Player Matchup

Merlin
Merlin
DocMafia FTW
Merlin
Level 123
God Stats
18W - 8L
1,821 SR
Queue Stats
52W - 39L
1,545 Elo+
Party 2
Apollo
Apollo
PTMTTR
Apollo
Level 27
God Stats
18W - 14L
1,570 SR
Queue Stats
78W - 86L
1,518 Elo+
Solo
Ymir
Ymir
SLR jordy
Ymir
Level 28
God Stats
2W - 3L
1,557 SR
Queue Stats
35W - 17L
1,671 Elo+
Party 2
Team Averages
Level 59
1,649 SR
1,578 Elo+

VS

Team Averages
Level 88
1,772 SR
1,804 Elo+
Tiamat
Tiamat
HawtPackage
Tiamat
Level 132
God Stats
38W - 9L
1,792 SR
Queue Stats
180W - 53L
1,841 Elo+
Party 1
Khepri
Khepri
l LeonSpi l
Khepri
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 74L
1,542 Elo+
Party 1
Anhur
Anhur
oxy1233
Anhur
Level 14
God Stats
61W - 8L
2,023 SR
Queue Stats
222W - 54L
2,028 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
5
0 / 2 / 2
4,086
681
768
2,066
314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
PTMTTR
Apollo
6
0 / 3 / 1
4,018
670
655
3,907
614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
3
0 / 1 / 2
4,062
677
274
2,883
603
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
1 / 0 / 4
4,982
830
1,567
1,219
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
7
0 / 1 / 6
5,260
877
344
3,569
2,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
oxy1233
Anhur
9
5 / 1 / 1
5,885
981
6,162
2,735
999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
0
Kills
6
6
Deaths
2
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
2
0.5
W
Tiamat
1
0
4
3
L
Apollo
PTMTTR
Apollo
0
3
1
0.17
L
Ymir
0
1
2
1
W
Khepri
0
1
6
3
W
Anhur
oxy1233
Anhur
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,697
Damage
8,073
8,856
Taken
7,523
1,531
Mitigated
3,438
520
Healing
1,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
768
36
0
344
2,066
314
0
575
1,375
2,929
0
W
Tiamat
1,567
122
0
348
1,219
423
372
192
1,027
12,058
0
L
Apollo
PTMTTR
Apollo
655
485
0
136
3,907
614
0
615
2,929
0
4,250
L
Ymir
274
0
0
40
2,883
603
0
480
2,252
274
0
W
Khepri
344
46
0
822
3,569
2,016
448
266
3,303
5,770
0
W
Anhur
oxy1233
Anhur
6,162
2,992
0
582
2,735
999
1,326
584
2,151
0
15,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,166
Gold Earned
16,127
12
Minions Killed
59
0
Camps Cleared
0
114,291
Distance Traveled
276,883
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,086
681
3
1
0
30,811
0
W
Tiamat
4,982
830
28
5
0
83,527
0
L
Apollo
4,018
670
9
2
0
70,710
0
L
Ymir
4,062
677
0
0
0
12,770
0
W
Khepri
5,260
877
8
1
0
103,518
0
W
Anhur
5,885
981
23
4
0
89,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role