Player Matchup

Khepri
Khepri
Joltzzzz
Khepri
Level 18
God Stats
7W - 1L
1,500 SR
Queue Stats
44W - 36L
1,455 Elo+
Party 2
Kali
Kali
KoaLOL
Kali
Level 56
God Stats
11W - 3L
1,792 SR
Queue Stats
37W - 32L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
Opiophiliac
Cthulhu
Level 14
God Stats
6W - 3L
1,592 SR
Queue Stats
30W - 27L
1,491 Elo+
Party 2
Kukulkan
Kukulkan
Spoicrab2
Kukulkan
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
xxQuickScopedxx
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,546 Elo+
Party 2
Team Averages
Level 25
1,577 SR
1,482 Elo+

VS

Team Averages
Level 14
1,433 SR
1,348 Elo+
Yemoja
Yemoja
Aerejaeger
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
Ariesmingo
Da Ji
Level 25
God Stats
22W - 24L
1,530 SR
Queue Stats
73W - 122L
1,284 Elo+
Party 1
Odin
Odin
Copitori
Odin
Level 24
God Stats
8W - 10L
1,372 SR
Queue Stats
32W - 46L
1,251 Elo+
Party 1
Tiamat
Tiamat
Diego1196
Tiamat
Level 17
God Stats
5W - 9L
1,262 SR
Queue Stats
16W - 31L
1,205 Elo+
Party 1
Olorun
Olorun
Eduar000
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Joltzzzz
Khepri
12
1 / 1 / 22
9,041
476
4,371
10,911
13,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
KoaLOL
Kali
15
11 / 0 / 13
10,468
551
15,883
14,115
7,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Opiophiliac
Cthulhu
13
6 / 3 / 15
9,307
490
8,502
14,637
7,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Spoicrab2
Kukulkan
16
16 / 1 / 12
10,671
562
20,501
8,333
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
9 / 1 / 12
10,132
533
10,670
8,835
4,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aerejaeger
Yemoja
11
0 / 5 / 2
6,879
362
5,379
12,731
12,043
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Da Ji
10
2 / 9 / 1
7,317
385
6,480
16,718
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
11
2 / 12 / 1
7,827
412
8,106
20,071
17,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Diego1196
Tiamat
10
1 / 16 / 0
6,849
360
4,413
18,829
7,911
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
Eduar000
Olorun
1
0 / 1 / 0
3,552
187
0
1,436
58

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
9
43
Kills
5
6
Deaths
43
74
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aerejaeger
Yemoja
0
5
2
0.2
L
Da Ji
2
9
1
0.28
L
Odin
2
12
1
0.21
L
Tiamat
Diego1196
Tiamat
1
16
0
0.06
L
Olorun
Eduar000
Olorun
0
1
0
0
W
Khepri
Joltzzzz
Khepri
1
1
22
12
W
Kali
KoaLOL
Kali
11
0
13
17.5
W
Cthulhu
Opiophiliac
Cthulhu
6
3
15
4.5
W
Kukulkan
Spoicrab2
Kukulkan
16
1
12
22
W
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,927
Damage
24,378
56,831
Taken
69,785
38,044
Mitigated
42,808
19,498
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aerejaeger
Yemoja
5,379
659
325
60
12,731
12,043
0
5,723
6,964
23,858
0
L
Da Ji
6,480
1,057
0
1,828
16,718
5,538
0
6,698
9,814
0
27,574
L
Odin
8,106
2,280
0
2,890
20,071
17,258
250
9,297
10,343
0
28,172
L
Tiamat
Diego1196
Tiamat
4,413
523
116
1,275
18,829
7,911
0
10,813
7,854
24,750
0
L
Olorun
Eduar000
Olorun
0
0
0
0
1,436
58
0
0
1,436
0
0
W
Khepri
Joltzzzz
Khepri
4,371
919
0
1,703
10,911
13,984
410
1,731
8,590
12,043
0
W
Kali
KoaLOL
Kali
15,883
9,222
548
8,031
14,115
7,863
296
1,936
11,804
0
68,237
W
Cthulhu
Opiophiliac
Cthulhu
8,502
1,106
254
4,692
14,637
7,635
3,027
1,893
12,229
27,309
0
W
Kukulkan
Spoicrab2
Kukulkan
20,501
3,519
0
1,263
8,333
4,133
3,123
2,059
6,023
65,379
0
W
10,670
6,388
0
3,007
8,835
4,429
2,732
2,173
6,622
0
58,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,619
Gold Earned
32,424
357
Minions Killed
175
0
Camps Cleared
0
1,776,332
Distance Traveled
1,182,294
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,879
362
40
2
0
296,215
0
L
Da Ji
7,317
385
47
2
0
319,215
1
L
Odin
7,827
412
50
3
0
301,791
0
L
Tiamat
6,849
360
38
2
0
265,073
5
L
Olorun
3,552
187
0
0
0
0
0
W
Khepri
9,041
476
10
1
0
352,162
1
W
Kali
10,468
551
103
5
0
420,786
0
W
Cthulhu
9,307
490
53
3
0
345,602
0
W
Kukulkan
10,671
562
109
6
0
337,235
4
W
Artemis
10,132
533
82
4
0
320,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role