Player Matchup

Chang'e
Chang'e
Bachekesxd_UwU
Chang'e
Level 68
God Stats
11W - 8L
1,538 SR
Queue Stats
42W - 37L
1,524 Elo+
Party 1
Mercury
Mercury
DemonMedina
Mercury
Level 160
God Stats
19W - 20L
1,581 SR
Queue Stats
518W - 525L
1,494 Elo+
Solo
Ah Puch
Ah Puch
ErickJwhBpm
Ah Puch
Level 140
God Stats
2W - 0L
1,869 SR
Queue Stats
77W - 78L
1,528 Elo+
Party 1
Cerberus
Cerberus
Joshzilla-4
Cerberus
Level 89
God Stats
4W - 5L
1,440 SR
Queue Stats
76W - 67L
1,537 Elo+
Solo
Artemis
Artemis
RogueSchugs
Artemis
Level 102
God Stats
39W - 28L
1,519 SR
Queue Stats
292W - 283L
1,483 Elo+
Solo
Team Averages
Level 112
1,590 SR
1,513 Elo+

VS

Team Averages
Level 108
1,659 SR
1,534 Elo+
Khepri
Khepri
 
Khepri
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ChildeAlphinaud
Kukulkan
Level 153
God Stats
24W - 22L
1,562 SR
Queue Stats
452W - 474L
1,495 Elo+
Solo
Fenrir
Fenrir
Leviatan2066
Fenrir
Level 85
God Stats
4W - 2L
1,700 SR
Queue Stats
85W - 78L
1,518 Elo+
Solo
Cupid
Cupid
M0BST3R H1PP0
Cupid
Level 120
God Stats
4W - 2L
1,840 SR
Queue Stats
144W - 189L
1,486 Elo+
Party 2
Zeus
Zeus
M0BST3R L0BST3R
Zeus
Level 92
God Stats
2W - 2L
1,690 SR
Queue Stats
8W - 4L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 4 / 11
13,122
1,193
16,913
13,474
3,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
DemonMedina
Mercury
19
3 / 1 / 11
11,528
1,048
8,205
9,338
3,353
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
ErickJwhBpm
Ah Puch
18
5 / 2 / 19
11,772
1,070
22,023
10,232
3,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Joshzilla-4
Cerberus
18
4 / 4 / 17
10,890
990
11,359
12,112
11,680
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
RogueSchugs
Artemis
18
6 / 2 / 13
11,824
1,075
18,058
9,170
3,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

236

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
1 / 6 / 11
10,196
927
6,097
19,865
12,393
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
17
2 / 5 / 6
10,696
972
7,472
15,855
5,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
16
6 / 5 / 4
11,196
1,018
11,906
16,854
7,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 8 / 7
10,640
967
5,533
14,635
5,842
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 6 / 9
10,219
929
13,510
12,504
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
50
30
Kills
13
13
Deaths
30
71
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
6
11
1.08
W
12
4
11
4.38
L
Kukulkan
2
5
6
1
W
Mercury
DemonMedina
Mercury
3
1
11
8.5
W
Ah Puch
ErickJwhBpm
Ah Puch
5
2
19
7.25
W
Cerberus
Joshzilla-4
Cerberus
4
4
17
3.13
L
Fenrir
6
5
4
1.6
L
3
8
7
0.81
L
1
6
9
0.92
W
Artemis
RogueSchugs
Artemis
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,558
Damage
44,518
54,326
Taken
79,713
26,403
Mitigated
35,091
14,124
Healing
2,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,097
630
122
697
19,865
12,393
0
13,067
6,798
16,712
0
W
16,913
835
2,755
4,518
13,474
3,993
0
7,232
5,528
35,440
0
L
Kukulkan
7,472
1,471
0
0
15,855
5,018
0
11,577
4,278
44,670
0
W
Mercury
DemonMedina
Mercury
8,205
3,200
0
525
9,338
3,353
0
2,959
6,379
0
44,804
W
Ah Puch
ErickJwhBpm
Ah Puch
22,023
1,632
0
4,219
10,232
3,874
0
5,873
4,359
40,096
0
W
Cerberus
Joshzilla-4
Cerberus
11,359
127
0
685
12,112
11,680
0
5,981
6,131
19,492
0
L
Fenrir
11,906
3,253
0
276
16,854
7,478
0
9,364
7,490
0
15,244
L
5,533
3,011
238
533
14,635
5,842
0
8,572
6,063
0
18,780
L
13,510
1,299
0
135
12,504
4,360
0
7,715
4,789
26,162
0
W
Artemis
RogueSchugs
Artemis
18,058
11,649
0
1,422
9,170
3,503
0
5,034
4,136
0
32,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,136
Gold Earned
52,947
213
Minions Killed
187
13
Camps Cleared
4
1,039,510
Distance Traveled
921,022
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,196
927
11
1
0
181,787
0
W
Chang'e
13,122
1,193
58
5
1
200,318
0
L
Kukulkan
10,696
972
105
10
0
185,182
1
W
Mercury
11,528
1,048
66
6
4
244,328
1
W
Ah Puch
11,772
1,070
31
3
5
203,779
4
W
Cerberus
10,890
990
23
2
0
198,807
0
L
Fenrir
11,196
1,018
2
0
1
201,744
0
L
Cupid
10,640
967
38
3
1
156,267
0
L
Zeus
10,219
929
31
3
2
196,042
1
W
Artemis
11,824
1,075
35
3
3
192,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role