Player Matchup

Jormungandr
Jormungandr
Vandivierf58140
Jormungandr
Level 5
God Stats
0W - 4L
1,205 SR
Queue Stats
5W - 9L
1,013 Elo+
Party 1
King Arthur
King Arthur
allah_christ_909
King Arthur
Level 25
God Stats
20W - 13L
1,615 SR
Queue Stats
52W - 58L
1,493 Elo+
Party 1
Ares
Ares
butsgrass94
Ares
Level 6
God Stats
1W - 3L
1,491 SR
Queue Stats
1W - 7L
1,189 Elo+
Party 1
Team Averages
Level 12
1,437 SR
1,232 Elo+

VS

Team Averages
Level 27
1,417 SR
1,317 Elo+
Sun Wukong
Sun Wukong
CaesartheGrape
Sun Wukong
Level 27
God Stats
4W - 0L
1,261 SR
Queue Stats
93W - 103L
1,385 Elo+
Solo
Vulcan
Vulcan
TDmC SOLAR5446
Vulcan
Level 26
God Stats
37W - 27L
1,585 SR
Queue Stats
90W - 71L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
xLagio
Tsukuyomi
Level 28
God Stats
1W - 1L
1,405 SR
Queue Stats
5W - 8L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Vandivierf58140
Jormungandr
17
2 / 3 / 1
11,663
530
11,567
22,619
24,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
allah_christ_909
King Arthur
17
3 / 8 / 2
13,186
599
7,588
25,169
27,487
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 8 / 4
11,575
526
5,892
24,215
22,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaesartheGrape
Sun Wukong
18
3 / 2 / 11
13,776
626
9,285
12,057
7,554
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 2 / 10
14,144
643
30,335
10,834
4,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
xLagio
Tsukuyomi
19
10 / 1 / 8
14,666
667
21,228
16,791
8,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
19
19
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CaesartheGrape
Sun Wukong
3
2
11
4.25
W
6
2
10
5.5
L
Jormungandr
Vandivierf58140
Jormungandr
2
3
1
0.83
L
King Arthur
allah_christ_909
King Arthur
3
8
2
0.5
L
0
8
4
0.25
W
Tsukuyomi
xLagio
Tsukuyomi
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,047
Damage
60,848
72,003
Taken
39,682
74,510
Mitigated
20,905
2,802
Healing
17,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CaesartheGrape
Sun Wukong
9,285
1,596
761
3,434
12,057
7,554
843
4,448
6,950
0
38,263
W
30,335
14,095
384
2,496
10,834
4,829
496
4,614
5,897
78,473
0
L
Jormungandr
Vandivierf58140
Jormungandr
11,567
2,922
0
1,397
22,619
24,175
225
10,665
11,749
58,527
0
L
King Arthur
allah_christ_909
King Arthur
7,588
649
0
145
25,169
27,487
128
9,620
15,386
0
41,857
L
5,892
1,143
0
1,260
24,215
22,848
155
9,499
14,533
16,675
0
W
Tsukuyomi
xLagio
Tsukuyomi
21,228
6,671
214
10,290
16,791
8,522
678
6,946
9,376
0
69,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,424
Gold Earned
42,586
144
Minions Killed
218
0
Camps Cleared
0
1,021,436
Distance Traveled
1,263,774
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,776
626
54
2
0
429,179
1
W
Vulcan
14,144
643
96
4
0
412,005
3
L
Jormungandr
11,663
530
61
3
0
352,833
2
L
King Arthur
13,186
599
67
3
0
346,043
0
L
Ares
11,575
526
16
1
0
322,560
0
W
Tsukuyomi
14,666
667
68
3
0
422,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role