Player Matchup

Pele
Pele
AngstyAnnie
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,682 Elo+
Party 1
Eset
Eset
DedicatedMedic
Eset
Level 29
God Stats
11W - 5L
1,687 SR
Queue Stats
55W - 42L
1,573 Elo+
Solo
Ullr
Ullr
DepressoMachine
Ullr
Level 34
God Stats
2W - 1L
1,712 SR
Queue Stats
31W - 32L
1,611 Elo+
Party 1
Thor
Thor
YingIsGay
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,508 Elo+
Solo
Ymir
Ymir
camsua13
Ymir
Level 29
God Stats
16W - 5L
1,821 SR
Queue Stats
201W - 214L
1,585 Elo+
Solo
Team Averages
Level 22
1,644 SR
1,592 Elo+

VS

Team Averages
Level 15
1,541 SR
1,541 Elo+
Hercules
Hercules
Cornbillius
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
ScoutyxD
Cerberus
Level 28
God Stats
0W - 1L
1,486 SR
Queue Stats
3W - 3L
1,424 Elo+
Party 2
Susano
Susano
SmurfKilledMe
Susano
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 92L
1,654 Elo+
Solo
Artemis
Artemis
Solfate
Artemis
Level 7
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
YesQuiteIndeed
Kukulkan
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 38L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,981
698
5,934
6,133
2,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
0 / 1 / 5
6,188
619
5,049
4,190
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 0 / 3
6,459
646
3,460
4,537
1,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
9
1 / 1 / 1
5,563
556
1,907
6,023
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
10
6 / 0 / 5
6,942
694
4,348
5,798
3,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cornbillius
Hercules
7
0 / 1 / 1
4,253
425
1,506
4,788
1,277
Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Cerberus
ScoutyxD
Cerberus
7
1 / 5 / 0
4,996
500
1,443
8,514
3,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,317
532
2,996
6,861
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Solfate
Artemis
7
0 / 5 / 1
4,476
448
2,699
5,461
1,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
10
0 / 2 / 1
5,325
533
4,348
4,249
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
2
2
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Hercules
Cornbillius
Hercules
0
1
1
0.5
W
0
1
5
2.5
W
4
0
3
5.5
L
Cerberus
ScoutyxD
Cerberus
1
5
0
0.2
L
1
1
1
1.5
L
Artemis
Solfate
Artemis
0
5
1
0.1
L
Kukulkan
0
2
1
0.25
W
Thor
1
1
1
1.5
W
Ymir
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,698
Damage
12,992
26,681
Taken
29,873
10,895
Mitigated
8,700
7,151
Healing
3,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,934
1,618
0
3,103
6,133
2,443
72
651
5,482
0
42,682
L
Hercules
Cornbillius
Hercules
1,506
60
0
442
4,788
1,277
0
665
4,059
0
8,822
W
5,049
209
0
490
4,190
1,237
140
1,280
2,910
32,004
0
W
3,460
943
0
250
4,537
1,298
108
760
3,777
0
29,969
L
Cerberus
ScoutyxD
Cerberus
1,443
78
0
609
8,514
3,131
0
3,859
4,585
6,483
0
L
2,996
767
0
1,170
6,861
1,773
0
574
6,187
0
34,951
L
Artemis
Solfate
Artemis
2,699
1,358
0
285
5,461
1,286
0
2,223
3,154
0
15,359
L
Kukulkan
4,348
305
0
500
4,249
1,233
0
1,624
2,491
34,592
0
W
Thor
1,907
472
0
2,520
6,023
1,936
0
1,564
4,459
0
24,698
W
Ymir
4,348
686
0
788
5,798
3,981
0
1,536
4,262
17,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
24,367
330
Minions Killed
199
0
Camps Cleared
0
1,013,220
Distance Traveled
977,167
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,981
698
90
9
0
196,987
0
L
Hercules
4,253
425
19
2
0
185,194
0
W
Eset
6,188
619
81
8
0
203,213
4
W
Ullr
6,459
646
66
7
0
197,308
2
L
Cerberus
4,996
500
15
2
0
183,381
2
L
Susano
5,317
532
59
6
0
231,859
0
L
Artemis
4,476
448
36
4
0
170,777
0
L
Kukulkan
5,325
533
70
7
0
205,956
1
W
Thor
5,563
556
62
6
0
217,607
2
W
Ymir
6,942
694
31
3
0
198,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role