Player Matchup

Gilgamesh
Gilgamesh
NCH-Mando
Gilgamesh
Level 18
God Stats
2W - 0L
1,667 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
electric_ray139
Cthulhu
Level 41
God Stats
29W - 33L
1,530 SR
Queue Stats
121W - 162L
1,283 Elo+
Party 1
Hades
Hades
fourblazeYT
Hades
Level 22
God Stats
27W - 30L
1,631 SR
Queue Stats
64W - 84L
1,203 Elo+
Party 1
Cernunnos
Cernunnos
jonstern93
Cernunnos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,329 Elo+
Solo
Da Ji
Da Ji
rouge_Onichan
Da Ji
Level 25
God Stats
7W - 10L
1,188 SR
Queue Stats
79W - 116L
1,228 Elo+
Party 1
Team Averages
Level 25
1,503 SR
1,309 Elo+

VS

Team Averages
Level 14
1,540 SR
1,400 Elo+
Poseidon
Poseidon
ArseneLupin36060
Poseidon
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Nagaram42
Neith
Level 27
God Stats
20W - 20L
1,308 SR
Queue Stats
104W - 118L
1,258 Elo+
Solo
Thor
Thor
chubbyfern
Thor
Level 8
God Stats
2W - 4L
1,583 SR
Queue Stats
3W - 8L
1,245 Elo+
Solo
Bakasura
Bakasura
mopower440
Bakasura
Level 26
God Stats
20W - 6L
1,808 SR
Queue Stats
64W - 38L
1,498 Elo+
Solo
Ymir
Ymir
revenant468
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NCH-Mando
Gilgamesh
12
7 / 0 / 1
6,812
619
6,393
6,704
2,805
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
8 / 2 / 6
6,371
579
6,997
6,898
3,435
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
6 / 0 / 5
6,324
575
2,755
2,215
828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
jonstern93
Cernunnos
8
4 / 0 / 4
5,789
526
3,453
6,997
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 5
5,408
492
3,621
4,525
1,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 10 / 0
4,128
375
3,103
6,103
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Nagaram42
Neith
8
2 / 6 / 0
5,175
470
4,066
7,316
1,735
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 3 / 0
4,422
402
957
6,330
1,803
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
mopower440
Bakasura
10
1 / 4 / 2
5,965
542
4,697
8,209
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 4 / 1
4,936
449
1,206
6,399
5,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
26
Kills
4
4
Deaths
27
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
W
Gilgamesh
NCH-Mando
Gilgamesh
7
0
1
7.5
L
Neith
Nagaram42
Neith
2
6
0
0.33
L
0
3
0
0
W
8
2
6
5.5
W
6
0
5
8.5
W
Cernunnos
jonstern93
Cernunnos
4
0
4
6
L
Bakasura
mopower440
Bakasura
1
4
2
0.5
L
1
4
1
0.38
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,219
Damage
14,029
27,339
Taken
34,357
10,558
Mitigated
14,338
8,102
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,103
871
0
0
6,103
1,297
510
3,075
3,028
11,015
0
W
Gilgamesh
NCH-Mando
Gilgamesh
6,393
2,007
0
1,984
6,704
2,805
180
852
5,607
0
33,094
L
Neith
Nagaram42
Neith
4,066
1,558
0
2,193
7,316
1,735
340
3,030
4,286
0
17,534
L
957
432
0
0
6,330
1,803
0
2,689
3,641
0
14,763
W
6,997
651
183
1,395
6,898
3,435
396
1,041
5,623
23,953
0
W
2,755
750
264
283
2,215
828
682
47
2,103
11,915
0
W
Cernunnos
jonstern93
Cernunnos
3,453
1,866
0
3,408
6,997
1,843
1,149
1,489
5,240
0
20,874
L
Bakasura
mopower440
Bakasura
4,697
3,090
0
2,636
8,209
3,716
694
958
7,251
0
32,710
L
1,206
533
0
1,316
6,399
5,787
84
0
6,399
10,423
0
W
3,621
815
19
566
4,525
1,647
620
388
4,112
0
11,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,704
Gold Earned
24,626
185
Minions Killed
184
0
Camps Cleared
0
1,072,033
Distance Traveled
974,994
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,128
375
17
2
0
193,142
0
W
Gilgamesh
6,812
619
61
6
0
249,113
1
L
Neith
5,175
470
29
3
0
180,267
0
L
Thor
4,422
402
31
3
0
184,421
0
W
Cthulhu
6,371
579
30
3
0
216,011
0
W
Hades
6,324
575
30
3
0
231,726
0
W
Cernunnos
5,789
526
38
3
0
165,267
0
L
Bakasura
5,965
542
78
7
0
223,361
0
L
Ymir
4,936
449
29
3
0
193,803
1
W
Da Ji
5,408
492
26
2
0
209,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role