Player Matchup

Morgan Le Fay
Morgan Le Fay
Big_TJ99
Morgan Le Fay
Level 78
God Stats
9W - 9L
1,443 SR
Queue Stats
216W - 196L
1,502 Elo+
Party 1
Ymir
Ymir
IBrendanl
Ymir
Level 7
God Stats
2W - 2L
1,610 SR
Queue Stats
4W - 4L
1,495 Elo+
Party 1
Bellona
Bellona
KidElmo97TM
Bellona
Level 13
God Stats
4W - 0L
1,866 SR
Queue Stats
10W - 6L
1,578 Elo+
Party 1
Artemis
Artemis
MoItar43
Artemis
Level 2
God Stats
7W - 2L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Chang'e
Chang'e
XAlmighty_Push_X
Chang'e
Level 20
God Stats
1W - 0L
1,078 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,499 SR
1,515 Elo+

VS

Team Averages
Level 11
1,550 SR
1,414 Elo+
Sol
Sol
KingMeruem94
Sol
Level 25
God Stats
0W - 1L
1,400 SR
Queue Stats
2W - 1L
1,726 Elo+
Party 2
Fenrir
Fenrir
Mexican_Charzard
Fenrir
Level 9
God Stats
3W - 2L
1,809 SR
Queue Stats
3W - 8L
1,206 Elo+
Party 2
Thanatos
Thanatos
OliveLake110408
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
ShadeAPEX_YT
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,139 Elo+
Party 2
Izanami
Izanami
Tenshi-hi
Izanami
Level 5
God Stats
2W - 2L
1,539 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Big_TJ99
Morgan Le Fay
17
13 / 0 / 7
11,897
595
20,582
11,586
6,268
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
14
1 / 4 / 9
10,059
503
4,991
13,078
8,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
KidElmo97TM
Bellona
14
11 / 4 / 10
10,838
542
9,912
17,066
14,690
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
MoItar43
Artemis
18
16 / 1 / 2
12,619
631
15,877
12,094
5,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 1 / 9
9,035
452
3,466
7,996
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 0
9,582
479
15,335
15,731
4,203
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 11 / 1
7,291
365
3,173
13,715
9,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Thanatos
10
0 / 7 / 1
7,424
371
3,276
14,803
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
ShadeAPEX_YT
Bellona
11
1 / 8 / 3
8,002
400
6,191
14,724
10,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Tenshi-hi
Izanami
11
0 / 10 / 1
7,249
362
3,599
14,582
3,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
41
Kills
8
10
Deaths
42
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Big_TJ99
Morgan Le Fay
13
0
7
16.5
W
Ymir
1
4
9
1.38
W
Bellona
KidElmo97TM
Bellona
11
4
10
4
L
6
6
0
1
L
1
11
1
0.14
W
Artemis
MoItar43
Artemis
16
1
2
17
L
Thanatos
0
7
1
0.07
L
Bellona
ShadeAPEX_YT
Bellona
1
8
3
0.31
L
Izanami
Tenshi-hi
Izanami
0
10
1
0.05
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,828
Damage
31,574
61,820
Taken
73,555
38,035
Mitigated
31,208
25,201
Healing
16,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Big_TJ99
Morgan Le Fay
20,582
2,056
0
4,595
11,586
6,268
765
2,607
8,979
94,525
0
W
Ymir
4,991
1,115
0
1,089
13,078
8,138
2,313
4,382
8,696
40,482
0
W
Bellona
KidElmo97TM
Bellona
9,912
2,693
0
1,804
17,066
14,690
993
4,767
12,299
0
34,680
L
15,335
3,727
87
5,119
15,731
4,203
0
8,054
7,677
54,905
0
L
3,173
597
0
398
13,715
9,413
0
6,093
7,622
0
23,238
W
Artemis
MoItar43
Artemis
15,877
9,554
0
5,399
12,094
5,844
4,780
1,365
10,729
0
71,073
L
Thanatos
3,276
391
0
7,277
14,803
4,089
870
4,991
9,812
0
31,852
L
Bellona
ShadeAPEX_YT
Bellona
6,191
1,946
0
2,222
14,724
10,307
0
5,581
9,143
0
26,082
L
Izanami
Tenshi-hi
Izanami
3,599
1,854
0
1,431
14,582
3,196
57
4,320
10,262
0
34,035
W
3,466
453
7,509
4,805
7,996
3,095
592
2,214
5,782
37,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,448
Gold Earned
39,548
445
Minions Killed
270
0
Camps Cleared
0
1,839,986
Distance Traveled
1,508,699
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,897
595
116
6
0
395,633
0
W
Ymir
10,059
503
99
5
0
376,969
0
W
Bellona
10,838
542
51
3
0
348,235
5
L
Sol
9,582
479
67
3
0
327,658
0
L
Fenrir
7,291
365
34
2
0
315,631
0
W
Artemis
12,619
631
116
6
0
316,164
7
L
Thanatos
7,424
371
61
3
0
315,186
2
L
Bellona
8,002
400
47
2
0
310,273
1
L
Izanami
7,249
362
61
3
0
239,951
0
W
Chang'e
9,035
452
63
3
0
402,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role