Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AngusWasNotFound
Sun Wukong
Level 13
God Stats
5W - 15L
1,223 SR
Queue Stats
9W - 29L
1,034 Elo+
Party 1
Ymir
Ymir
Bangos
Ymir
Level 14
God Stats
2W - 8L
1,255 SR
Queue Stats
10W - 32L
1,129 Elo+
Party 1
Artemis
Artemis
CryingAutoTune
Artemis
Level 8
God Stats
3W - 3L
1,599 SR
Queue Stats
7W - 5L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
DEADBOT64
Danzaburou
Level 14
God Stats
6W - 5L
1,592 SR
Queue Stats
12W - 12L
1,359 Elo+
Party 2
Team Averages
Level 15
1,434 SR
1,301 Elo+

VS

Team Averages
Level 18
1,333 SR
1,299 Elo+
Sol
Sol
ComradeDobby
Sol
Level 18
God Stats
48W - 39L
1,423 SR
Queue Stats
54W - 50L
1,325 Elo+
Party 3
Hera
Hera
K0L4DA
Hera
Level 16
God Stats
1W - 1L
1,128 SR
Queue Stats
24W - 25L
1,294 Elo+
Solo
Baba Yaga
Baba Yaga
buddhasan20
Baba Yaga
Level 17
God Stats
16W - 24L
1,225 SR
Queue Stats
55W - 71L
1,346 Elo+
Solo
Arachne
Arachne
kickasscodster
Arachne
Level 18
God Stats
4W - 1L
1,539 SR
Queue Stats
44W - 44L
1,318 Elo+
Party 3
Zeus
Zeus
rich_gumbs93
Zeus
Level 22
God Stats
98W - 113L
1,349 SR
Queue Stats
590W - 645L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
1 / 6 / 3
10,004
1,000
8,442
24,394
26,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
AngusWasNotFound
Sun Wukong
15
0 / 9 / 2
8,629
863
1,621
18,548
12,205
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
Bangos
Ymir
15
0 / 11 / 5
9,129
913
2,265
22,607
22,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
6 / 12 / 2
10,735
1,074
21,114
19,940
7,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
DEADBOT64
Danzaburou
15
2 / 7 / 2
8,980
898
10,078
13,471
5,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 21
11,732
1,173
23,696
14,256
6,273
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
K0L4DA
Hera
18
3 / 3 / 24
10,513
1,051
15,357
9,231
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
buddhasan20
Baba Yaga
19
7 / 0 / 29
11,723
1,172
13,707
5,031
2,171
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
14 / 3 / 12
12,197
1,220
19,157
13,590
5,082
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
12 / 2 / 18
11,956
1,196
16,649
6,415
2,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
149
9
Kills
45
45
Deaths
9
14
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
6
3
0.42
L
Sun Wukong
AngusWasNotFound
Sun Wukong
0
9
2
0.11
L
Ymir
Bangos
Ymir
0
11
5
0.23
W
9
1
21
19.5
L
6
12
2
0.58
L
Danzaburou
DEADBOT64
Danzaburou
2
7
2
0.43
W
Hera
K0L4DA
Hera
3
3
24
5
W
Baba Yaga
buddhasan20
Baba Yaga
7
0
29
21.5
W
14
3
12
6.67
W
12
2
18
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,520
Damage
88,566
98,960
Taken
48,523
73,977
Mitigated
19,364
3,614
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,442
779
0
1,052
24,394
26,787
0
17,689
6,705
23,008
0
L
Sun Wukong
AngusWasNotFound
Sun Wukong
1,621
1,067
0
161
18,548
12,205
0
13,903
4,645
0
17,854
L
Ymir
Bangos
Ymir
2,265
449
0
0
22,607
22,879
0
14,457
8,150
18,145
0
W
23,696
11,876
601
5,298
14,256
6,273
0
1,622
12,634
35,572
2,452
L
21,114
14,959
0
1,605
19,940
7,013
0
12,657
7,283
0
34,322
L
Danzaburou
DEADBOT64
Danzaburou
10,078
3,452
0
796
13,471
5,093
0
8,829
4,642
0
21,052
W
Hera
K0L4DA
Hera
15,357
5,898
254
962
9,231
3,314
0
2,426
6,805
26,728
0
W
Baba Yaga
buddhasan20
Baba Yaga
13,707
49
481
2,741
5,031
2,171
0
572
4,459
24,730
0
W
19,157
14,295
404
1,923
13,590
5,082
0
4,858
8,732
0
31,008
W
16,649
3,463
0
365
6,415
2,524
0
1,229
5,186
33,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,477
Gold Earned
58,121
144
Minions Killed
157
0
Camps Cleared
2
737,050
Distance Traveled
861,928
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,004
1,000
4
0
0
165,534
0
L
Sun Wukong
8,629
863
30
3
0
105,967
0
L
Ymir
9,129
913
41
4
0
110,001
0
W
Sol
11,732
1,173
32
3
1
174,804
2
L
Artemis
10,735
1,074
32
3
0
164,685
0
L
Danzaburou
8,980
898
37
4
0
190,863
0
W
Hera
10,513
1,051
17
2
1
170,307
1
W
Baba Yaga
11,723
1,172
31
3
0
194,609
0
W
Arachne
12,197
1,220
28
3
0
173,796
0
W
Zeus
11,956
1,196
49
5
0
148,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role