Player Matchup

Cerberus
Cerberus
AciD-JosH
Cerberus
Level 4
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Aryniel94
Hou Yi
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 55L
1,284 Elo+
Party 1
Neith
Neith
Jinzil21921Zanzo
Neith
Level 37
God Stats
14W - 14L
1,595 SR
Queue Stats
37W - 43L
1,394 Elo+
Party 1
Medusa
Medusa
StAlli0nPL
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,308 Elo+
Solo
Discordia
Discordia
x67RoTTy67x
Discordia
Level 18
God Stats
8W - 8L
1,650 SR
Queue Stats
93W - 95L
1,451 Elo+
Solo
Team Averages
Level 18
1,592 SR
1,388 Elo+

VS

Team Averages
Level 13
1,480 SR
1,416 Elo+
Ra
Ra
AXHAXA_
Ra
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 7L
1,233 Elo+
Solo
Zeus
Zeus
Pinda-CJ90
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,330 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sciaby1973
Morgan Le Fay
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 44L
1,500 Elo+
Solo
Ymir
Ymir
godzillaman946
Ymir
Level 24
God Stats
3W - 4L
1,402 SR
Queue Stats
9W - 13L
1,510 Elo+
Solo
Nu Wa
Nu Wa
kzenoty
Nu Wa
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 51L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AciD-JosH
Cerberus
20
4 / 3 / 21
13,076
934
11,666
22,946
15,699
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Aryniel94
Hou Yi
20
4 / 7 / 18
13,341
953
18,823
20,388
5,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 2 / 21
14,554
1,040
17,898
15,023
4,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
StAlli0nPL
Medusa
20
4 / 1 / 12
13,583
970
7,053
9,634
3,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Discordia
x67RoTTy67x
Discordia
20
17 / 0 / 11
15,808
1,129
31,581
18,566
5,521
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 20 / 5
12,080
863
9,798
30,214
11,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 6 / 4
13,871
991
17,123
16,426
5,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Sciaby1973
Morgan Le Fay
20
4 / 8 / 8
13,983
999
26,409
27,065
13,282
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
0 / 0 / 0
8,830
631
0
0
0
Nu Wa
kzenoty
Nu Wa
20
3 / 1 / 9
13,706
979
28,928
16,817
6,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
39
35
Kills
13
13
Deaths
35
83
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
20
5
0.18
W
Cerberus
AciD-JosH
Cerberus
4
3
21
4.83
W
Hou Yi
Aryniel94
Hou Yi
4
7
18
1.86
W
6
2
21
8.25
L
5
6
4
1.17
L
Morgan Le Fay
Sciaby1973
Morgan Le Fay
4
8
8
1
W
Medusa
StAlli0nPL
Medusa
4
1
12
10
L
0
0
0
0
L
Nu Wa
kzenoty
Nu Wa
3
1
9
7.5
W
Discordia
x67RoTTy67x
Discordia
17
0
11
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,021
Damage
82,258
86,557
Taken
90,522
34,331
Mitigated
37,343
9,266
Healing
8,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,798
1,915
869
2,745
30,214
11,838
0
12,332
17,882
21,951
0
W
Cerberus
AciD-JosH
Cerberus
11,666
1,785
0
1,525
22,946
15,699
0
20,273
1,795
26,237
0
W
Hou Yi
Aryniel94
Hou Yi
18,823
8,786
0
1,368
20,388
5,713
0
19,616
400
0
52,367
W
17,898
6,072
0
3,891
15,023
4,358
0
14,259
500
0
75,169
L
17,123
2,019
0
674
16,426
5,930
0
10,123
6,303
58,603
0
L
Morgan Le Fay
Sciaby1973
Morgan Le Fay
26,409
1,907
0
2,147
27,065
13,282
0
10,759
16,306
52,537
0
W
Medusa
StAlli0nPL
Medusa
7,053
1,620
0
2,392
9,634
3,040
0
9,102
346
0
21,243
L
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
kzenoty
Nu Wa
28,928
8,026
94
1,845
16,817
6,293
0
10,033
6,784
57,562
0
W
Discordia
x67RoTTy67x
Discordia
31,581
3,008
0
90
18,566
5,521
0
17,114
982
50,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,362
Gold Earned
62,470
314
Minions Killed
242
3
Camps Cleared
5
1,306,275
Distance Traveled
940,468
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,080
863
23
2
3
222,882
0
W
Cerberus
13,076
934
21
2
2
267,681
1
W
Hou Yi
13,341
953
72
5
1
214,147
0
W
Neith
14,554
1,040
141
10
0
269,236
0
L
Zeus
13,871
991
99
7
0
222,773
0
L
Morgan Le Fay
13,983
999
64
5
1
247,677
0
W
Medusa
13,583
970
34
2
0
270,035
1
L
Ymir
8,830
631
0
0
0
0
0
L
Nu Wa
13,706
979
56
4
1
247,136
0
W
Discordia
15,808
1,129
46
3
0
285,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role