Player Matchup

Tiamat
Tiamat
NNNNekros
Tiamat
Level 16
God Stats
17W - 9L
1,621 SR
Queue Stats
33W - 35L
1,405 Elo+
Party 1
Neith
Neith
Sbeck749
Neith
Level 5
God Stats
1W - 1L
1,266 SR
Queue Stats
2W - 1L
1,477 Elo+
Solo
Nu Wa
Nu Wa
gardenal50
Nu Wa
Level 28
God Stats
37W - 29L
1,595 SR
Queue Stats
66W - 52L
1,479 Elo+
Solo
Nemesis
Nemesis
jhonwick101
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,241 Elo+
Solo
Fenrir
Fenrir
幸甚至灾
Fenrir
Level 27
God Stats
31W - 28L
1,459 SR
Queue Stats
167W - 165L
1,464 Elo+
Party 1
Team Averages
Level 17
1,488 SR
1,413 Elo+

VS

Team Averages
Level 14
1,474 SR
1,508 Elo+
Freya
Freya
Annexia
Freya
Level 27
God Stats
65W - 64L
1,525 SR
Queue Stats
141W - 153L
1,439 Elo+
Solo
Sylvanus
Sylvanus
JonkTheToker
Sylvanus
Level 15
God Stats
15W - 13L
1,528 SR
Queue Stats
133W - 154L
1,841 Elo+
Solo
Neith
Neith
Jsmiley
Neith
Level 5
God Stats
1W - 4L
1,342 SR
Queue Stats
2W - 6L
1,303 Elo+
Solo
Xbalanque
Xbalanque
SunerWoN
Xbalanque
Level 5
God Stats
6W - 9L
1,477 SR
Queue Stats
7W - 13L
1,464 Elo+
Solo
Apollo
Apollo
lukornsk
Apollo
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 63L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NNNNekros
Tiamat
20
20 / 3 / 25
17,386
1,337
37,162
16,737
18,560
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Sbeck749
Neith
20
3 / 6 / 15
12,030
925
10,495
12,134
4,604
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
20
3 / 1 / 44
14,656
1,127
29,426
19,707
16,976
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
jhonwick101
Nemesis
20
3 / 12 / 35
13,035
1,003
14,323
21,776
10,055
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
20
23 / 2 / 24
18,079
1,391
32,358
18,579
11,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Annexia
Freya
20
7 / 16 / 15
13,425
1,033
21,597
37,563
12,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
JonkTheToker
Sylvanus
20
3 / 6 / 19
12,615
970
18,974
29,086
12,400
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Jsmiley
Neith
19
5 / 7 / 11
12,793
984
9,747
15,517
4,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
SunerWoN
Xbalanque
20
6 / 12 / 15
13,576
1,044
17,715
22,051
6,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
lukornsk
Apollo
19
3 / 11 / 10
12,572
967
14,951
24,747
7,485
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

195
Kill Participation
94
52
Kills
24
24
Deaths
52
143
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Freya
Annexia
Freya
7
16
15
0.91
L
Sylvanus
JonkTheToker
Sylvanus
3
6
19
2.08
L
Neith
Jsmiley
Neith
5
7
11
1.5
W
Tiamat
NNNNekros
Tiamat
20
3
25
10.83
W
Neith
Sbeck749
Neith
3
6
15
1.75
L
Xbalanque
SunerWoN
Xbalanque
6
12
15
1.13
W
Nu Wa
3
1
44
25
W
Nemesis
jhonwick101
Nemesis
3
12
35
1.71
L
Apollo
lukornsk
Apollo
3
11
10
0.73
W
Fenrir
23
2
24
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,764
Damage
82,984
88,933
Taken
128,964
61,624
Mitigated
43,559
10,297
Healing
27,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Annexia
Freya
21,597
8,735
0
8,768
37,563
12,210
0
16,544
20,637
63,749
0
L
Sylvanus
JonkTheToker
Sylvanus
18,974
2,383
6,817
9,108
29,086
12,400
0
17,978
10,860
35,254
0
L
Neith
Jsmiley
Neith
9,747
3,824
0
1,988
15,517
4,483
0
6,775
8,648
0
35,766
W
Tiamat
NNNNekros
Tiamat
37,162
2,434
1,345
3,806
16,737
18,560
0
6,800
9,937
65,538
0
W
Neith
Sbeck749
Neith
10,495
3,788
0
1,888
12,134
4,604
0
7,418
4,716
0
22,223
L
Xbalanque
SunerWoN
Xbalanque
17,715
6,988
47
361
22,051
6,981
0
13,942
7,945
0
46,793
W
Nu Wa
29,426
5,856
0
461
19,707
16,976
0
9,109
10,598
66,026
0
W
Nemesis
jhonwick101
Nemesis
14,323
3,232
0
2,268
21,776
10,055
0
9,049
12,727
0
18,632
L
Apollo
lukornsk
Apollo
14,951
6,612
0
820
24,747
7,485
0
10,203
14,286
0
52,352
W
Fenrir
32,358
2,209
0
529
18,579
11,429
0
8,195
10,384
0
49,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,186
Gold Earned
64,981
227
Minions Killed
264
13
Camps Cleared
5
1,131,521
Distance Traveled
1,052,191
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,425
1,033
77
6
2
193,777
0
L
Sylvanus
12,615
970
32
2
1
223,849
0
L
Neith
12,793
984
34
3
0
181,641
0
W
Tiamat
17,386
1,337
81
6
7
244,113
1
W
Neith
12,030
925
31
2
0
125,542
0
L
Xbalanque
13,576
1,044
51
4
1
215,519
0
W
Nu Wa
14,656
1,127
78
6
4
261,842
0
W
Nemesis
13,035
1,003
11
1
0
229,080
0
L
Apollo
12,572
967
70
5
1
237,405
0
W
Fenrir
18,079
1,391
26
2
2
270,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role