Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
QuenchingRaptor
Sylvanus
Level 89
God Stats
23W - 40L
1,432 SR
Queue Stats
146W - 198L
1,306 Elo+
Party 2
Nu Wa
Nu Wa
bluebirdjay
Nu Wa
Level 47
God Stats
9W - 18L
1,440 SR
Queue Stats
105W - 175L
1,276 Elo+
Party 2
Team Averages
Level 64
1,457 SR
1,361 Elo+

VS

Team Averages
Level 102
1,432 SR
1,374 Elo+
Bakasura
Bakasura
AKingsGlaive
Bakasura
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 74L
1,346 Elo+
Party 1
Kali
Kali
NicholasNov2
Kali
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 64L
1,327 Elo+
Party 1
Xing Tian
Xing Tian
X1TrueAlphaX
Xing Tian
Level 94
God Stats
0W - 2L
1,295 SR
Queue Stats
3W - 13L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
4 / 3 / 6
9,896
660
10,377
11,351
4,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
14
4 / 4 / 7
10,836
722
8,827
23,684
24,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 2 / 8
9,781
652
8,288
5,705
1,272
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AKingsGlaive
Bakasura
12
1 / 4 / 4
8,777
585
7,699
12,052
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 6 / 0
9,364
624
15,997
15,674
5,281
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
X1TrueAlphaX
Xing Tian
12
2 / 1 / 3
8,910
594
2,636
9,279
3,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
11
Kills
8
9
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
3
6
2.33
L
Bakasura
AKingsGlaive
Bakasura
1
4
4
0.75
L
5
6
0
0.83
W
Sylvanus
4
4
7
1.88
L
Xing Tian
X1TrueAlphaX
Xing Tian
2
1
3
3.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,492
Damage
26,332
40,740
Taken
37,005
30,580
Mitigated
13,481
15,304
Healing
5,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,377
1,950
313
3,144
11,351
4,758
1,019
670
10,167
0
30,084
L
Bakasura
AKingsGlaive
Bakasura
7,699
4,773
0
3,258
12,052
4,631
0
5,927
6,125
0
17,473
L
15,997
7,886
0
1,820
15,674
5,281
112
6,620
9,054
0
36,754
W
Sylvanus
8,827
2,163
2,268
8,697
23,684
24,550
525
1,966
21,259
25,386
0
L
Xing Tian
X1TrueAlphaX
Xing Tian
2,636
145
0
741
9,279
3,569
0
4,568
4,711
18,533
0
W
8,288
1,897
400
482
5,705
1,272
1,174
0
5,705
40,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,513
Gold Earned
27,051
130
Minions Killed
117
0
Camps Cleared
0
731,829
Distance Traveled
740,582
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,896
660
33
2
0
269,269
1
L
Bakasura
8,777
585
40
3
0
244,842
4
L
Kali
9,364
624
40
3
0
264,104
1
W
Sylvanus
10,836
722
35
2
0
207,614
3
L
Xing Tian
8,910
594
37
2
0
231,636
0
W
Nu Wa
9,781
652
62
4
0
254,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role