Player Matchup

Sol
Sol
Assassin000117
Sol
Level 157
God Stats
3W - 4L
1,501 SR
Queue Stats
503W - 360L
1,657 Elo+
Party 1
Khepri
Khepri
iBDux
Khepri
Level 156
God Stats
2W - 3L
1,263 SR
Queue Stats
166W - 139L
1,555 Elo+
Party 1
Hou Yi
Hou Yi
kingjulian3573
Hou Yi
Level 134
God Stats
1W - 1L
1,830 SR
Queue Stats
333W - 250L
1,566 Elo+
Party 1
Team Averages
Level 149
1,531 SR
1,593 Elo+

VS

Team Averages
Level 143
1,521 SR
1,611 Elo+
Hades
Hades
DisastersFire
Hades
Level 160
God Stats
6W - 1L
1,650 SR
Queue Stats
260W - 150L
1,629 Elo+
Party 2
Zeus
Zeus
GlacierDragon12
Zeus
Level 160
God Stats
3W - 3L
1,413 SR
Queue Stats
266W - 157L
1,612 Elo+
Party 2
Poseidon
Poseidon
T12OUBLE
Poseidon
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,847
604
5,229
9,730
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
iBDux
Khepri
12
2 / 4 / 0
8,672
667
1,804
15,432
18,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 6 / 0
7,679
591
7,163
11,774
4,830
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 15
9,137
703
5,173
10,614
10,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
10 / 0 / 5
10,575
813
19,243
5,643
2,059
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
T12OUBLE
Poseidon
14
6 / 0 / 6
9,805
754
7,641
8,189
2,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
16
16
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
0
2
15
3.75
W
10
0
5
12.5
W
Poseidon
T12OUBLE
Poseidon
6
0
6
9
L
Khepri
iBDux
Khepri
2
4
0
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,196
Damage
32,057
36,936
Taken
24,446
26,756
Mitigated
15,416
7,342
Healing
3,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,229
860
0
1,778
9,730
3,678
193
8,454
1,276
28,765
1,597
W
5,173
609
177
1,667
10,614
10,758
386
2,049
8,565
18,691
0
W
19,243
3,276
0
440
5,643
2,059
1,866
1,987
3,656
53,547
0
W
Poseidon
T12OUBLE
Poseidon
7,641
1,493
0
739
8,189
2,599
304
2,823
5,366
41,892
0
L
Khepri
iBDux
Khepri
1,804
169
0
3,613
15,432
18,248
0
13,501
1,931
10,400
0
L
7,163
2,972
0
1,951
11,774
4,830
0
10,102
1,672
0
31,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,198
Gold Earned
29,517
133
Minions Killed
165
0
Camps Cleared
0
674,216
Distance Traveled
712,345
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,847
604
62
5
0
225,848
1
W
Hades
9,137
703
32
2
0
225,132
5
W
Zeus
10,575
813
64
5
0
222,267
3
W
Poseidon
9,805
754
69
5
0
264,946
4
L
Khepri
8,672
667
17
1
0
231,797
0
L
Hou Yi
7,679
591
54
4
0
216,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role