Player Matchup

Cthulhu
Cthulhu
AGustin6134
Cthulhu
Level 8
God Stats
31W - 33L
1,366 SR
Queue Stats
119W - 134L
1,358 Elo+
Solo
Ullr
Ullr
SacredGreenArrow
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 52L
1,310 Elo+
Party 1
Fenrir
Fenrir
Stimkitten
Fenrir
Level 21
God Stats
2W - 3L
1,488 SR
Queue Stats
22W - 37L
1,285 Elo+
Solo
Nike
Nike
mountainfox67
Nike
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,256 Elo+
Party 1
Merlin
Merlin
twiddly-pupil0
Merlin
Level 24
God Stats
1W - 2L
1,329 SR
Queue Stats
141W - 139L
1,413 Elo+
Solo
Team Averages
Level 16
1,436 SR
1,324 Elo+

VS

Team Averages
Level 16
1,362 SR
1,243 Elo+
Cupid
Cupid
Dantoki--
Cupid
Level 16
God Stats
1W - 1L
1,284 SR
Queue Stats
23W - 22L
1,260 Elo+
Party 2
Mercury
Mercury
GabrielXV10
Mercury
Level 26
God Stats
3W - 4L
1,430 SR
Queue Stats
33W - 42L
1,331 Elo+
Solo
Cthulhu
Cthulhu
Kingsototh
Cthulhu
Level 11
God Stats
1W - 2L
1,377 SR
Queue Stats
13W - 21L
989 Elo+
Party 2
Odin
Odin
Mephisto598
Odin
Level 21
God Stats
5W - 8L
1,217 SR
Queue Stats
48W - 62L
1,248 Elo+
Party 2
Kukulkan
Kukulkan
elchamuco15
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AGustin6134
Cthulhu
19
1 / 3 / 1
11,906
411
5,766
12,768
14,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 10 / 2
10,488
362
6,527
16,273
5,190
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Stimkitten
Fenrir
20
3 / 4 / 3
12,562
433
9,529
25,479
20,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 7 / 2
10,781
372
5,514
16,858
12,623
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 3 / 4
16,332
563
33,018
24,340
12,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dantoki--
Cupid
20
18 / 1 / 3
16,822
580
28,932
19,201
9,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
GabrielXV10
Mercury
20
4 / 2 / 3
14,052
485
8,245
19,403
9,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Kingsototh
Cthulhu
19
2 / 4 / 10
12,313
425
10,515
25,175
25,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
0 / 4 / 2
12,972
447
5,972
17,380
12,623
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
elchamuco15
Kukulkan
18
2 / 8 / 0
12,357
426
7,498
14,216
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
17
Kills
26
27
Deaths
19
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AGustin6134
Cthulhu
1
3
1
0.5
W
Cupid
Dantoki--
Cupid
18
1
3
19.5
W
Mercury
GabrielXV10
Mercury
4
2
3
2.75
W
Cthulhu
Kingsototh
Cthulhu
2
4
10
1.75
W
0
4
2
0.25
L
1
10
2
0.2
L
Fenrir
Stimkitten
Fenrir
3
4
3
1.13
W
Kukulkan
elchamuco15
Kukulkan
2
8
0
0.25
L
0
7
2
0.14
L
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,354
Damage
61,162
95,718
Taken
95,375
65,583
Mitigated
60,974
24,830
Healing
23,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AGustin6134
Cthulhu
5,766
631
443
1,983
12,768
14,068
1,240
2,611
10,050
52,266
0
W
Cupid
Dantoki--
Cupid
28,932
19,067
2,090
7,577
19,201
9,152
7,988
6,451
12,573
0
123,745
W
Mercury
GabrielXV10
Mercury
8,245
3,525
0
1,367
19,403
9,337
1,899
4,016
15,117
0
144,605
W
Cthulhu
Kingsototh
Cthulhu
10,515
815
227
6,637
25,175
25,972
896
12,950
11,159
51,017
0
W
5,972
2,654
0
4,983
17,380
12,623
2,089
6,674
10,502
0
59,789
L
6,527
3,623
0
991
16,273
5,190
642
1,763
14,408
0
56,139
L
Fenrir
Stimkitten
Fenrir
9,529
1,751
89
12,093
25,479
20,811
0
2,801
22,576
0
91,224
W
Kukulkan
elchamuco15
Kukulkan
7,498
1,713
0
303
14,216
3,890
1,024
10,080
4,032
59,635
0
L
5,514
505
0
1,490
16,858
12,623
258
2,313
14,442
10,804
36,932
L
33,018
3,617
386
7,355
24,340
12,891
3,241
7,900
16,229
136,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,069
Gold Earned
68,516
620
Minions Killed
665
0
Camps Cleared
0
2,600,844
Distance Traveled
2,682,944
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,906
411
100
3
0
541,726
2
W
Cupid
16,822
580
203
7
0
542,524
2
W
Mercury
14,052
485
179
6
0
668,204
0
W
Cthulhu
12,313
425
69
2
0
524,607
0
W
Odin
12,972
447
108
4
0
494,189
0
L
Ullr
10,488
362
92
3
0
442,340
0
L
Fenrir
12,562
433
129
4
0
596,117
0
W
Kukulkan
12,357
426
106
4
0
453,420
0
L
Nike
10,781
372
97
3
0
499,706
1
L
Merlin
16,332
563
202
7
0
520,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role