Player Matchup

Bellona
Bellona
FoxTrotSon
Bellona
Level 17
God Stats
0W - 1L
1,701 SR
Queue Stats
13W - 11L
1,538 Elo+
Party 1
Nemesis
Nemesis
GUNIT1010
Nemesis
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 75L
1,479 Elo+
Party 1
Cernunnos
Cernunnos
HEYxWHOS
Cernunnos
Level 45
God Stats
1W - 6L
1,582 SR
Queue Stats
27W - 35L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
Sloshyllama
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,522 Elo+
Party 1
Merlin
Merlin
Uhhhhh myth
Merlin
Level 67
God Stats
6W - 7L
1,471 SR
Queue Stats
168W - 175L
1,527 Elo+
Party 1
Team Averages
Level 68
1,551 SR
1,506 Elo+

VS

Team Averages
Level 91
1,575 SR
1,496 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
KhepriiiSun
Terra
Level 155
God Stats
12W - 5L
1,824 SR
Queue Stats
458W - 319L
1,686 Elo+
Party 2
Ne Zha
Ne Zha
MiasmaShade
Ne Zha
Level 65
God Stats
8W - 3L
1,500 SR
Queue Stats
24W - 26L
1,283 Elo+
Party 2
Neith
Neith
SOGOldGregg
Neith
Level 105
God Stats
2W - 8L
1,495 SR
Queue Stats
112W - 190L
1,424 Elo+
Party 2
Janus
Janus
dbr13
Janus
Level 89
God Stats
26W - 25L
1,557 SR
Queue Stats
360W - 341L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FoxTrotSon
Bellona
10
2 / 4 / 0
5,792
483
2,669
8,317
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
GUNIT1010
Nemesis
9
0 / 2 / 2
5,772
481
3,225
8,056
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
HEYxWHOS
Cernunnos
8
0 / 5 / 0
4,932
411
2,442
6,254
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
Sloshyllama
Kuzenbo
7
0 / 3 / 0
4,921
410
2,438
10,546
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
10
0 / 4 / 0
5,771
481
2,824
5,275
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 2 / 2
6,921
577
6,629
9,722
9,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
5 / 0 / 7
6,860
572
5,844
6,779
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ne Zha
10
2 / 0 / 1
6,132
511
1,992
5,366
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
4 / 0 / 4
7,316
610
7,461
5,461
1,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
dbr13
Janus
13
3 / 0 / 2
7,664
639
3,479
2,965
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
18
18
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
2
2.5
L
Bellona
FoxTrotSon
Bellona
2
4
0
0.5
L
Nemesis
GUNIT1010
Nemesis
0
2
2
0.5
L
Cernunnos
HEYxWHOS
Cernunnos
0
5
0
0
W
5
0
7
8.5
W
Ne Zha
2
0
1
2.5
W
4
0
4
6
L
Kuzenbo
Sloshyllama
Kuzenbo
0
3
0
0
L
Merlin
0
4
0
0
W
Janus
dbr13
Janus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,598
Damage
25,405
38,448
Taken
30,293
16,712
Mitigated
18,131
8,656
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,629
887
246
3,018
9,722
9,220
120
1,202
8,520
32,220
0
L
Bellona
FoxTrotSon
Bellona
2,669
769
0
2,702
8,317
3,856
184
4,736
2,811
0
19,847
L
Nemesis
GUNIT1010
Nemesis
3,225
1,049
0
3,106
8,056
2,460
0
2,821
5,091
0
29,679
L
Cernunnos
HEYxWHOS
Cernunnos
2,442
905
0
1,120
6,254
2,172
0
1,741
4,513
0
20,612
W
5,844
1,336
193
1,483
6,779
4,659
106
1,565
5,214
13,612
0
W
Ne Zha
1,992
972
0
2,977
5,366
1,619
0
692
4,674
0
27,237
W
7,461
3,105
0
1,145
5,461
1,749
2,443
816
4,645
0
50,907
L
Kuzenbo
Sloshyllama
Kuzenbo
2,438
1,315
0
1,132
10,546
6,513
0
2,933
7,542
14,058
0
L
Merlin
2,824
178
50
546
5,275
1,711
0
2,568
2,539
34,856
0
W
Janus
dbr13
Janus
3,479
420
0
980
2,965
884
0
987
1,978
47,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,188
Gold Earned
34,893
252
Minions Killed
359
0
Camps Cleared
0
1,068,734
Distance Traveled
1,112,895
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,921
577
73
6
0
224,061
0
L
Bellona
5,792
483
51
4
0
215,754
2
L
Nemesis
5,772
481
71
6
0
249,112
2
L
Cernunnos
4,932
411
45
4
0
174,224
0
W
Terra
6,860
572
23
2
0
222,473
3
W
Ne Zha
6,132
511
63
5
0
219,646
0
W
Neith
7,316
610
89
7
0
210,497
1
L
Kuzenbo
4,921
410
23
2
0
215,403
3
L
Merlin
5,771
481
62
5
0
214,241
3
W
Janus
7,664
639
111
9
0
236,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role