Player Matchup

Bacchus
Bacchus
GuamD66
Bacchus
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 12L
1,094 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zendagoat
Tsukuyomi
Level 29
God Stats
18W - 34L
1,392 SR
Queue Stats
121W - 198L
1,229 Elo+
Solo
Ra
Ra
snoogums-
Ra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 55L
1,158 Elo+
Party 2
Team Averages
Level 18
1,464 SR
1,160 Elo+

VS

Team Averages
Level 36
1,347 SR
1,202 Elo+
Cthulhu
Cthulhu
XiDaBBaH--
Cthulhu
Level 66
God Stats
3W - 2L
1,282 SR
Queue Stats
73W - 66L
1,303 Elo+
Solo
Kali
Kali
nosbor020707
Kali
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 15L
1,295 Elo+
Party 1
Da Ji
Da Ji
twilight_rose_
Da Ji
Level 25
God Stats
1W - 5L
1,259 SR
Queue Stats
2W - 11L
1,007 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GuamD66
Bacchus
9
2 / 1 / 1
6,949
632
5,306
6,300
6,820
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Zendagoat
Tsukuyomi
9
0 / 7 / 3
6,568
597
5,033
10,280
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 6 / 2
7,074
643
6,749
6,454
1,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
XiDaBBaH--
Cthulhu
12
0 / 2 / 11
7,984
726
6,396
11,497
9,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 1 / 4
8,006
728
5,596
9,880
4,202
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
9 / 2 / 3
8,979
816
7,281
8,009
3,040
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
14
14
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
GuamD66
Bacchus
2
1
1
2.5
W
Cthulhu
XiDaBBaH--
Cthulhu
0
2
11
2.75
L
Tsukuyomi
Zendagoat
Tsukuyomi
0
7
3
0.21
W
5
1
4
7
L
2
6
2
0.5
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,088
Damage
19,273
23,034
Taken
29,386
11,691
Mitigated
17,032
1,990
Healing
4,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
GuamD66
Bacchus
5,306
1,243
0
0
6,300
6,820
0
1,765
4,535
9,528
0
W
Cthulhu
XiDaBBaH--
Cthulhu
6,396
498
276
1,201
11,497
9,790
0
5,450
6,047
28,831
0
L
Tsukuyomi
Zendagoat
Tsukuyomi
5,033
1,104
45
958
10,280
2,940
0
2,784
7,496
0
16,210
W
5,596
3,858
0
2,894
9,880
4,202
17
3,676
6,204
0
19,949
L
6,749
1,428
767
220
6,454
1,931
0
1,847
4,607
24,727
0
W
7,281
1,883
0
0
8,009
3,040
46
2,929
5,080
0
24,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,591
Gold Earned
24,969
71
Minions Killed
104
0
Camps Cleared
0
564,482
Distance Traveled
616,741
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,949
632
13
1
0
203,988
3
W
Cthulhu
7,984
726
54
5
0
202,663
0
L
Tsukuyomi
6,568
597
23
2
0
180,826
3
W
Kali
8,006
728
22
2
0
213,981
0
L
Ra
7,074
643
35
3
0
179,668
0
W
Da Ji
8,979
816
28
3
0
200,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role