
2 / 7 / 8
9,151
915
8,401
12,866
6,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
38
33
Kills
14
14
Deaths
33
94
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
4
11
3.63
W
Baba Yaga
7
1
25
19.5
W
Izanami
JefeSko
Izanami
9
3
17
5.83
L
Chiron
PartYahweh
Chiron
7
6
4
1.5
L
1
9
4
0.33
L
Vamana
Sukey Dog
Vamana
2
4
3
0.88
L
Cabrakan
aotd99
Cabrakan
2
7
5
0.64
W
0
5
22
2.2
W
8
1
19
17.5
L
Baron Samedi
oBanging-
Baron Samedi
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,789
Damage
36,434
52,237
Taken
62,580
34,656
Mitigated
46,140
18,035
Healing
15,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,083
2,388
1,248
2,014
10,685
5,714
357
2,373
8,312
0
12,439
W
Baba Yaga
14,230
778
735
3,000
10,662
5,777
856
1,908
8,754
24,634
0
W
Izanami
JefeSko
Izanami
16,242
8,488
509
1,020
9,892
5,827
1,774
1,817
8,075
0
38,393
L
Chiron
PartYahweh
Chiron
16,127
5,980
1,283
2,237
10,521
3,972
386
5,447
5,074
0
26,285
L
3,023
1,118
0
565
10,701
4,356
1,440
4,673
6,028
0
5,869
L
Vamana
Sukey Dog
Vamana
5,222
2,623
331
4,229
13,657
14,877
212
5,569
8,088
0
23,015
L
Cabrakan
aotd99
Cabrakan
3,661
533
0
318
14,835
16,006
526
6,243
8,592
5,660
0
W
4,486
583
726
372
13,313
13,436
434
3,907
9,406
5,937
0
W
9,748
1,492
5,602
2,809
7,685
3,902
845
2,057
5,628
23,595
0
L
Baron Samedi
oBanging-
Baron Samedi
8,401
968
3,156
3,107
12,866
6,929
832
6,532
6,334
20,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,794
Gold Earned
43,399
107
Minions Killed
80
0
Camps Cleared
0
876,202
Distance Traveled
844,641
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,903
890
7
1
0
190,812
0
W
Baba Yaga
9,963
996
17
2
0
179,140
1
W
Izanami
9,656
966
38
4
0
143,235
2
L
Chiron
9,401
940
19
2
0
177,451
3
L
Loki
7,886
789
9
1
0
162,403
0
L
Vamana
9,016
902
34
3
0
181,340
2
L
Cabrakan
7,945
795
1
0
0
162,476
0
W
Ares
8,138
814
3
0
0
158,881
1
W
Ra
10,134
1,013
42
4
0
204,134
4
L
Baron Samedi
9,151
915
17
2
0
160,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role