Player Matchup

Merlin
Merlin
Anhur5921
Merlin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Thor
Thor
IBadNinjaI
Thor
Level 138
God Stats
15W - 13L
1,651 SR
Queue Stats
1,023W - 711L
1,507 Elo+
Party 1
Khepri
Khepri
SweatySupp
Khepri
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
lCalm3
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,638 Elo+
Party 1
Izanami
Izanami
torixo7
Izanami
Level 30
God Stats
20W - 11L
1,592 SR
Queue Stats
89W - 50L
1,645 Elo+
Party 1
Team Averages
Level 38
1,549 SR
1,558 Elo+

VS

Team Averages
Level 13
1,478 SR
1,572 Elo+
Khepri
Khepri
Dashtheflash
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,412 Elo+
Solo
Scylla
Scylla
Gucci_Lettuce69
Scylla
Level 29
God Stats
9W - 12L
1,329 SR
Queue Stats
170W - 95L
1,720 Elo+
Solo
Nemesis
Nemesis
ShayneThaGod
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,603 Elo+
Solo
Chronos
Chronos
Ydgnkayden
Chronos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,555 Elo+
Solo
Neith
Neith
unicornbeefstew
Neith
Level 16
God Stats
6W - 5L
1,560 SR
Queue Stats
154W - 121L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anhur5921
Merlin
11
5 / 1 / 2
6,352
577
5,886
3,556
1,402
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 1 / 2
6,708
610
3,730
7,523
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
SweatySupp
Khepri
9
1 / 0 / 1
6,013
547
2,951
5,297
2,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
lCalm3
Chaac
12
1 / 0 / 2
6,888
626
1,333
5,052
5,270
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
torixo7
Izanami
10
0 / 1 / 1
5,586
508
1,436
3,969
921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
6
0 / 2 / 0
4,496
409
1,256
4,170
2,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 2 / 2
4,707
428
2,457
3,490
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
ShayneThaGod
Nemesis
8
2 / 2 / 0
5,172
470
1,993
6,232
1,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Ydgnkayden
Chronos
4
0 / 4 / 0
3,715
338
251
5,214
1,545
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 0
5,660
515
4,882
5,450
1,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
3
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
Anhur5921
Merlin
5
1
2
6
L
Khepri
0
2
0
0
L
0
2
2
0.5
W
3
1
2
4
L
Nemesis
ShayneThaGod
Nemesis
2
2
0
1
W
Khepri
SweatySupp
Khepri
1
0
1
1.5
L
Chronos
Ydgnkayden
Chronos
0
4
0
0
W
Chaac
lCalm3
Chaac
1
0
2
2
W
Izanami
torixo7
Izanami
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,336
Damage
10,839
25,397
Taken
24,556
12,432
Mitigated
7,833
6,408
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Anhur5921
Merlin
5,886
1,631
0
1,724
3,556
1,402
334
1,360
2,196
34,436
0
L
Khepri
1,256
707
0
276
4,170
2,389
0
2,278
1,892
8,313
0
L
2,457
495
0
750
3,490
661
0
714
2,776
17,148
0
W
3,730
587
0
430
7,523
2,527
0
1,666
5,857
0
40,284
L
Nemesis
ShayneThaGod
Nemesis
1,993
724
0
1,280
6,232
1,660
0
2,103
4,129
0
17,591
W
Khepri
SweatySupp
Khepri
2,951
1,434
0
1,492
5,297
2,312
0
861
4,436
20,229
0
L
Chronos
Ydgnkayden
Chronos
251
251
0
79
5,214
1,545
0
1,989
3,225
5,328
0
W
Chaac
lCalm3
Chaac
1,333
332
0
941
5,052
5,270
152
140
4,912
0
39,776
W
Izanami
torixo7
Izanami
1,436
928
0
1,821
3,969
921
1,042
0
3,969
0
24,372
L
4,882
2,332
0
1,665
5,450
1,578
0
1,753
3,697
0
32,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,547
Gold Earned
23,750
323
Minions Killed
157
0
Camps Cleared
0
970,164
Distance Traveled
812,301
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,352
577
59
5
0
165,415
1
L
Khepri
4,496
409
16
1
0
163,611
0
L
Scylla
4,707
428
28
3
0
141,046
2
W
Thor
6,708
610
86
8
0
220,856
3
L
Nemesis
5,172
470
40
4
0
163,877
1
W
Khepri
6,013
547
21
2
0
179,775
0
L
Chronos
3,715
338
8
1
0
182,324
3
W
Chaac
6,888
626
98
9
0
213,411
1
W
Izanami
5,586
508
59
5
0
190,707
2
L
Neith
5,660
515
65
6
0
161,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role