Player Matchup

Nemesis
Nemesis
AnemicGryme3
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 21L
1,571 Elo+
Party 2
Chang'e
Chang'e
AnemicRhyme3
Chang'e
Level 10
God Stats
38W - 16L
1,662 SR
Queue Stats
42W - 22L
1,571 Elo+
Party 2
Raijin
Raijin
KnightTimeXL
Raijin
Level 29
God Stats
7W - 3L
1,591 SR
Queue Stats
141W - 185L
1,306 Elo+
Solo
Team Averages
Level 17
1,584 SR
1,482 Elo+

VS

Team Averages
Level 6
1,529 SR
1,332 Elo+
Scylla
Scylla
LifeAsKurb
Scylla
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 1
Bastet
Bastet
TysonGaymer
Bastet
Level 8
God Stats
1W - 1L
1,768 SR
Queue Stats
9W - 11L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
canableK
Ah Muzen Cab
Level 6
God Stats
0W - 2L
1,320 SR
Queue Stats
8W - 25L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnemicGryme3
Nemesis
17
12 / 3 / 3
12,755
797
20,135
16,490
8,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
AnemicRhyme3
Chang'e
14
1 / 5 / 6
10,006
625
3,409
11,912
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
15
2 / 2 / 5
10,582
661
9,853
11,358
3,380
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LifeAsKurb
Scylla
14
5 / 5 / 2
10,328
646
9,039
15,139
3,597
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
14
5 / 6 / 5
10,355
647
16,587
14,757
4,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
canableK
Ah Muzen Cab
12
0 / 4 / 5
8,753
547
4,126
11,718
2,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
15
Kills
10
10
Deaths
15
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AnemicGryme3
Nemesis
12
3
3
4.5
W
Chang'e
AnemicRhyme3
Chang'e
1
5
6
0.8
W
Raijin
2
2
5
2.25
L
Scylla
LifeAsKurb
Scylla
5
5
2
1.2
L
Bastet
5
6
5
1.25
L
Ah Muzen Cab
canableK
Ah Muzen Cab
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,397
Damage
29,752
39,760
Taken
41,614
15,171
Mitigated
10,660
10,774
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AnemicGryme3
Nemesis
20,135
8,967
0
6,036
16,490
8,479
448
4,172
12,318
0
47,683
W
Chang'e
AnemicRhyme3
Chang'e
3,409
235
2,249
2,489
11,912
3,312
1,428
3,309
8,603
19,243
0
W
Raijin
9,853
699
0
0
11,358
3,380
385
1,558
9,800
44,313
0
L
Scylla
LifeAsKurb
Scylla
9,039
488
130
1,713
15,139
3,597
0
4,435
10,704
34,553
0
L
Bastet
16,587
4,248
0
125
14,757
4,574
29
5,012
9,745
0
37,201
L
Ah Muzen Cab
canableK
Ah Muzen Cab
4,126
1,157
0
2,341
11,718
2,489
78
3,815
7,903
0
21,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,343
Gold Earned
29,436
185
Minions Killed
129
0
Camps Cleared
0
867,624
Distance Traveled
826,386
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,755
797
55
3
0
330,246
1
W
Chang'e
10,006
625
29
2
0
267,345
0
W
Raijin
10,582
661
101
6
0
270,033
0
L
Scylla
10,328
646
67
4
0
264,064
0
L
Bastet
10,355
647
34
2
0
319,219
4
L
Ah Muzen Cab
8,753
547
28
2
0
243,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role