Player Matchup

Discordia
Discordia
JuanyDulce1
Discordia
Level 134
God Stats
6W - 8L
1,344 SR
Queue Stats
664W - 613L
1,514 Elo+
Solo
Izanami
Izanami
MarcKeyIRL
Izanami
Level 123
God Stats
5W - 2L
1,953 SR
Queue Stats
735W - 691L
1,528 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MrChunKukDo
Tsukuyomi
Level 121
God Stats
40W - 34L
1,533 SR
Queue Stats
816W - 765L
1,519 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheSpriteKing
Cu Chulainn
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,738 Elo+
Solo
Athena
Athena
TwoSevenOhFour
Athena
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 116
1,566 SR
1,560 Elo+

VS

Team Averages
Level 110
1,552 SR
1,545 Elo+
Rama
Rama
 
Rama
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BlindBlock3
Merlin
Level 110
God Stats
8W - 1L
1,807 SR
Queue Stats
147W - 147L
1,550 Elo+
Solo
Arachne
Arachne
Glytched
Arachne
Level 136
God Stats
29W - 16L
1,625 SR
Queue Stats
328W - 312L
1,554 Elo+
Solo
Fafnir
Fafnir
T-e-M-p-E-s-T-97
Fafnir
Level 115
God Stats
3W - 4L
1,245 SR
Queue Stats
414W - 368L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
cowgirlshaquita
Sun Wukong
Level 59
God Stats
75W - 45L
1,583 SR
Queue Stats
137W - 116L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JuanyDulce1
Discordia
14
0 / 6 / 2
8,997
428
7,139
12,086
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MarcKeyIRL
Izanami
20
6 / 5 / 0
12,543
597
18,602
15,255
5,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
MrChunKukDo
Tsukuyomi
16
1 / 5 / 1
9,584
456
10,223
18,179
7,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
TheSpriteKing
Cu Chulainn
15
0 / 4 / 2
9,013
429
7,514
19,554
16,072
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 8 / 1
8,178
389
4,394
16,146
16,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
4 / 4 / 4
12,483
594
10,674
13,555
5,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
19
2 / 2 / 12
12,967
617
14,049
11,894
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
Glytched
Arachne
20
14 / 2 / 5
14,009
667
13,503
18,843
12,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 1 / 16
12,090
576
3,917
18,354
20,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
cowgirlshaquita
Sun Wukong
20
8 / 0 / 7
14,420
687
17,794
23,527
25,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
7
Kills
28
28
Deaths
9
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
4
4
1.5
W
Merlin
2
2
12
4
W
Arachne
Glytched
Arachne
14
2
5
8.25
L
Discordia
JuanyDulce1
Discordia
0
6
2
0.17
L
Izanami
MarcKeyIRL
Izanami
6
5
0
1.2
L
Tsukuyomi
MrChunKukDo
Tsukuyomi
1
5
1
0.3
W
0
1
16
8
L
Cu Chulainn
TheSpriteKing
Cu Chulainn
0
4
2
0.25
L
0
8
1
0.06
W
Sun Wukong
cowgirlshaquita
Sun Wukong
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,872
Damage
59,937
81,220
Taken
86,173
50,050
Mitigated
69,055
14,910
Healing
40,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,674
9,111
0
4,016
13,555
5,402
3,165
1,367
12,164
0
91,240
W
Merlin
14,049
499
248
3,871
11,894
5,178
1,722
2,301
9,399
89,700
0
W
Arachne
Glytched
Arachne
13,503
8,597
0
10,257
18,843
12,393
2,019
5,111
13,612
0
120,202
L
Discordia
JuanyDulce1
Discordia
7,139
351
0
2,263
12,086
4,196
0
3,403
8,509
59,595
0
L
Izanami
MarcKeyIRL
Izanami
18,602
12,394
0
2,571
15,255
5,704
3,700
2,746
12,471
0
118,098
L
Tsukuyomi
MrChunKukDo
Tsukuyomi
10,223
2,157
19
5,861
18,179
7,857
0
2,918
15,081
0
75,170
W
3,917
654
0
6,449
18,354
20,902
820
4,534
13,652
17,463
0
L
Cu Chulainn
TheSpriteKing
Cu Chulainn
7,514
1,282
0
2,783
19,554
16,072
0
4,425
14,985
4,719
45,147
L
4,394
376
0
1,413
16,146
16,221
0
4,333
11,637
16,161
0
W
Sun Wukong
cowgirlshaquita
Sun Wukong
17,794
5,292
0
15,687
23,527
25,180
2,456
5,217
18,120
0
121,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,315
Gold Earned
65,969
568
Minions Killed
674
0
Camps Cleared
0
1,994,799
Distance Traveled
2,074,485
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,483
594
157
7
0
368,369
5
W
Merlin
12,967
617
158
8
0
389,968
9
W
Arachne
14,009
667
136
6
0
480,057
2
L
Discordia
8,997
428
111
5
0
360,393
8
L
Izanami
12,543
597
198
9
0
364,917
3
L
Tsukuyomi
9,584
456
132
6
0
434,656
2
W
Fafnir
12,090
576
19
1
0
412,544
7
L
Cu Chulainn
9,013
429
100
5
0
414,518
6
L
Athena
8,178
389
27
1
0
420,315
8
W
Sun Wukong
14,420
687
204
10
0
423,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role