Player Matchup

Danzaburou
Danzaburou
BangoUchiha
Danzaburou
Level 17
God Stats
11W - 20L
1,345 SR
Queue Stats
16W - 39L
1,258 Elo+
Party 2
Bakasura
Bakasura
BanjoHatake
Bakasura
Level 23
God Stats
18W - 30L
1,368 SR
Queue Stats
29W - 57L
1,291 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zaire626
Morgan Le Fay
Level 42
God Stats
16W - 28L
1,388 SR
Queue Stats
20W - 49L
1,271 Elo+
Party 2
Guan Yu
Guan Yu
bIackmamba81
Guan Yu
Level 45
God Stats
8W - 11L
1,533 SR
Queue Stats
31W - 60L
1,291 Elo+
Party 2
Yemoja
Yemoja
cavschamps 5
Yemoja
Level 49
God Stats
9W - 14L
1,454 SR
Queue Stats
36W - 72L
1,294 Elo+
Party 2
Team Averages
Level 35
1,418 SR
1,281 Elo+

VS

Team Averages
Level 96
1,430 SR
1,472 Elo+
Bakasura
Bakasura
Tidaljoker1
Bakasura
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 167L
1,483 Elo+
Party 3
Geb
Geb
UnLucky120
Geb
Level 58
God Stats
17W - 13L
1,364 SR
Queue Stats
1,192W - 1,294L
1,518 Elo+
Party 1
Ra
Ra
iAUT0LOCK
Ra
Level 145
God Stats
5W - 2L
1,754 SR
Queue Stats
207W - 174L
1,507 Elo+
Party 3
Izanami
Izanami
nikzarx
Izanami
Level 49
God Stats
1W - 0L
1,332 SR
Queue Stats
40W - 79L
1,354 Elo+
Party 1
Chang'e
Chang'e
xFoulsilver
Chang'e
Level 122
God Stats
1W - 2L
1,201 SR
Queue Stats
687W - 686L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BangoUchiha
Danzaburou
19
2 / 8 / 10
12,822
427
17,831
22,163
8,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
BanjoHatake
Bakasura
20
15 / 10 / 5
17,436
581
39,066
32,321
16,552
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Zaire626
Morgan Le Fay
20
11 / 15 / 4
14,564
485
29,152
33,878
13,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
bIackmamba81
Guan Yu
20
2 / 5 / 5
13,071
436
7,567
22,887
20,714
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
20
2 / 3 / 11
12,844
428
9,572
17,009
18,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Tidaljoker1
Bakasura
20
23 / 9 / 4
21,765
726
29,510
32,042
21,943
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 2 / 15
16,542
551
11,365
32,701
38,337
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 10 / 12
18,525
618
27,694
29,802
14,315
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
nikzarx
Izanami
18
0 / 8 / 9
12,987
433
5,500
23,542
9,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
xFoulsilver
Chang'e
20
3 / 3 / 6
16,656
555
24,731
30,267
23,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
86
32
Kills
40
41
Deaths
32
35
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BangoUchiha
Danzaburou
2
8
10
0.88
L
Bakasura
BanjoHatake
Bakasura
15
10
5
1.75
W
Bakasura
Tidaljoker1
Bakasura
23
9
4
2.78
W
4
2
15
5.75
L
Morgan Le Fay
Zaire626
Morgan Le Fay
11
15
4
0.87
L
Guan Yu
bIackmamba81
Guan Yu
2
5
5
0.9
L
Yemoja
2
3
11
2.5
W
10
10
12
1.6
W
Izanami
nikzarx
Izanami
0
8
9
0.56
W
Chang'e
xFoulsilver
Chang'e
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,188
Damage
98,800
128,258
Taken
148,354
77,461
Mitigated
107,988
24,630
Healing
52,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BangoUchiha
Danzaburou
17,831
9,276
0
1,658
22,163
8,937
773
10,917
10,662
0
75,756
L
Bakasura
BanjoHatake
Bakasura
39,066
30,318
0
4,425
32,321
16,552
129
13,817
17,662
0
163,219
W
Bakasura
Tidaljoker1
Bakasura
29,510
22,089
0
8,172
32,042
21,943
4,758
5,137
25,680
0
198,679
W
11,365
1,321
1,889
5,768
32,701
38,337
98
7,476
25,015
49,932
0
L
Morgan Le Fay
Zaire626
Morgan Le Fay
29,152
2,929
450
5,633
33,878
13,200
870
17,949
14,131
93,235
0
L
Guan Yu
bIackmamba81
Guan Yu
7,567
762
2,407
6,207
22,887
20,714
139
9,192
11,829
0
73,646
L
Yemoja
9,572
1,555
3,517
333
17,009
18,058
374
9,459
6,989
56,839
0
W
27,694
361
3,905
9,593
29,802
14,315
3,044
13,331
15,581
142,262
0
W
Izanami
nikzarx
Izanami
5,500
3,189
0
6,790
23,542
9,914
1,357
7,835
15,567
0
68,712
W
Chang'e
xFoulsilver
Chang'e
24,731
2,778
1,597
15,273
30,267
23,479
2,718
5,226
23,580
121,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,737
Gold Earned
86,475
664
Minions Killed
819
0
Camps Cleared
0
2,650,865
Distance Traveled
2,784,995
0
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,822
427
99
3
0
510,265
0
L
Bakasura
17,436
581
224
7
0
536,363
0
W
Bakasura
21,765
726
286
10
0
654,153
0
W
Geb
16,542
551
54
2
0
607,755
2
L
Morgan Le Fay
14,564
485
117
4
0
467,105
0
L
Guan Yu
13,071
436
149
5
0
581,602
0
L
Yemoja
12,844
428
75
3
0
555,530
0
W
Ra
18,525
618
203
7
0
569,864
4
W
Izanami
12,987
433
88
3
0
402,497
12
W
Chang'e
16,656
555
188
6
0
550,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role