Player Matchup

Fenrir
Fenrir
IZtFranTz
Fenrir
Level 25
God Stats
12W - 13L
1,405 SR
Queue Stats
97W - 90L
1,295 Elo+
Party 2
Neith
Neith
Lady-Peppermint
Neith
Level 13
God Stats
2W - 2L
1,403 SR
Queue Stats
8W - 6L
1,590 Elo+
Party 1
King Arthur
King Arthur
Renacido8577
King Arthur
Level 20
God Stats
32W - 39L
1,522 SR
Queue Stats
262W - 271L
1,584 Elo+
Solo
Cerberus
Cerberus
RrPablinrR
Cerberus
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,481 Elo+
Party 2
Izanami
Izanami
cRaIg_M10
Izanami
Level 24
God Stats
2W - 3L
1,618 SR
Queue Stats
3W - 5L
1,605 Elo+
Party 1
Team Averages
Level 18
1,490 SR
1,511 Elo+

VS

Team Averages
Level 15
1,468 SR
1,494 Elo+
Chang'e
Chang'e
BeeHighve
Chang'e
Level 7
God Stats
4W - 7L
1,277 SR
Queue Stats
4W - 8L
1,238 Elo+
Solo
Tiamat
Tiamat
GrglMrgl
Tiamat
Level 23
God Stats
1W - 2L
1,347 SR
Queue Stats
61W - 51L
1,558 Elo+
Solo
Serqet
Serqet
Zhiken Quo
Serqet
Level 29
God Stats
6W - 4L
1,717 SR
Queue Stats
48W - 55L
1,704 Elo+
Solo
Hachiman
Hachiman
quabe48
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 88L
1,518 Elo+
Solo
Jormungandr
Jormungandr
spore_incluse
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IZtFranTz
Fenrir
5
0 / 0 / 1
3,231
539
1,072
2,665
594
Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

6
2 / 0 / 0
3,715
619
637
1,593
369
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Renacido8577
King Arthur
7
1 / 0 / 0
3,998
666
2,261
3,534
1,002
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
RrPablinrR
Cerberus
5
1 / 3 / 0
3,747
625
987
3,036
1,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
cRaIg_M10
Izanami
6
1 / 0 / 1
3,701
617
752
2,431
530
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BeeHighve
Chang'e
6
2 / 2 / 0
3,635
606
1,076
2,933
701
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
GrglMrgl
Tiamat
7
1 / 0 / 0
4,224
704
968
1,365
390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Zhiken Quo
Serqet
3
0 / 1 / 1
3,170
528
518
2,806
494
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
quabe48
Hachiman
6
0 / 1 / 0
3,776
629
1,316
3,600
824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
spore_incluse
Jormungandr
3
0 / 2 / 0
3,099
517
202
1,730
967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
5
Kills
3
3
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BeeHighve
Chang'e
2
2
0
1
L
Tiamat
GrglMrgl
Tiamat
1
0
0
1
W
Fenrir
IZtFranTz
Fenrir
0
0
1
0.5
W
2
0
0
2
W
King Arthur
Renacido8577
King Arthur
1
0
0
1
W
Cerberus
RrPablinrR
Cerberus
1
3
0
0.33
L
Serqet
Zhiken Quo
Serqet
0
1
1
0.5
W
Izanami
cRaIg_M10
Izanami
1
0
1
1.5
L
Hachiman
quabe48
Hachiman
0
1
0
0
L
Jormungandr
spore_incluse
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,709
Damage
4,080
13,259
Taken
12,434
4,482
Mitigated
3,376
3,471
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BeeHighve
Chang'e
1,076
593
67
527
2,933
701
54
684
2,249
8,310
0
L
Tiamat
GrglMrgl
Tiamat
968
120
0
681
1,365
390
0
214
1,151
19,032
0
W
Fenrir
IZtFranTz
Fenrir
1,072
463
0
1,029
2,665
594
0
0
2,665
0
6,516
W
637
220
0
97
1,593
369
42
145
1,448
0
6,999
W
King Arthur
Renacido8577
King Arthur
2,261
404
0
1,935
3,534
1,002
0
218
3,278
0
17,499
W
Cerberus
RrPablinrR
Cerberus
987
111
0
217
3,036
1,987
0
1,192
1,814
6,247
0
L
Serqet
Zhiken Quo
Serqet
518
412
0
1,425
2,806
494
0
0
2,806
0
7,032
W
Izanami
cRaIg_M10
Izanami
752
665
0
193
2,431
530
0
541
1,808
0
12,721
L
Hachiman
quabe48
Hachiman
1,316
1,001
0
1,526
3,600
824
861
0
3,600
0
15,591
L
Jormungandr
spore_incluse
Jormungandr
202
160
0
38
1,730
967
6
89
1,641
3,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,392
Gold Earned
17,904
108
Minions Killed
110
0
Camps Cleared
0
588,067
Distance Traveled
473,773
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,635
606
16
3
0
126,100
0
L
Tiamat
4,224
704
47
8
0
113,001
2
W
Fenrir
3,231
539
11
2
0
121,540
0
W
Neith
3,715
619
20
3
0
99,726
0
W
King Arthur
3,998
666
44
7
0
138,654
2
W
Cerberus
3,747
625
8
1
0
128,973
0
L
Serqet
3,170
528
16
3
0
75,959
0
W
Izanami
3,701
617
25
4
0
99,174
0
L
Hachiman
3,776
629
28
5
0
100,492
2
L
Jormungandr
3,099
517
3
1
0
58,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role