Player Matchup

Danzaburou
Danzaburou
Panda_monkey-69
Danzaburou
Level 16
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
SnowTheJester
Thanatos
Level 5
God Stats
9W - 11L
1,682 SR
Queue Stats
37W - 38L
1,487 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SweetP1428
Morgan Le Fay
Level 26
God Stats
25W - 21L
1,561 SR
Queue Stats
91W - 79L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
TheDiablillox
Zhong Kui
Level 29
God Stats
2W - 1L
1,213 SR
Queue Stats
79W - 64L
1,608 Elo+
Solo
Geb
Geb
dieselzombie
Geb
Level 29
God Stats
42W - 44L
1,504 SR
Queue Stats
193W - 188L
1,575 Elo+
Party 1
Team Averages
Level 21
1,475 SR
1,532 Elo+

VS

Team Averages
Level 45
1,520 SR
1,495 Elo+
Cthulhu
Cthulhu
Copyrite11
Cthulhu
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,702 Elo+
Party 2
Jing Wei
Jing Wei
Guantlet77
Jing Wei
Level 139
God Stats
3W - 1L
1,649 SR
Queue Stats
10W - 12L
1,609 Elo+
Party 2
Kukulkan
Kukulkan
Keknobi
Kukulkan
Level 28
God Stats
1W - 0L
1,449 SR
Queue Stats
7W - 4L
1,469 Elo+
Solo
Da Ji
Da Ji
MrMans
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 51L
1,537 Elo+
Solo
Nike
Nike
hexiota
Nike
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Panda_monkey-69
Danzaburou
9
0 / 3 / 0
5,155
430
2,120
4,900
1,221
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
SnowTheJester
Thanatos
8
0 / 2 / 0
5,422
452
558
6,076
1,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
SweetP1428
Morgan Le Fay
12
2 / 2 / 0
6,788
566
3,323
7,235
3,196
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
TheDiablillox
Zhong Kui
12
1 / 1 / 0
6,444
537
8,204
6,269
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 3 / 0
5,733
478
2,204
7,650
3,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Copyrite11
Cthulhu
9
1 / 1 / 2
5,905
492
1,688
7,302
4,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Guantlet77
Jing Wei
13
3 / 0 / 0
7,492
624
5,955
6,556
2,024
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Keknobi
Kukulkan
11
1 / 1 / 2
6,737
561
1,742
4,834
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
MrMans
Da Ji
12
2 / 0 / 3
7,021
585
3,905
7,327
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
hexiota
Nike
10
4 / 1 / 2
6,391
533
4,561
6,894
3,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
3
Kills
11
11
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Copyrite11
Cthulhu
1
1
2
2
W
Jing Wei
Guantlet77
Jing Wei
3
0
0
3
W
Kukulkan
Keknobi
Kukulkan
1
1
2
2
W
Da Ji
MrMans
Da Ji
2
0
3
3.5
L
Danzaburou
Panda_monkey-69
Danzaburou
0
3
0
0
L
Thanatos
SnowTheJester
Thanatos
0
2
0
0
L
Morgan Le Fay
SweetP1428
Morgan Le Fay
2
2
0
1
L
Zhong Kui
TheDiablillox
Zhong Kui
1
1
0
1
L
0
3
0
0
W
Nike
hexiota
Nike
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,409
Damage
17,851
32,130
Taken
32,913
13,257
Mitigated
13,602
10,940
Healing
6,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Copyrite11
Cthulhu
1,688
164
0
594
7,302
4,241
0
2,737
4,496
10,736
0
W
Jing Wei
Guantlet77
Jing Wei
5,955
4,898
0
3,525
6,556
2,024
1,876
2,341
4,215
0
47,830
W
Kukulkan
Keknobi
Kukulkan
1,742
102
0
0
4,834
1,568
207
2,883
1,795
40,909
0
W
Da Ji
MrMans
Da Ji
3,905
1,224
0
410
7,327
2,208
0
2,863
4,392
0
43,660
L
Danzaburou
Panda_monkey-69
Danzaburou
2,120
788
0
584
4,900
1,221
75
182
4,677
0
22,455
L
Thanatos
SnowTheJester
Thanatos
558
344
0
3,483
6,076
1,724
0
408
5,626
0
28,638
L
Morgan Le Fay
SweetP1428
Morgan Le Fay
3,323
298
0
2,481
7,235
3,196
312
375
6,541
37,812
0
L
Zhong Kui
TheDiablillox
Zhong Kui
8,204
116
0
3,189
6,269
3,688
0
1,542
4,727
44,457
0
L
2,204
228
291
912
7,650
3,428
0
923
6,639
16,515
0
W
Nike
hexiota
Nike
4,561
1,388
0
1,718
6,894
3,561
738
2,816
4,068
0
23,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,542
Gold Earned
33,546
291
Minions Killed
330
0
Camps Cleared
0
1,052,074
Distance Traveled
1,134,383
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,905
492
20
2
0
210,019
1
W
Jing Wei
7,492
624
97
8
0
219,209
1
W
Kukulkan
6,737
561
88
7
0
233,959
2
W
Da Ji
7,021
585
88
7
0
257,014
1
L
Danzaburou
5,155
430
53
4
0
200,014
0
L
Thanatos
5,422
452
62
5
0
217,143
0
L
Morgan Le Fay
6,788
566
81
7
0
207,918
1
L
Zhong Kui
6,444
537
80
7
0
218,647
3
L
Geb
5,733
478
15
1
0
208,352
4
W
Nike
6,391
533
37
3
0
214,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role