Player Matchup

Fenrir
Fenrir
Godany9615
Fenrir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,532 Elo+
Solo
Bellona
Bellona
Hobbs912
Bellona
Level 16
God Stats
6W - 2L
1,769 SR
Queue Stats
29W - 29L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PoLaR ReBorn
Morgan Le Fay
Level 29
God Stats
5W - 5L
1,555 SR
Queue Stats
130W - 136L
1,501 Elo+
Party 3
Medusa
Medusa
Spinneyboi
Medusa
Level 9
God Stats
2W - 0L
1,731 SR
Queue Stats
21W - 19L
1,550 Elo+
Solo
Guan Yu
Guan Yu
Yeeetus Cletus
Guan Yu
Level 29
God Stats
7W - 3L
1,585 SR
Queue Stats
138W - 148L
1,530 Elo+
Party 3
Team Averages
Level 21
1,628 SR
1,535 Elo+

VS

Team Averages
Level 26
1,592 SR
1,641 Elo+
Fafnir
Fafnir
BearLord6373
Fafnir
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,656 Elo+
Party 2
Fenrir
Fenrir
CaptainW0If
Fenrir
Level 26
God Stats
1W - 2L
1,301 SR
Queue Stats
8W - 6L
1,808 Elo+
Party 2
Kukulkan
Kukulkan
Muarten
Kukulkan
Level 16
God Stats
2W - 4L
1,380 SR
Queue Stats
14W - 13L
1,464 Elo+
Solo
Yemoja
Yemoja
Sar1a
Yemoja
Level 11
God Stats
7W - 2L
1,997 SR
Queue Stats
36W - 35L
1,735 Elo+
Party 1
Cernunnos
Cernunnos
TacoShavings
Cernunnos
Level 69
God Stats
11W - 16L
1,568 SR
Queue Stats
486W - 492L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Godany9615
Fenrir
12
4 / 3 / 2
12,834
377
5,438
8,597
2,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
Hobbs912
Bellona
20
5 / 6 / 7
15,583
458
23,390
35,852
38,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
PoLaR ReBorn
Morgan Le Fay
20
10 / 10 / 5
18,173
535
34,528
35,532
18,847
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Spinneyboi
Medusa
20
2 / 8 / 3
16,170
476
17,260
25,785
11,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 3 / 10
16,070
473
10,672
37,091
60,335
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
0 / 6 / 7
14,837
436
5,059
27,052
35,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
20
15 / 5 / 3
17,689
520
35,033
39,428
42,667
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Muarten
Kukulkan
12
4 / 1 / 2
11,351
334
4,672
4,490
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Sar1a
Yemoja
20
3 / 2 / 11
17,797
523
14,373
21,916
33,513
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
TacoShavings
Cernunnos
20
8 / 10 / 5
16,045
472
33,356
35,418
15,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
58
23
Kills
30
30
Deaths
24
27
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
6
7
0.58
L
Fenrir
15
5
3
3.3
W
Fenrir
Godany9615
Fenrir
4
3
2
1.67
W
Bellona
Hobbs912
Bellona
5
6
7
1.42
L
Kukulkan
Muarten
Kukulkan
4
1
2
5
W
Morgan Le Fay
PoLaR ReBorn
Morgan Le Fay
10
10
5
1.25
L
Yemoja
Sar1a
Yemoja
3
2
11
4.25
W
Medusa
Spinneyboi
Medusa
2
8
3
0.44
L
Cernunnos
TacoShavings
Cernunnos
8
10
5
1.05
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,288
Damage
92,493
142,857
Taken
128,304
131,761
Mitigated
128,663
49,051
Healing
26,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,059
2,035
0
1,227
27,052
35,347
571
3,018
24,034
26,134
0
L
Fenrir
35,033
9,910
0
9,923
39,428
42,667
0
11,869
27,559
0
129,973
W
Fenrir
Godany9615
Fenrir
5,438
1,247
0
1,062
8,597
2,866
427
1,220
7,377
0
28,662
W
Bellona
Hobbs912
Bellona
23,390
10,526
0
9,956
35,852
38,163
2,431
6,038
29,414
0
91,801
L
Kukulkan
Muarten
Kukulkan
4,672
966
0
470
4,490
1,439
0
2,415
2,075
32,542
0
W
Morgan Le Fay
PoLaR ReBorn
Morgan Le Fay
34,528
2,546
1,253
9,916
35,532
18,847
7,976
7,530
27,842
149,911
0
L
Yemoja
Sar1a
Yemoja
14,373
1,892
6,082
2,354
21,916
33,513
585
6,196
15,720
72,284
0
W
Medusa
Spinneyboi
Medusa
17,260
5,782
0
3,895
25,785
11,550
3,445
2,030
23,435
0
153,646
L
Cernunnos
TacoShavings
Cernunnos
33,356
18,676
0
6,154
35,418
15,697
671
11,171
24,247
0
150,438
W
10,672
1,564
7,326
15,643
37,091
60,335
3,674
7,529
29,242
0
55,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,830
Gold Earned
77,719
628
Minions Killed
511
0
Camps Cleared
0
2,599,704
Distance Traveled
2,274,768
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
14,837
436
37
1
0
426,993
0
L
Fenrir
17,689
520
150
4
0
598,877
1
W
Fenrir
12,834
377
60
2
0
283,979
0
W
Bellona
15,583
458
125
4
0
546,911
0
L
Kukulkan
11,351
334
68
2
0
144,116
0
W
Morgan Le Fay
18,173
535
176
5
0
542,154
6
L
Yemoja
17,797
523
79
2
0
598,682
1
W
Medusa
16,170
476
195
6
0
511,675
1
L
Cernunnos
16,045
472
177
5
0
506,100
4
W
Guan Yu
16,070
473
72
2
0
714,985
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role