Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Roosterbandit
Hades
Level 125
God Stats
10W - 10L
1,743 SR
Queue Stats
76W - 71L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
TravelledFiend
Tsukuyomi
Level 97
God Stats
3W - 4L
1,459 SR
Queue Stats
153W - 204L
1,448 Elo+
Party 2
Sol
Sol
XxDoubleL17xX
Sol
Level 108
God Stats
2W - 0L
1,180 SR
Queue Stats
390W - 412L
1,435 Elo+
Solo
Hel
Hel
perforateEel100
Hel
Level 140
God Stats
5W - 2L
1,500 SR
Queue Stats
185W - 273L
1,509 Elo+
Party 2
Team Averages
Level 120
1,476 SR
1,487 Elo+

VS

Team Averages
Level 96
1,530 SR
1,503 Elo+
Bakasura
Bakasura
GodKingAce
Bakasura
Level 68
God Stats
1W - 1L
1,791 SR
Queue Stats
56W - 40L
1,521 Elo+
Party 1
Athena
Athena
Jacob8771
Athena
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 90L
1,572 Elo+
Solo
Hachiman
Hachiman
Sniper X Coma
Hachiman
Level 104
God Stats
9W - 9L
1,607 SR
Queue Stats
77W - 72L
1,558 Elo+
Party 1
Ra
Ra
Turbocharged_02
Ra
Level 63
God Stats
4W - 5L
1,516 SR
Queue Stats
26W - 39L
1,377 Elo+
Solo
Loki
Loki
mosesflame
Loki
Level 126
God Stats
5W - 14L
1,235 SR
Queue Stats
291W - 272L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
6 / 0 / 7
7,845
603
8,663
6,912
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
7 / 2 / 2
8,053
619
8,137
9,998
4,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
TravelledFiend
Tsukuyomi
11
4 / 3 / 8
7,079
545
5,774
8,465
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
7 / 0 / 4
8,343
642
6,732
3,610
1,581
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 9
7,157
551
6,818
6,387
5,262
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GodKingAce
Bakasura
11
2 / 6 / 1
6,793
523
5,957
9,741
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Jacob8771
Athena
8
0 / 4 / 0
5,883
453
3,095
11,873
2,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
Sniper X Coma
Hachiman
9
2 / 6 / 0
5,808
447
4,513
8,103
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 1
6,241
480
2,288
7,570
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 1
5,876
452
5,647
10,506
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
28
Kills
4
5
Deaths
28
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
7
9.5
L
Bakasura
GodKingAce
Bakasura
2
6
1
0.42
L
Athena
Jacob8771
Athena
0
4
0
0
W
7
2
2
4
L
Hachiman
Sniper X Coma
Hachiman
2
6
0
0.33
W
Tsukuyomi
TravelledFiend
Tsukuyomi
4
3
8
2.67
L
0
6
1
0.08
W
7
0
4
9
L
0
6
1
0.08
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,124
Damage
21,500
35,372
Taken
47,793
17,359
Mitigated
12,757
21,741
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,663
3,956
0
1,018
6,912
2,711
1,889
1,945
4,967
0
52,352
L
Bakasura
GodKingAce
Bakasura
5,957
3,845
0
1,363
9,741
3,797
345
7,347
2,394
0
26,531
L
Athena
Jacob8771
Athena
3,095
1,042
0
1,610
11,873
2,731
0
4,109
7,764
18,312
0
W
8,137
1,292
491
7,319
9,998
4,981
177
864
8,444
45,471
0
L
Hachiman
Sniper X Coma
Hachiman
4,513
1,454
290
1,752
8,103
1,533
0
3,160
4,943
0
18,269
W
Tsukuyomi
TravelledFiend
Tsukuyomi
5,774
1,244
0
1,711
8,465
2,824
276
180
8,285
0
20,045
L
2,288
105
381
871
7,570
2,103
192
4,221
3,349
32,924
0
W
6,732
2,335
0
2,572
3,610
1,581
1,577
511
3,099
49,091
0
L
5,647
1,149
0
2,944
10,506
2,593
0
2,850
7,656
0
33,045
W
6,818
1,047
3,781
4,849
6,387
5,262
553
1,999
4,388
26,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,477
Gold Earned
30,601
352
Minions Killed
263
0
Camps Cleared
0
1,200,474
Distance Traveled
1,180,063
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,845
603
87
7
0
229,059
1
L
Bakasura
6,793
523
70
5
0
226,242
0
L
Athena
5,883
453
32
2
0
259,491
2
W
Hades
8,053
619
95
7
0
236,138
7
L
Hachiman
5,808
447
28
2
0
227,477
0
W
Tsukuyomi
7,079
545
34
3
0
254,966
0
L
Ra
6,241
480
73
6
0
219,181
0
W
Sol
8,343
642
100
8
0
234,685
1
L
Loki
5,876
452
60
5
0
247,672
2
W
Hel
7,157
551
36
3
0
245,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role