Player Matchup

King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Grandmaster
Andruww
Tiamat
Grandmaster
Level 159
God Stats
1W - 4L
1,170 SR
Queue Stats
106W - 91L
2,609 MMR
Party 2
Freya
Freya
Diamond I
HashiraRubyRose
Freya
Diamond I
Level 160
God Stats
3W - 3L
1,955 SR
Queue Stats
148W - 105L
2,487 MMR
Solo
Ratatoskr
Ratatoskr
Masters
RobertCheeto
Ratatoskr
Masters
Level 81
God Stats
4W - 1L
2,122 SR
Queue Stats
140W - 100L
2,550 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 142
1,649 SR
2,129 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,536 SR
1,891 MMR
Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond IV
 
Kuzenbo
Diamond IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
 
Raijin
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond I
BulgeMcSwaginton
Anhur
Diamond I
Level 153
God Stats
0W - 2L
1,328 SR
Queue Stats
45W - 40L
2,470 MMR
Solo
Kali
Kali
Masters
raviolibalogna
Kali
Masters
Level 137
God Stats
4W - 4L
1,851 SR
Queue Stats
770W - 774L
2,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 2 / 0
5,743
638
4,485
7,271
2,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
 
Fenrir
8
2 / 1 / 4
5,459
607
2,746
5,395
2,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Andruww
Tiamat
11
1 / 0 / 3
5,954
662
4,068
3,545
2,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 1 / 4
5,102
567
4,374
4,422
1,567
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
RobertCheeto
Ratatoskr
10
3 / 1 / 1
5,435
604
1,696
4,409
1,235
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaSetSobekGilgameshMorgan Le Fay

VS

Bans
PersephoneChironSerqetHerculesYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 1 / 1
5,109
568
4,002
7,549
6,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
 
Kuzenbo
7
1 / 2 / 2
5,040
560
1,916
5,693
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
 
Raijin
8
0 / 2 / 2
4,881
542
1,735
3,862
1,658
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 4 / 0
4,370
486
2,616
6,382
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 0
5,608
623
1,819
4,555
1,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
9
Kills
5
5
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
0
0.5
W
Fenrir
 
Fenrir
2
1
4
4
L
Guan Yu
 
Guan Yu
1
1
1
1.5
L
Kuzenbo
 
Kuzenbo
1
2
2
1
L
Raijin
 
Raijin
0
2
2
0.5
W
Tiamat
Andruww
Tiamat
1
0
3
2.5
L
0
4
0
0
W
2
1
4
4
W
Ratatoskr
RobertCheeto
Ratatoskr
3
1
1
3.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,369
Damage
12,088
25,042
Taken
28,041
9,335
Mitigated
15,230
10,403
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,485
877
0
2,697
7,271
2,034
24
0
6,763
0
33,209
W
Fenrir
 
Fenrir
2,746
705
0
1,088
5,395
2,335
0
863
4,488
0
18,754
L
Guan Yu
 
Guan Yu
4,002
403
0
4,578
7,549
6,477
0
0
7,549
0
22,940
L
Kuzenbo
 
Kuzenbo
1,916
1,035
0
1,992
5,693
4,035
0
2,522
3,171
11,055
0
L
Raijin
 
Raijin
1,735
236
0
895
3,862
1,658
0
1,595
2,267
24,879
0
W
Tiamat
Andruww
Tiamat
4,068
718
0
2,404
3,545
2,164
0
932
2,613
41,179
0
L
2,616
1,565
0
1,683
6,382
1,786
0
3,334
3,048
0
22,716
W
4,374
1,561
0
1,838
4,422
1,567
0
1,176
3,246
25,939
0
W
Ratatoskr
RobertCheeto
Ratatoskr
1,696
347
0
2,376
4,409
1,235
0
835
3,574
0
29,629
L
1,819
981
0
962
4,555
1,274
0
991
3,564
0
28,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,693
Gold Earned
25,008
312
Minions Killed
240
0
Camps Cleared
0
941,746
Distance Traveled
860,445
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,743
638
76
8
0
192,120
0
W
Fenrir
5,459
607
31
3
0
194,066
1
L
Guan Yu
5,109
568
48
5
0
192,922
1
L
Kuzenbo
5,040
560
21
2
0
170,773
2
L
Raijin
4,881
542
60
7
0
145,389
3
W
Tiamat
5,954
662
93
10
0
176,251
2
L
Anhur
4,370
486
50
6
0
151,270
2
W
Freya
5,102
567
39
4
0
171,570
0
W
Ratatoskr
5,435
604
73
8
0
207,739
2
L
Kali
5,608
623
61
7
0
200,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role