Player Matchup

Mercury
Mercury
DesR88
Mercury
Level 156
God Stats
3W - 3L
1,394 SR
Queue Stats
778W - 727L
1,538 Elo+
Party 1
Tyr
Tyr
DjVial
Tyr
Level 144
God Stats
4W - 3L
1,502 SR
Queue Stats
316W - 302L
1,503 Elo+
Party 1
He Bo
He Bo
HxC Hoffmann
He Bo
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 125L
1,504 Elo+
Party 1
Thoth
Thoth
Reims32
Thoth
Level 94
God Stats
1W - 5L
1,677 SR
Queue Stats
320W - 361L
1,410 Elo+
Party 1
Rama
Rama
i3earii
Rama
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
206W - 234L
1,425 Elo+
Party 1
Team Averages
Level 122
1,514 SR
1,476 Elo+

VS

Team Averages
Level 71
1,513 SR
1,407 Elo+
Athena
Athena
 
Athena
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dragonlord100
Sol
Level 29
God Stats
3W - 0L
1,566 SR
Queue Stats
36W - 33L
1,408 Elo+
Party 2
Zeus
Zeus
Ms_BonZiixP
Zeus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 113L
1,435 Elo+
Solo
Osiris
Osiris
gay cateater
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DesR88
Mercury
12
3 / 5 / 4
7,605
691
7,335
13,318
14,037
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
DjVial
Tyr
13
6 / 6 / 4
8,410
765
7,039
21,400
20,455
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
1 / 8 / 7
7,571
688
6,904
11,677
4,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Reims32
Thoth
16
2 / 5 / 8
8,612
783
8,495
9,878
3,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rama
i3earii
Rama
14
0 / 5 / 7
7,798
709
5,307
9,737
3,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
5 / 2 / 14
10,295
936
4,301
15,068
14,120
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
 
Fafnir
15
4 / 2 / 21
9,816
892
8,572
10,597
13,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
10 / 1 / 16
10,975
998
24,547
10,884
4,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
8 / 4 / 13
10,227
930
17,219
7,948
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
14
2 / 3 / 13
8,671
788
4,174
8,750
5,250
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
106
12
Kills
29
29
Deaths
12
30
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
2
14
6
W
Fafnir
 
Fafnir
4
2
21
7.25
L
Mercury
DesR88
Mercury
3
5
4
1
L
Tyr
DjVial
Tyr
6
6
4
1.33
W
10
1
16
18
L
1
8
7
0.56
W
8
4
13
3.63
L
Thoth
Reims32
Thoth
2
5
8
1.2
W
Osiris
2
3
13
2.83
L
Rama
i3earii
Rama
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,080
Damage
58,813
66,010
Taken
53,247
46,150
Mitigated
41,306
11,746
Healing
24,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,301
1,047
2,001
3,306
15,068
14,120
161
3,159
11,909
7,639
0
W
Fafnir
 
Fafnir
8,572
4,541
1,611
2,904
10,597
13,717
856
3,518
7,079
14,397
0
L
Mercury
DesR88
Mercury
7,335
1,812
954
1,598
13,318
14,037
0
10,278
3,040
0
15,350
L
Tyr
DjVial
Tyr
7,039
625
752
3,159
21,400
20,455
0
17,286
4,114
0
10,562
W
24,547
11,338
2,877
7,558
10,884
4,884
2,200
2,323
8,561
45,784
0
L
6,904
1,160
1,142
1,218
11,677
4,243
0
9,877
1,800
11,041
0
W
17,219
1,057
1,323
1,752
7,948
3,335
1,062
2,315
5,633
32,512
0
L
Thoth
Reims32
Thoth
8,495
993
136
557
9,878
3,748
0
8,894
984
26,601
0
W
Osiris
4,174
2,142
114
1,049
8,750
5,250
828
4,084
4,666
0
12,237
L
Rama
i3earii
Rama
5,307
4,244
1,509
721
9,737
3,667
0
8,304
1,433
0
14,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,996
Gold Earned
49,984
89
Minions Killed
107
0
Camps Cleared
0
930,005
Distance Traveled
1,148,358
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,295
936
7
1
0
253,897
0
W
Fafnir
9,816
892
13
1
0
224,198
4
L
Mercury
7,605
691
10
1
0
210,464
0
L
Tyr
8,410
765
5
0
0
195,035
1
W
Sol
10,975
998
40
4
0
237,459
2
L
He Bo
7,571
688
9
1
0
186,993
0
W
Zeus
10,227
930
26
2
0
208,423
3
L
Thoth
8,612
783
40
4
0
182,142
3
W
Osiris
8,671
788
21
2
0
224,381
1
L
Rama
7,798
709
25
2
0
155,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role