Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CheKeyTiKi
Sol
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
2,115 Elo+
Party 1
Bakasura
Bakasura
SeparatedMango1
Bakasura
Level 145
God Stats
1W - 0L
1,229 SR
Queue Stats
3W - 3L
1,123 Elo+
Party 1
Apollo
Apollo
Spoons Requiem
Apollo
Level 100
God Stats
2W - 0L
1,510 SR
Queue Stats
3W - 0L
1,692 Elo+
Party 1
Team Averages
Level 108
1,435 SR
1,607 Elo+

VS

Team Averages
Level 126
1,517 SR
1,643 Elo+
Gilgamesh
Gilgamesh
AvatarOneill
Gilgamesh
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 22L
1,646 Elo+
Party 2
Arachne
Arachne
ThatKidNelson
Arachne
Level 159
God Stats
0W - 1L
1,529 SR
Queue Stats
11W - 6L
1,691 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xErweeezy
Tsukuyomi
Level 156
God Stats
0W - 2L
1,738 SR
Queue Stats
42W - 25L
1,691 Elo+
Party 2
Sol
Sol
xRalfex
Sol
Level 80
God Stats
0W - 1L
1,299 SR
Queue Stats
3W - 4L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
2 / 1 / 7
8,117
1,015
3,119
8,497
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 0 / 4
8,878
1,110
9,170
7,167
3,362
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
13
4 / 3 / 3
8,091
1,011
3,423
6,067
2,602
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 4
7,934
992
4,821
5,846
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AvatarOneill
Gilgamesh
12
1 / 4 / 4
6,611
826
4,676
7,948
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
11
2 / 3 / 3
6,419
802
3,013
7,640
2,640
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
xErweeezy
Tsukuyomi
12
2 / 3 / 1
6,801
850
7,406
6,619
2,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sol
11
1 / 4 / 0
6,364
796
1,588
4,752
1,280
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
6
6
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
1
7
5.5
L
Gilgamesh
AvatarOneill
Gilgamesh
1
4
4
0.75
W
6
0
4
8
W
Bakasura
4
3
3
1.83
W
1
2
4
1.5
L
Arachne
2
3
3
1.17
L
Tsukuyomi
xErweeezy
Tsukuyomi
2
3
1
0.83
L
Sol
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,533
Damage
16,683
27,577
Taken
26,959
16,457
Mitigated
9,789
7,520
Healing
2,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,119
360
0
1,138
8,497
8,011
657
912
7,585
6,740
0
L
Gilgamesh
AvatarOneill
Gilgamesh
4,676
1,071
0
267
7,948
3,546
0
4,172
3,721
0
17,031
W
9,170
4,644
0
3,715
7,167
3,362
4,222
153
7,014
39,458
0
W
Bakasura
3,423
2,518
0
1,100
6,067
2,602
954
961
5,106
0
11,549
W
4,821
2,010
0
1,567
5,846
2,482
1,750
0
5,846
0
38,041
L
Arachne
3,013
1,367
0
1,487
7,640
2,640
274
2,705
4,935
0
9,654
L
Tsukuyomi
xErweeezy
Tsukuyomi
7,406
900
0
132
6,619
2,323
14
3,500
3,011
0
29,472
L
Sol
1,588
351
0
146
4,752
1,280
142
2,205
2,188
13,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,020
Gold Earned
26,195
185
Minions Killed
125
9
Camps Cleared
6
696,441
Distance Traveled
626,271
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,117
1,015
1
0
0
180,596
3
L
Gilgamesh
6,611
826
27
3
0
136,818
1
W
Sol
8,878
1,110
78
10
2
179,295
2
W
Bakasura
8,091
1,011
28
4
3
191,172
2
W
Apollo
7,934
992
78
10
4
145,378
0
L
Arachne
6,419
802
12
2
2
168,651
1
L
Tsukuyomi
6,801
850
57
7
3
166,567
0
L
Sol
6,364
796
29
4
1
154,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role