Player Matchup

Sylvanus
Sylvanus
DepressionRocks
Sylvanus
Level 142
God Stats
2W - 9L
1,394 SR
Queue Stats
538W - 560L
1,569 Elo+
Party 2
Hercules
Hercules
Dogggd
Hercules
Level 116
God Stats
49W - 55L
1,560 SR
Queue Stats
483W - 437L
1,694 Elo+
Party 3
Da Ji
Da Ji
JustRaz0834
Da Ji
Level 109
God Stats
10W - 5L
1,647 SR
Queue Stats
386W - 378L
1,466 Elo+
Party 3
Baba Yaga
Baba Yaga
Six_path361
Baba Yaga
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 153L
1,542 Elo+
Party 2
Rama
Rama
xAkamixPR
Rama
Level 126
God Stats
23W - 27L
1,528 SR
Queue Stats
548W - 584L
1,533 Elo+
Party 2
Team Averages
Level 116
1,526 SR
1,561 Elo+

VS

Team Averages
Level 129
1,681 SR
1,520 Elo+
Serqet
Serqet
DreamStrider1
Serqet
Level 134
God Stats
1W - 1L
1,674 SR
Queue Stats
255W - 284L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
KTHanabusa
Guan Yu
Level 146
God Stats
5W - 6L
1,811 SR
Queue Stats
488W - 489L
1,525 Elo+
Solo
Nu Wa
Nu Wa
beamiestsundew
Nu Wa
Level 146
God Stats
18W - 20L
1,649 SR
Queue Stats
298W - 302L
1,548 Elo+
Party 1
Fafnir
Fafnir
big bad coup
Fafnir
Level 111
God Stats
4W - 1L
1,772 SR
Queue Stats
359W - 353L
1,522 Elo+
Solo
Anhur
Anhur
platinumspeeder
Anhur
Level 107
God Stats
13W - 20L
1,498 SR
Queue Stats
284W - 255L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 1 / 6
7,060
441
6,209
15,432
10,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Dogggd
Hercules
16
4 / 0 / 2
9,427
589
11,192
12,311
9,037
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 1 / 5
7,347
459
5,348
8,518
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Six_path361
Baba Yaga
14
2 / 1 / 3
8,106
507
7,509
7,706
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
13
2 / 1 / 4
7,477
467
6,735
11,187
2,772
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,626
477
5,690
11,322
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
KTHanabusa
Guan Yu
14
0 / 3 / 1
8,106
507
6,599
13,475
13,801
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 0
8,055
503
10,231
6,672
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
11
0 / 1 / 4
7,690
481
5,589
12,262
11,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 3 / 2
7,085
443
7,413
10,581
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
4
4
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
1
6
5
W
Hercules
Dogggd
Hercules
4
0
2
5
L
2
4
0
0.5
W
3
1
5
5.5
L
Guan Yu
KTHanabusa
Guan Yu
0
3
1
0.17
W
Baba Yaga
Six_path361
Baba Yaga
2
1
3
3.5
L
2
2
0
1
L
Fafnir
0
1
4
2
L
0
3
2
0.33
W
Rama
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,993
Damage
35,522
55,154
Taken
54,312
27,917
Mitigated
34,107
30,194
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
6,209
1,862
2,692
8,353
15,432
10,166
0
5,181
9,491
27,025
0
W
Hercules
Dogggd
Hercules
11,192
4,728
0
6,325
12,311
9,037
0
2,291
9,526
0
68,177
L
5,690
1,280
0
937
11,322
3,963
0
2,395
8,843
0
47,018
W
5,348
952
0
2,758
8,518
2,550
0
1,635
6,829
0
32,529
L
Guan Yu
KTHanabusa
Guan Yu
6,599
1,522
50
4,884
13,475
13,801
0
656
12,807
24
51,831
W
Baba Yaga
Six_path361
Baba Yaga
7,509
324
86
3,682
7,706
3,392
0
3,794
3,912
54,106
0
L
10,231
2,058
0
879
6,672
2,291
0
3,973
2,359
62,619
0
L
Fafnir
5,589
1,437
0
2,195
12,262
11,415
9
3,882
8,278
18,364
0
L
7,413
4,254
0
2,793
10,581
2,637
0
2,448
8,095
0
51,289
W
Rama
6,735
5,598
0
6,298
11,187
2,772
0
2,459
8,250
0
49,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,417
Gold Earned
38,562
448
Minions Killed
442
0
Camps Cleared
0
1,444,261
Distance Traveled
1,482,565
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,060
441
46
3
0
263,435
4
W
Hercules
9,427
589
143
9
0
317,147
4
L
Serqet
7,626
477
74
5
0
326,974
1
W
Da Ji
7,347
459
61
4
0
320,918
5
L
Guan Yu
8,106
507
115
7
0
297,828
2
W
Baba Yaga
8,106
507
116
7
0
290,246
5
L
Nu Wa
8,055
503
121
8
0
297,937
1
L
Fafnir
7,690
481
23
1
0
299,262
4
L
Anhur
7,085
443
109
7
0
260,564
2
W
Rama
7,477
467
82
5
0
252,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role